1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture State Query tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es3fTextureStateQueryTests.hpp"
25 #include "glsStateQueryUtil.hpp"
26 #include "glsTextureStateQueryTests.hpp"
27
28 #include "gluRenderContext.hpp"
29 #include "glwEnums.hpp"
30
31 using namespace deqp::gls::StateQueryUtil;
32
33 namespace deqp
34 {
35 namespace gles3
36 {
37 namespace Functional
38 {
39
getVerifierSuffix(QueryType type)40 static const char* getVerifierSuffix (QueryType type)
41 {
42 switch (type)
43 {
44 case QUERY_TEXTURE_PARAM_INTEGER: return "_gettexparameteri";
45 case QUERY_TEXTURE_PARAM_FLOAT: return "_gettexparameterf";
46 default:
47 DE_ASSERT(DE_FALSE);
48 return DE_NULL;
49 }
50 }
51
52 #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \
53 for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \
54 { \
55 QueryType verifier = (VERIFIERS)[_verifierNdx]; \
56 CODE_BLOCK; \
57 }
58
TextureStateQueryTests(Context & context)59 TextureStateQueryTests::TextureStateQueryTests (Context& context)
60 : TestCaseGroup(context, "texture", "Texture State Query tests")
61 {
62 }
63
init(void)64 void TextureStateQueryTests::init (void)
65 {
66 using namespace gls::TextureStateQueryTests;
67
68 static const QueryType verifiers[] =
69 {
70 QUERY_TEXTURE_PARAM_INTEGER,
71 QUERY_TEXTURE_PARAM_FLOAT
72 };
73
74 static const struct
75 {
76 const char* name;
77 glw::GLenum target;
78 } textureTargets[] =
79 {
80 { "texture_2d", GL_TEXTURE_2D },
81 { "texture_3d", GL_TEXTURE_3D },
82 { "texture_2d_array", GL_TEXTURE_2D_ARRAY },
83 { "texture_cube_map", GL_TEXTURE_CUBE_MAP }
84 };
85 static const struct
86 {
87 const char* name;
88 const char* desc;
89 TesterType tester;
90 } states[] =
91 {
92 { "texture_swizzle_r", "TEXTURE_SWIZZLE_R", TESTER_TEXTURE_SWIZZLE_R },
93 { "texture_swizzle_g", "TEXTURE_SWIZZLE_G", TESTER_TEXTURE_SWIZZLE_G },
94 { "texture_swizzle_b", "TEXTURE_SWIZZLE_B", TESTER_TEXTURE_SWIZZLE_B },
95 { "texture_swizzle_a", "TEXTURE_SWIZZLE_A", TESTER_TEXTURE_SWIZZLE_A },
96 { "texture_wrap_s", "TEXTURE_WRAP_S", TESTER_TEXTURE_WRAP_S },
97 { "texture_wrap_t", "TEXTURE_WRAP_T", TESTER_TEXTURE_WRAP_T },
98 { "texture_wrap_r", "TEXTURE_WRAP_R", TESTER_TEXTURE_WRAP_R },
99 { "texture_mag_filter", "TEXTURE_MAG_FILTER", TESTER_TEXTURE_MAG_FILTER },
100 { "texture_min_filter", "TEXTURE_MIN_FILTER", TESTER_TEXTURE_MIN_FILTER },
101 { "texture_min_lod", "TEXTURE_MIN_LOD", TESTER_TEXTURE_MIN_LOD },
102 { "texture_max_lod", "TEXTURE_MAX_LOD", TESTER_TEXTURE_MAX_LOD },
103 { "texture_base_level", "TEXTURE_BASE_LEVEL", TESTER_TEXTURE_BASE_LEVEL },
104 { "texture_max_level", "TEXTURE_MAX_LEVEL", TESTER_TEXTURE_MAX_LEVEL },
105 { "texture_compare_mode", "TEXTURE_COMPARE_MODE", TESTER_TEXTURE_COMPARE_MODE },
106 { "texture_compare_func", "TEXTURE_COMPARE_FUNC", TESTER_TEXTURE_COMPARE_FUNC },
107 { "texture_immutable_levels", "TEXTURE_IMMUTABLE_LEVELS", TESTER_TEXTURE_IMMUTABLE_LEVELS },
108 { "texture_immutable_format", "TEXTURE_IMMUTABLE_FORMAT", TESTER_TEXTURE_IMMUTABLE_FORMAT },
109 };
110
111 for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
112 {
113 addChild(createIsTextureTest(m_testCtx,
114 m_context.getRenderContext(),
115 std::string() + textureTargets[targetNdx].name + "_is_texture",
116 "IsTexture",
117 textureTargets[targetNdx].target));
118
119 for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
120 {
121 if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
122 continue;
123
124 FOR_EACH_VERIFIER(verifiers, addChild(createTexParamTest(m_testCtx,
125 m_context.getRenderContext(),
126 std::string() + textureTargets[targetNdx].name + "_" + states[stateNdx].name + getVerifierSuffix(verifier),
127 states[stateNdx].desc,
128 verifier,
129 textureTargets[targetNdx].target,
130 states[stateNdx].tester)))
131 }
132 }
133 }
134
135 } // Functional
136 } // gles3
137 } // deqp
138