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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef WALLPAPER_JS_UTIL_H
16 #define WALLPAPER_JS_UTIL_H
17 
18 #include <cstdint>
19 #include <string>
20 #include <vector>
21 #include "napi/native_common.h"
22 #include "napi/native_api.h"
23 #include "napi/native_node_api.h"
24 #include "wallpaper_manager_common_info.h"
25 
26 namespace OHOS::WallpaperNAPI {
27 class WallpaperJSUtil {
28 public:
29     static constexpr int32_t MAX_LEN = 4096;
30     static constexpr int32_t MAX_ARGC = 6;
31 
32     static std::string Convert2String(napi_env env, napi_value jsString);
33     static napi_value Convert2JSRgbaArray(napi_env env, const std::vector<uint64_t> &color);
34 };
35 }
36 #endif // WALLPAPER_JS_UTIL_H
37