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1# ImageAnimator
2
3The **\<ImageAnimator>** component enables images to be played frame by frame. The list of images to be played as well as the duration of each image can be configured.
4
5>  **NOTE**
6>
7> This component is supported since API version 7. Updates will be marked with a superscript to indicate their earliest API version.
8
9
10
11## Child Components
12
13Not supported
14
15
16## APIs
17
18ImageAnimator()
19
20## Attributes
21
22In addition to the [universal attributes](ts-universal-attributes-size.md), the following attributes are supported.
23
24| Name    | Type                 |Description                  |
25| ---------- | ----------------------- |-------- |
26| images     | Array&lt;[ImageFrameInfo](#imageframeinfo)&gt; | Image frame information. The information of each frame includes the image path, image size, image position, and image playback duration. For details, see **ImageFrameInfo**.<br>Default value: **[]**<br>**NOTE**<br>Dynamic update is not supported.|
27| state      | [AnimationStatus](ts-appendix-enums.md#animationstatus) |  Playback status of the animation. The default status is **Initial**.<br>Default value: **AnimationStatus.Initial**|
28| duration   | number  | Playback duration, in ms. The default duration is 1000 ms. When the duration is **0**, no image is played. The value change takes effect only at the beginning of the next cycle. When a separate duration is set in **images**, the setting of this attribute is invalid.<br>Default value: **1000**|
29| reverse    | boolean | Playback sequence. The value **false** indicates that images are played from the first one to the last one, and **true** indicates that images are played from the last one to the first one.<br>Default value: **false**|
30| fixedSize  | boolean | Whether the image size is the same as the component size.<br> **true**: The image size is the same as the component size. In this case, the width, height, top, and left attributes of the image are invalid.<br> **false**: The width, height, top, and left attributes of each image must be set separately.<br>Default value: **true**|
31| preDecode<sup>(deprecated)</sup>  | number  | Number of pre-decoded images. The value **2** indicates that two images following the currently playing page will be pre-decoded to improve performance.<br>This API is deprecated since API version 9.<br>Default value: **0**|
32| fillMode   | [FillMode](ts-appendix-enums.md#fillmode) | Status before and after the animation starts. For details about the options, see **FillMode**.<br>Default value: **FillMode.Forwards**|
33| iterations | number  | Number of times that the animation is played. By default, the animation is played once. The value **-1** indicates that the animation is played for an unlimited number of times.<br>Default value: **1**|
34
35## ImageFrameInfo
36
37| Name  | Type  | Mandatory| Description|
38| -------- | -------------- | -------- | -------- |
39| src      | string \| [Resource](ts-types.md#resource)<sup>9+</sup> | Yes   | Image path. The image format can be .svg, .png, or .jpg. Since API version 9, this attribute accepts paths of the [Resource](ts-types.md#resource) type.|
40| width    | number \| string | No | Image width.<br>Default value: **0**         |
41| height   | number \| string | No | Image height.<br>Default value: **0**            |
42| top      | number \| string | No | Vertical coordinate of the image relative to the upper left corner of the widget<br>Default value: **0**   |
43| left     | number \| string | No | Horizontal coordinate of the image relative to the upper left corner of the widget<br>Default value: **0**   |
44| duration | number          | No    | Playback duration of each image frame, in milliseconds.<br>Default value: **0**              |
45
46## Events
47
48In addition to the [universal events](ts-universal-events-click.md), the following events are supported.
49
50| Name| Description|
51| -------- | -------- |
52| onStart(event: () =&gt; void)  | Triggered when the animation starts to play.|
53| onPause(event: () =&gt; void)  | Triggered when the animation playback is paused.|
54| onRepeat(event: () =&gt; void) | Triggered when the animation playback is repeated.|
55| onCancel(event: () =&gt; void) | Triggered when the animation playback is canceled.|
56| onFinish(event: () =&gt; void) | Triggered when the animation playback is complete.|
57
58
59## Example
60
61```ts
62// xxx.ets
63@Entry
64@Component
65struct ImageAnimatorExample {
66  @State state: AnimationStatus = AnimationStatus.Initial
67  @State reverse: boolean = false
68  @State iterations: number = 1
69
70  build() {
71    Column({ space: 10 }) {
72      ImageAnimator()
73        .images([
74          {
75            src: $r('app.media.img1')
76          },
77          {
78            src: $r('app.media.img2')
79          },
80          {
81            src: $r('app.media.img3')
82          },
83          {
84            src: $r('app.media.img4')
85          }
86        ])
87        .duration(2000)
88        .state(this.state).reverse(this.reverse)
89        .fillMode(FillMode.None).iterations(this.iterations).width(340).height(240)
90        .margin({ top: 100 })
91        .onStart(() => {
92          console.info('Start')
93        })
94        .onPause(() => {
95          console.info('Pause')
96        })
97        .onRepeat(() => {
98          console.info('Repeat')
99        })
100        .onCancel(() => {
101          console.info('Cancel')
102        })
103        .onFinish(() => {
104          console.info('Finish')
105          this.state = AnimationStatus.Stopped
106        })
107      Row() {
108        Button('start').width(100).padding(5).onClick(() => {
109          this.state = AnimationStatus.Running
110        }).margin(5)
111        Button('pause').width(100).padding(5).onClick(() => {
112          this.state = AnimationStatus.Paused     // Display the image of the current frame.
113        }).margin(5)
114        Button('stop').width(100).padding(5).onClick(() => {
115          this.state = AnimationStatus.Stopped    // Display the image of the initial frame.
116        }).margin(5)
117      }
118
119      Row() {
120        Button('reverse').width(100).padding(5).onClick(() => {
121          this.reverse = !this.reverse
122        }).margin(5)
123        Button('once').width(100).padding(5).onClick(() => {
124          this.iterations = 1
125        }).margin(5)
126        Button('infinite').width(100).padding(5).onClick(() => {
127          this.iterations = -1 // The animation is played for an unlimited number of times.
128        }).margin(5)
129      }
130    }.width('100%').height('100%')
131  }
132}
133```
134
135![imageAnimator](figures/imageAnimator.gif)
136