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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FRAME_UI_INTF_H
17 #define FRAME_UI_INTF_H
18 
19 namespace OHOS {
20 namespace RME {
21 class FrameUiIntf {
22 public:
23     static FrameUiIntf& GetInstance();
24     void Init();
25     int GetSenseSchedEnable();
26     void BeginFlushAnimation() const;
27     void EndFlushAnimation() const;
28 
29     void BeginFlushBuild() const;
30     void EndFlushBuild() const;
31     void BeginFlushLayout() const;
32     void EndFlushLayout() const;
33 
34     void BeginFlushRender() const;
35     void EndFlushRender() const;
36 
37     void BeginFlushRenderFinish() const;
38     void EndFlushRenderFinish() const;
39 
40     void BeginProcessPostFlush() const;
41     void ProcessCommandsStart() const;
42     void AnimateStart() const;
43     void RenderStart() const;
44     void SendCommandsStart() const;
45 
46     void BeginListFling() const;
47     void EndListFling() const;
48 private:
49     bool inited = false;
50 };
51 } // namespace RME
52 } // namespace OHOS
53 #endif
54