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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "MouseInputImpl.h"
17 
18 #include <thread>
19 #include <vector>
20 #include <chrono>
21 
22 #include "ace_ability.h"
23 #include "event_dispatcher.h"
24 
25 #include "PreviewerEngineLog.h"
26 
27 using namespace std;
28 
29 using namespace OHOS::Ace;
30 
MouseInputImpl()31 MouseInputImpl::MouseInputImpl()
32 {
33 }
34 
ConvertToOsType(MouseInput::MouseStatus status) const35 TouchType MouseInputImpl::ConvertToOsType(MouseInput::MouseStatus status) const
36 {
37     TouchType type;
38     switch (status) {
39         case INDEV_STATE_RELEASE:
40             type = TouchType::UP;
41             break;
42         case INDEV_STATE_PRESS:
43             type = TouchType::DOWN;
44             break;
45         case INDEV_STATE_MOVE:
46             type = TouchType::MOVE;
47             break;
48         default:
49             break;
50     }
51     return type;
52 }
DispatchOsTouchEvent() const53 void MouseInputImpl::DispatchOsTouchEvent() const
54 {
55     TouchEvent touchEvent;
56     touchEvent.time = std::chrono::high_resolution_clock::now();
57     touchEvent.id = 1;
58     touchEvent.x = mouseXPosition;
59     touchEvent.y = mouseYPosition;
60     touchEvent.type = ConvertToOsType(mouseStatus);
61     touchEvent.size = sizeof (TouchEvent);
62     ILOG("MouseInputImpl::DispatchEvent x: %f y:%f", mouseXPosition, mouseYPosition);
63     ILOG("current thread: %d", this_thread::get_id());
64     if (!Platform::EventDispatcher::GetInstance().DispatchTouchEvent(touchEvent)) {
65         ILOG("MouseInputImpl::DispatchEvent failed, x: %f y:%f", mouseXPosition, mouseYPosition);
66     }
67 }
68 
DispatchOsBackEvent() const69 void MouseInputImpl::DispatchOsBackEvent() const
70 {
71     ILOG("DispatchBackPressedEvent run.");
72     ILOG("current thread: %d", this_thread::get_id());
73     if (!Platform::EventDispatcher::GetInstance().DispatchBackPressedEvent()) {
74         ELOG("DispatchBackPressedEvent failed.");
75     }
76 }
77 
GetInstance()78 MouseInputImpl& MouseInputImpl::GetInstance()
79 {
80     static MouseInputImpl instance;
81     return instance;
82 }
83 
SetMouseStatus(MouseStatus status)84 void MouseInputImpl::SetMouseStatus(MouseStatus status)
85 {
86     mouseStatus = status;
87 }
88 
SetMousePosition(double xPosition,double yPosition)89 void MouseInputImpl::SetMousePosition(double xPosition, double yPosition)
90 {
91     mouseXPosition = xPosition;
92     mouseYPosition = yPosition;
93 }
94