1aux_source_directory(${CMAKE_CURRENT_SOURCE_DIR} util) 2if(APPLE) 3 aux_source_directory(${CMAKE_CURRENT_SOURCE_DIR}/unix util_local) 4else() 5 aux_source_directory(${CMAKE_CURRENT_SOURCE_DIR}/windows util_local) 6endif() 7add_library(util STATIC ${util} ${util_local}) 8target_include_directories(util PUBLIC ${CMAKE_CURRENT_LIST_DIR} ${PROJECT_SOURCE_DIR}/third_party/jsoncpp/include/json) 9if(NOT APPLE) 10 target_link_libraries(util shlwapi dbghelp opengl32 gdi32) 11endif()