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26<div class="section">
27<div class="titlepage"><div><div><h2 class="title" style="clear: both">
28<a name="container.main_features"></a><a class="link" href="main_features.html" title="Main features">Main features</a>
29</h2></div></div></div>
30<div class="toc"><dl class="toc">
31<dt><span class="section"><a href="main_features.html#container.main_features.move_emplace">Efficient insertion</a></span></dt>
32<dt><span class="section"><a href="main_features.html#container.main_features.containers_of_incomplete_types">Containers
33      of Incomplete Types</a></span></dt>
34<dt><span class="section"><a href="main_features.html#container.main_features.scary_iterators">SCARY iterators</a></span></dt>
35<dt><span class="section"><a href="main_features.html#container.main_features.other_features">Other features</a></span></dt>
36</dl></div>
37<div class="section">
38<div class="titlepage"><div><div><h3 class="title">
39<a name="container.main_features.move_emplace"></a><a class="link" href="main_features.html#container.main_features.move_emplace" title="Efficient insertion">Efficient insertion</a>
40</h3></div></div></div>
41<div class="toc"><dl class="toc">
42<dt><span class="section"><a href="main_features.html#container.main_features.move_emplace.move_containers">Move-aware
43        containers</a></span></dt>
44<dt><span class="section"><a href="main_features.html#container.main_features.move_emplace.emplace">Emplace:
45        Placement insertion</a></span></dt>
46</dl></div>
47<p>
48        Move semantics and placement insertion are two features brought by C++11
49        containers that can have a very positive impact in your C++ applications.
50        Boost.Container implements both techniques both for C++11 and C++03 compilers.
51      </p>
52<div class="section">
53<div class="titlepage"><div><div><h4 class="title">
54<a name="container.main_features.move_emplace.move_containers"></a><a class="link" href="main_features.html#container.main_features.move_emplace.move_containers" title="Move-aware containers">Move-aware
55        containers</a>
56</h4></div></div></div>
57<p>
58          All containers offered by <span class="bold"><strong>Boost.Container</strong></span>
59          can store movable-only types and actual requirements for <code class="computeroutput"><span class="identifier">value_type</span></code> depend on each container operations.
60          Following C++11 requirements even for C++03 compilers, many operations
61          now require movable or default constructible types instead of just copy
62          constructible types.
63        </p>
64<p>
65          Containers themselves are also movable, with no-throw guarantee if allocator
66          or predicate (if present) copy operations are no-throw. This allows high
67          performance operations when transferring data between vectors. Let's see
68          an example:
69        </p>
70<p>
71</p>
72<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">vector</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
73<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">move</span><span class="special">/</span><span class="identifier">utility_core</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
74<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">cassert</span><span class="special">&gt;</span>
75
76<span class="comment">//Non-copyable class</span>
77<span class="keyword">class</span> <span class="identifier">non_copyable</span>
78<span class="special">{</span>
79   <span class="identifier">BOOST_MOVABLE_BUT_NOT_COPYABLE</span><span class="special">(</span><span class="identifier">non_copyable</span><span class="special">)</span>
80
81   <span class="keyword">public</span><span class="special">:</span>
82   <span class="identifier">non_copyable</span><span class="special">(){}</span>
83   <span class="identifier">non_copyable</span><span class="special">(</span><span class="identifier">BOOST_RV_REF</span><span class="special">(</span><span class="identifier">non_copyable</span><span class="special">))</span> <span class="special">{}</span>
84   <span class="identifier">non_copyable</span><span class="special">&amp;</span> <span class="keyword">operator</span><span class="special">=(</span><span class="identifier">BOOST_RV_REF</span><span class="special">(</span><span class="identifier">non_copyable</span><span class="special">))</span> <span class="special">{</span> <span class="keyword">return</span> <span class="special">*</span><span class="keyword">this</span><span class="special">;</span> <span class="special">}</span>
85<span class="special">};</span>
86
87<span class="keyword">int</span> <span class="identifier">main</span> <span class="special">()</span>
88<span class="special">{</span>
89   <span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">container</span><span class="special">;</span>
90
91   <span class="comment">//Store non-copyable objects in a vector</span>
92   <span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">non_copyable</span><span class="special">&gt;</span> <span class="identifier">v</span><span class="special">;</span>
93   <span class="identifier">non_copyable</span> <span class="identifier">nc</span><span class="special">;</span>
94   <span class="identifier">v</span><span class="special">.</span><span class="identifier">push_back</span><span class="special">(</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">move</span><span class="special">(</span><span class="identifier">nc</span><span class="special">));</span>
95   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">v</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">==</span> <span class="number">1</span><span class="special">);</span>
96
97   <span class="comment">//Reserve no longer needs copy-constructible</span>
98   <span class="identifier">v</span><span class="special">.</span><span class="identifier">reserve</span><span class="special">(</span><span class="number">100</span><span class="special">);</span>
99   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">v</span><span class="special">.</span><span class="identifier">capacity</span><span class="special">()</span> <span class="special">&gt;=</span> <span class="number">100</span><span class="special">);</span>
100
101   <span class="comment">//This resize overload only needs movable and default constructible</span>
102   <span class="identifier">v</span><span class="special">.</span><span class="identifier">resize</span><span class="special">(</span><span class="number">200</span><span class="special">);</span>
103   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">v</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">==</span> <span class="number">200</span><span class="special">);</span>
104
105   <span class="comment">//Containers are also movable</span>
106   <span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">non_copyable</span><span class="special">&gt;</span> <span class="identifier">v_other</span><span class="special">(</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">move</span><span class="special">(</span><span class="identifier">v</span><span class="special">));</span>
107   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">v_other</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">==</span> <span class="number">200</span><span class="special">);</span>
108   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">v</span><span class="special">.</span><span class="identifier">empty</span><span class="special">());</span>
109
110   <span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
111<span class="special">}</span>
112</pre>
113<p>
114        </p>
115</div>
116<div class="section">
117<div class="titlepage"><div><div><h4 class="title">
118<a name="container.main_features.move_emplace.emplace"></a><a class="link" href="main_features.html#container.main_features.move_emplace.emplace" title="Emplace: Placement insertion">Emplace:
119        Placement insertion</a>
120</h4></div></div></div>
121<p>
122          All containers offered by <span class="bold"><strong>Boost.Container</strong></span>
123          implement placement insertion, which means that objects can be built directly
124          into the container from user arguments without creating any temporary object.
125          For compilers without variadic templates support placement insertion is
126          emulated up to a finite (10) number of arguments.
127        </p>
128<p>
129          Expensive to move types are perfect candidates emplace functions and in
130          case of node containers (<code class="computeroutput"><a class="link" href="../boost/container/list.html" title="Class template list">list</a></code>,
131          <code class="computeroutput"><a class="link" href="../boost/container/set.html" title="Class template set">set</a></code>, ...) emplace allows
132          storing non-movable and non-copyable types in containers! Let's see an
133          example:
134        </p>
135<p>
136</p>
137<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">list</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
138<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">cassert</span><span class="special">&gt;</span>
139
140<span class="comment">//Non-copyable and non-movable class</span>
141<span class="keyword">class</span> <span class="identifier">non_copy_movable</span>
142<span class="special">{</span>
143   <span class="identifier">non_copy_movable</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">non_copy_movable</span> <span class="special">&amp;);</span>
144   <span class="identifier">non_copy_movable</span><span class="special">&amp;</span> <span class="keyword">operator</span><span class="special">=(</span><span class="keyword">const</span> <span class="identifier">non_copy_movable</span> <span class="special">&amp;);</span>
145
146   <span class="keyword">public</span><span class="special">:</span>
147   <span class="identifier">non_copy_movable</span><span class="special">(</span><span class="keyword">int</span> <span class="special">=</span> <span class="number">0</span><span class="special">)</span> <span class="special">{}</span>
148<span class="special">};</span>
149
150<span class="keyword">int</span> <span class="identifier">main</span> <span class="special">()</span>
151<span class="special">{</span>
152   <span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">container</span><span class="special">;</span>
153
154   <span class="comment">//Store non-copyable and non-movable objects in a list</span>
155   <span class="identifier">list</span><span class="special">&lt;</span><span class="identifier">non_copy_movable</span><span class="special">&gt;</span> <span class="identifier">l</span><span class="special">;</span>
156   <span class="identifier">non_copy_movable</span> <span class="identifier">ncm</span><span class="special">;</span>
157
158   <span class="comment">//A new element will be built calling non_copy_movable(int) constructor</span>
159   <span class="identifier">l</span><span class="special">.</span><span class="identifier">emplace</span><span class="special">(</span><span class="identifier">l</span><span class="special">.</span><span class="identifier">begin</span><span class="special">(),</span> <span class="number">0</span><span class="special">);</span>
160   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">l</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">==</span> <span class="number">1</span><span class="special">);</span>
161
162   <span class="comment">//A new element will be value initialized</span>
163   <span class="identifier">l</span><span class="special">.</span><span class="identifier">emplace</span><span class="special">(</span><span class="identifier">l</span><span class="special">.</span><span class="identifier">begin</span><span class="special">());</span>
164   <span class="identifier">assert</span><span class="special">(</span><span class="identifier">l</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span> <span class="special">==</span> <span class="number">2</span><span class="special">);</span>
165   <span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
166<span class="special">}</span>
167</pre>
168<p>
169        </p>
170</div>
171</div>
172<div class="section">
173<div class="titlepage"><div><div><h3 class="title">
174<a name="container.main_features.containers_of_incomplete_types"></a><a class="link" href="main_features.html#container.main_features.containers_of_incomplete_types" title="Containers of Incomplete Types">Containers
175      of Incomplete Types</a>
176</h3></div></div></div>
177<div class="toc"><dl class="toc">
178<dt><span class="section"><a href="main_features.html#container.main_features.containers_of_incomplete_types.recursive_containers">Recursive
179        containers</a></span></dt>
180<dt><span class="section"><a href="main_features.html#container.main_features.containers_of_incomplete_types.type_erasure">Type
181        Erasure</a></span></dt>
182</dl></div>
183<p>
184        Incomplete types allow <a href="http://en.wikipedia.org/wiki/Type_erasure" target="_top"><span class="bold"><strong>type erasure </strong></span></a> and <a href="http://en.wikipedia.org/wiki/Recursive_data_type" target="_top"><span class="bold"><strong>recursive data types</strong></span></a>, and C and C++ programmers
185        have been using it for years to build complex data structures, like tree
186        structures where a node may have an arbitrary number of children.
187      </p>
188<p>
189        What about standard containers? Containers of incomplete types have been
190        under discussion for a long time, as explained in Matt Austern's great article
191        (<a href="http://drdobbs.com/184403814" target="_top"><span class="bold"><strong>The Standard
192        Librarian: Containers of Incomplete Types</strong></span></a>):
193      </p>
194<p>
195        <span class="quote">“<span class="quote"><span class="emphasis"><em>Unlike most of my columns, this one is about something you
196        can't do with the C++ Standard library: put incomplete types in one of the
197        standard containers. This column explains why you might want to do this,
198        why the standardization committee banned it even though they knew it was
199        useful, and what you might be able to do to get around the restriction.</em></span></span>”</span>
200      </p>
201<p>
202        <span class="quote">“<span class="quote"><span class="emphasis"><em>In 1997, shortly before the C++ Standard was completed,
203        the standardization committee received a query: Is it possible to create
204        standard containers with incomplete types? It took a while for the committee
205        to understand the question. What would such a thing even mean, and why on
206        earth would you ever want to do it? The committee eventually worked it out
207        and came up with an answer to the question. (Just so you don't have to skip
208        ahead to the end, the answer is "no.") But the question is much
209        more interesting than the answer: it points to a useful, and insufficiently
210        discussed, programming technique. The standard library doesn't directly support
211        that technique, but the two can be made to coexist.</em></span></span>”</span>
212      </p>
213<p>
214        <span class="quote">“<span class="quote"><span class="emphasis"><em>In a future revision of C++, it might make sense to relax
215        the restriction on instantiating standard library templates with incomplete
216        types. Clearly, the general prohibition should stay in place - instantiating
217        templates with incomplete types is a delicate business, and there are too
218        many classes in the standard library where it would make no sense. But perhaps
219        it should be relaxed on a case-by-case basis, and <code class="computeroutput"><span class="identifier">vector</span></code>
220        looks like a good candidate for such special-case treatment: it's the one
221        standard container class where there are good reasons to instantiate it with
222        an incomplete type and where Standard Library implementors want to make it
223        work. As of today, in fact, implementors would have to go out of their way
224        to prohibit it!</em></span></span>”</span>
225      </p>
226<p>
227        C++11 standard is also cautious about incomplete types and STL: <span class="quote">“<span class="quote"><span class="emphasis"><em>17.6.4.8
228        Other functions (...) 2. the effects are undefined in the following cases:
229        (...) In particular - if an incomplete type (3.9) is used as a template argument
230        when instantiating a template component, unless specifically allowed for
231        that component</em></span></span>”</span>.
232      </p>
233<p>
234        Finally C++17 added support for incomplete types in <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">vector</span></code>,
235        <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">list</span></code> and <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">forward_list</span></code>
236        (see <a href="https://wg21.link/n4510" target="_top"><span class="emphasis"><em>N4510: Minimal incomplete
237        type support for standard containers, revision 4</em></span></a> for details),
238        but no other containers like <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">set</span><span class="special">/</span><span class="identifier">map</span><span class="special">/</span><span class="identifier">unordered_set</span><span class="special">/</span><span class="identifier">unordered_map</span></code>,
239      </p>
240<p>
241        Fortunately all <span class="bold"><strong>Boost.Container</strong></span> containers
242        except <code class="computeroutput"><a class="link" href="../boost/container/static_vector.html" title="Class template static_vector">static_vector</a></code>
243        and <code class="computeroutput"><a class="link" href="../boost/container/small_vector.html" title="Class template small_vector">small_vector</a></code>
244        and <code class="computeroutput"><a class="link" href="../boost/container/basic_string.html" title="Class template basic_string">basic_string</a></code>
245        are designed to support incomplete types. <code class="computeroutput"><a class="link" href="../boost/container/static_vector.html" title="Class template static_vector">static_vector</a></code>
246        and <code class="computeroutput"><a class="link" href="../boost/container/small_vector.html" title="Class template small_vector">small_vector</a></code>
247        are special because they statically allocates memory for <code class="computeroutput"><span class="identifier">value_type</span></code>
248        and this requires complete types. <code class="computeroutput"><a class="link" href="../boost/container/basic_string.html" title="Class template basic_string">basic_string</a></code>
249        implements Small String Optimization which also requires complete types.
250      </p>
251<p>
252        <span class="bold"><strong>Boost.Container</strong></span> containers supporting incomplete
253        types also support instantiating iterators to those incomplete elements.
254      </p>
255<div class="section">
256<div class="titlepage"><div><div><h4 class="title">
257<a name="container.main_features.containers_of_incomplete_types.recursive_containers"></a><a class="link" href="main_features.html#container.main_features.containers_of_incomplete_types.recursive_containers" title="Recursive containers">Recursive
258        containers</a>
259</h4></div></div></div>
260<p>
261          Most <span class="bold"><strong>Boost.Container</strong></span> containers can be
262          used to define recursive containers:
263        </p>
264<p>
265</p>
266<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">vector</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
267<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">stable_vector</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
268<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">deque</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
269<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">list</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
270<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">map</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
271<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">string</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
272
273<span class="keyword">using</span> <span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">container</span><span class="special">;</span>
274
275<span class="keyword">struct</span> <span class="identifier">data</span>
276<span class="special">{</span>
277   <span class="keyword">int</span>               <span class="identifier">i_</span><span class="special">;</span>
278   <span class="comment">//A vector holding still undefined class 'data'</span>
279   <span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;</span>      <span class="identifier">v_</span><span class="special">;</span>
280   <span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;::</span><span class="identifier">iterator</span> <span class="identifier">vi_</span><span class="special">;</span>
281   <span class="comment">//A stable_vector holding still undefined class 'data'</span>
282   <span class="identifier">stable_vector</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;</span> <span class="identifier">sv_</span><span class="special">;</span>
283   <span class="identifier">stable_vector</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;::</span><span class="identifier">iterator</span> <span class="identifier">svi_</span><span class="special">;</span>
284   <span class="comment">//A stable_vector holding still undefined class 'data'</span>
285   <span class="identifier">deque</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;</span> <span class="identifier">d_</span><span class="special">;</span>
286   <span class="identifier">deque</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;::</span><span class="identifier">iterator</span> <span class="identifier">di_</span><span class="special">;</span>
287   <span class="comment">//A list holding still undefined 'data'</span>
288   <span class="identifier">list</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;</span>        <span class="identifier">l_</span><span class="special">;</span>
289   <span class="identifier">list</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;::</span><span class="identifier">iterator</span> <span class="identifier">li_</span><span class="special">;</span>
290   <span class="comment">//A map holding still undefined 'data'</span>
291   <span class="identifier">map</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">,</span> <span class="identifier">data</span><span class="special">&gt;</span>   <span class="identifier">m_</span><span class="special">;</span>
292   <span class="identifier">map</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">,</span> <span class="identifier">data</span><span class="special">&gt;::</span><span class="identifier">iterator</span>   <span class="identifier">mi_</span><span class="special">;</span>
293
294   <span class="keyword">friend</span> <span class="keyword">bool</span> <span class="keyword">operator</span> <span class="special">&lt;(</span><span class="keyword">const</span> <span class="identifier">data</span> <span class="special">&amp;</span><span class="identifier">l</span><span class="special">,</span> <span class="keyword">const</span> <span class="identifier">data</span> <span class="special">&amp;</span><span class="identifier">r</span><span class="special">)</span>
295   <span class="special">{</span> <span class="keyword">return</span> <span class="identifier">l</span><span class="special">.</span><span class="identifier">i_</span> <span class="special">&lt;</span> <span class="identifier">r</span><span class="special">.</span><span class="identifier">i_</span><span class="special">;</span> <span class="special">}</span>
296<span class="special">};</span>
297
298<span class="keyword">struct</span> <span class="identifier">tree_node</span>
299<span class="special">{</span>
300   <span class="identifier">string</span> <span class="identifier">name</span><span class="special">;</span>
301   <span class="identifier">string</span> <span class="identifier">value</span><span class="special">;</span>
302
303   <span class="comment">//children nodes of this node</span>
304   <span class="identifier">list</span><span class="special">&lt;</span><span class="identifier">tree_node</span><span class="special">&gt;</span>            <span class="identifier">children_</span><span class="special">;</span>
305   <span class="identifier">list</span><span class="special">&lt;</span><span class="identifier">tree_node</span><span class="special">&gt;::</span><span class="identifier">iterator</span>  <span class="identifier">selected_child_</span><span class="special">;</span>
306<span class="special">};</span>
307
308
309
310<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
311<span class="special">{</span>
312   <span class="comment">//a container holding a recursive data type</span>
313   <span class="identifier">stable_vector</span><span class="special">&lt;</span><span class="identifier">data</span><span class="special">&gt;</span> <span class="identifier">sv</span><span class="special">;</span>
314   <span class="identifier">sv</span><span class="special">.</span><span class="identifier">resize</span><span class="special">(</span><span class="number">100</span><span class="special">);</span>
315
316   <span class="comment">//Let's build a tree based in</span>
317   <span class="comment">//a recursive data type</span>
318   <span class="identifier">tree_node</span> <span class="identifier">root</span><span class="special">;</span>
319   <span class="identifier">root</span><span class="special">.</span><span class="identifier">name</span>  <span class="special">=</span> <span class="string">"root"</span><span class="special">;</span>
320   <span class="identifier">root</span><span class="special">.</span><span class="identifier">value</span> <span class="special">=</span> <span class="string">"root_value"</span><span class="special">;</span>
321   <span class="identifier">root</span><span class="special">.</span><span class="identifier">children_</span><span class="special">.</span><span class="identifier">resize</span><span class="special">(</span><span class="number">7</span><span class="special">);</span>
322   <span class="identifier">root</span><span class="special">.</span><span class="identifier">selected_child_</span> <span class="special">=</span> <span class="identifier">root</span><span class="special">.</span><span class="identifier">children_</span><span class="special">.</span><span class="identifier">begin</span><span class="special">();</span>
323   <span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
324<span class="special">}</span>
325</pre>
326<p>
327        </p>
328</div>
329<div class="section">
330<div class="titlepage"><div><div><h4 class="title">
331<a name="container.main_features.containers_of_incomplete_types.type_erasure"></a><a class="link" href="main_features.html#container.main_features.containers_of_incomplete_types.type_erasure" title="Type Erasure">Type
332        Erasure</a>
333</h4></div></div></div>
334<p>
335          Containers of incomplete types are useful to break header file dependencies
336          and improve compilation types. With Boost.Container, you can write a header
337          file defining a class with containers of incomplete types as data members,
338          if you carefully put all the implementation details that require knowing
339          the size of the <code class="computeroutput"><span class="identifier">value_type</span></code>
340          in your implementation file:
341        </p>
342<p>
343          In this header file we define a class (<code class="computeroutput"><span class="identifier">MyClassHolder</span><span class="special">)</span></code> that holds a <code class="computeroutput"><span class="identifier">vector</span></code>
344          of an incomplete type (<code class="computeroutput"><span class="identifier">MyClass</span></code>)
345          that it's only forward declared.
346        </p>
347<p>
348</p>
349<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">container</span><span class="special">/</span><span class="identifier">vector</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">&gt;</span>
350
351<span class="comment">//MyClassHolder.h</span>
352
353<span class="comment">//We don't need to include "MyClass.h"</span>
354<span class="comment">//to store vector&lt;MyClass&gt;</span>
355<span class="keyword">class</span> <span class="identifier">MyClass</span><span class="special">;</span>
356
357<span class="keyword">class</span> <span class="identifier">MyClassHolder</span>
358<span class="special">{</span>
359   <span class="keyword">public</span><span class="special">:</span>
360
361   <span class="keyword">void</span> <span class="identifier">AddNewObject</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span><span class="identifier">o</span><span class="special">);</span>
362   <span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span> <span class="identifier">GetLastObject</span><span class="special">()</span> <span class="keyword">const</span><span class="special">;</span>
363
364   <span class="keyword">private</span><span class="special">:</span>
365   <span class="special">::</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">container</span><span class="special">::</span><span class="identifier">vector</span><span class="special">&lt;</span><span class="identifier">MyClass</span><span class="special">&gt;</span> <span class="identifier">vector_</span><span class="special">;</span>
366<span class="special">};</span>
367</pre>
368<p>
369        </p>
370<p>
371          Then we can define <code class="computeroutput"><span class="identifier">MyClass</span></code>
372          in its own header file.
373        </p>
374<p>
375</p>
376<pre class="programlisting"><span class="comment">//MyClass.h</span>
377
378<span class="keyword">class</span> <span class="identifier">MyClass</span>
379<span class="special">{</span>
380   <span class="keyword">private</span><span class="special">:</span>
381   <span class="keyword">int</span> <span class="identifier">value_</span><span class="special">;</span>
382
383   <span class="keyword">public</span><span class="special">:</span>
384   <span class="identifier">MyClass</span><span class="special">(</span><span class="keyword">int</span> <span class="identifier">val</span> <span class="special">=</span> <span class="number">0</span><span class="special">)</span> <span class="special">:</span> <span class="identifier">value_</span><span class="special">(</span><span class="identifier">val</span><span class="special">){}</span>
385
386   <span class="keyword">friend</span> <span class="keyword">bool</span> <span class="keyword">operator</span><span class="special">==(</span><span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span><span class="identifier">l</span><span class="special">,</span> <span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span><span class="identifier">r</span><span class="special">)</span>
387   <span class="special">{</span>  <span class="keyword">return</span> <span class="identifier">l</span><span class="special">.</span><span class="identifier">value_</span> <span class="special">==</span> <span class="identifier">r</span><span class="special">.</span><span class="identifier">value_</span><span class="special">;</span>  <span class="special">}</span>
388   <span class="comment">//...</span>
389<span class="special">};</span>
390</pre>
391<p>
392        </p>
393<p>
394          And include it only in the implementation file of <code class="computeroutput"><span class="identifier">MyClassHolder</span></code>
395        </p>
396<p>
397</p>
398<pre class="programlisting"><span class="comment">//MyClassHolder.cpp</span>
399
400<span class="preprocessor">#include</span> <span class="string">"MyClassHolder.h"</span>
401
402<span class="comment">//In the implementation MyClass must be a complete</span>
403<span class="comment">//type so we include the appropriate header</span>
404<span class="preprocessor">#include</span> <span class="string">"MyClass.h"</span>
405
406<span class="keyword">void</span> <span class="identifier">MyClassHolder</span><span class="special">::</span><span class="identifier">AddNewObject</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span><span class="identifier">o</span><span class="special">)</span>
407<span class="special">{</span>  <span class="identifier">vector_</span><span class="special">.</span><span class="identifier">push_back</span><span class="special">(</span><span class="identifier">o</span><span class="special">);</span>  <span class="special">}</span>
408
409<span class="keyword">const</span> <span class="identifier">MyClass</span> <span class="special">&amp;</span> <span class="identifier">MyClassHolder</span><span class="special">::</span><span class="identifier">GetLastObject</span><span class="special">()</span> <span class="keyword">const</span>
410<span class="special">{</span>  <span class="keyword">return</span> <span class="identifier">vector_</span><span class="special">.</span><span class="identifier">back</span><span class="special">();</span>  <span class="special">}</span>
411</pre>
412<p>
413        </p>
414<p>
415          Finally, we can just compile, link, and run!
416        </p>
417<p>
418</p>
419<pre class="programlisting"><span class="comment">//Main.cpp</span>
420
421<span class="preprocessor">#include</span> <span class="string">"MyClassHolder.h"</span>
422<span class="preprocessor">#include</span> <span class="string">"MyClass.h"</span>
423
424<span class="preprocessor">#include</span> <span class="special">&lt;</span><span class="identifier">cassert</span><span class="special">&gt;</span>
425
426<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
427<span class="special">{</span>
428   <span class="identifier">MyClass</span> <span class="identifier">mc</span><span class="special">(</span><span class="number">7</span><span class="special">);</span>
429   <span class="identifier">MyClassHolder</span> <span class="identifier">myclassholder</span><span class="special">;</span>
430   <span class="identifier">myclassholder</span><span class="special">.</span><span class="identifier">AddNewObject</span><span class="special">(</span><span class="identifier">mc</span><span class="special">);</span>
431   <span class="keyword">return</span> <span class="identifier">myclassholder</span><span class="special">.</span><span class="identifier">GetLastObject</span><span class="special">()</span> <span class="special">==</span> <span class="identifier">mc</span> <span class="special">?</span> <span class="number">0</span> <span class="special">:</span> <span class="number">1</span><span class="special">;</span>
432<span class="special">}</span>
433</pre>
434<p>
435        </p>
436</div>
437</div>
438<div class="section">
439<div class="titlepage"><div><div><h3 class="title">
440<a name="container.main_features.scary_iterators"></a><a class="link" href="main_features.html#container.main_features.scary_iterators" title="SCARY iterators">SCARY iterators</a>
441</h3></div></div></div>
442<p>
443        The paper N2913, titled <a href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2913.pdf" target="_top">SCARY
444        Iterator Assignment and Initialization</a>, proposed a requirement that
445        a standard container's iterator types have no dependency on any type argument
446        apart from the container's <code class="computeroutput"><span class="identifier">value_type</span></code>,
447        <code class="computeroutput"><span class="identifier">difference_type</span></code>, <code class="computeroutput"><span class="identifier">pointer</span> <span class="identifier">type</span></code>,
448        and <code class="computeroutput"><span class="identifier">const_pointer</span></code> type. In
449        particular, according to the proposal, the types of a standard container's
450        iterators should not depend on the container's <code class="computeroutput"><span class="identifier">key_compare</span></code>,
451        <code class="computeroutput"><span class="identifier">hasher</span></code>, <code class="computeroutput"><span class="identifier">key_equal</span></code>,
452        or <code class="computeroutput"><span class="identifier">allocator</span></code> types.
453      </p>
454<p>
455        That paper demonstrated that SCARY operations were crucial to the performant
456        implementation of common design patterns using STL components. It showed
457        that implementations that support SCARY operations reduce object code bloat
458        by eliminating redundant specializations of iterator and algorithm templates.
459      </p>
460<p>
461        <span class="bold"><strong>Boost.Container</strong></span> containers implement SCARY
462        iterators so the iterator type of a container is only dependent on the <code class="computeroutput"><span class="identifier">allocator_traits</span><span class="special">&lt;</span><span class="identifier">allocator_type</span><span class="special">&gt;::</span><span class="identifier">pointer</span></code> type (the pointer type of the
463        <code class="computeroutput"><span class="identifier">value_type</span></code> to be inserted
464        in the container). Reference types and all other typedefs are deduced from
465        the pointer type using the C++11 <code class="computeroutput"><span class="identifier">pointer_traits</span></code>
466        utility. This leads to lower code bloat in algorithms and classes templated
467        on iterators.
468      </p>
469</div>
470<div class="section">
471<div class="titlepage"><div><div><h3 class="title">
472<a name="container.main_features.other_features"></a><a class="link" href="main_features.html#container.main_features.other_features" title="Other features">Other features</a>
473</h3></div></div></div>
474<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
475<li class="listitem">
476            Default constructors don't allocate memory which improves performance
477            and usually implies a no-throw guarantee (if predicate's or allocator's
478            default constructor doesn't throw).
479          </li>
480<li class="listitem">
481            Small string optimization for <code class="computeroutput"><a class="link" href="../boost/container/basic_string.html" title="Class template basic_string">basic_string</a></code>,
482            with an internal buffer of 11/23 bytes (32/64 bit systems) <span class="bold"><strong>without</strong></span> increasing the usual <code class="computeroutput"><span class="keyword">sizeof</span></code>
483            of the string (3 words).
484          </li>
485<li class="listitem">
486            <code class="computeroutput"><span class="special">[</span><span class="identifier">multi</span><span class="special">]</span><span class="identifier">set</span><span class="special">/</span><span class="identifier">map</span></code>
487            containers are size optimized embedding the color bit of the red-black
488            tree nodes in the parent pointer.
489          </li>
490<li class="listitem">
491            <code class="computeroutput"><span class="special">[</span><span class="identifier">multi</span><span class="special">]</span><span class="identifier">set</span><span class="special">/</span><span class="identifier">map</span></code>
492            containers use no recursive functions so stack problems are avoided.
493          </li>
494</ul></div>
495</div>
496</div>
497<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
498<td align="left"></td>
499<td align="right"><div class="copyright-footer">Copyright © 2009-2018 Ion Gaztanaga<p>
500        Distributed under the Boost Software License, Version 1.0. (See accompanying
501        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
502      </p>
503</div></td>
504</tr></table>
505<hr>
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