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1 //---------------------------------------------------------------------------//
2 // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
3 //
4 // Distributed under the Boost Software License, Version 1.0
5 // See accompanying file LICENSE_1_0.txt or copy at
6 // http://www.boost.org/LICENSE_1_0.txt
7 //
8 // See http://boostorg.github.com/compute for more information.
9 //---------------------------------------------------------------------------//
10 
11 #define BOOST_TEST_MODULE TestUniformRealDistribution
12 #include <boost/test/unit_test.hpp>
13 
14 #include <boost/compute/system.hpp>
15 #include <boost/compute/command_queue.hpp>
16 #include <boost/compute/algorithm/count_if.hpp>
17 #include <boost/compute/algorithm/transform.hpp>
18 #include <boost/compute/function.hpp>
19 #include <boost/compute/container/vector.hpp>
20 #include <boost/compute/random/default_random_engine.hpp>
21 #include <boost/compute/random/uniform_real_distribution.hpp>
22 #include <boost/compute/lambda.hpp>
23 #include <boost/compute/types/fundamental.hpp>
24 
25 #include "context_setup.hpp"
26 
BOOST_AUTO_TEST_CASE(uniform_real_distribution_doctest)27 BOOST_AUTO_TEST_CASE(uniform_real_distribution_doctest)
28 {
29     using boost::compute::lambda::_1;
30 
31     boost::compute::vector<float> vec(128, context);
32 
33 //! [generate]
34 // initialize the default random engine
35 boost::compute::default_random_engine engine(queue);
36 
37 // setup the uniform distribution to produce floats between 1 and 100
38 boost::compute::uniform_real_distribution<float> distribution(1.0f, 100.0f);
39 
40 // generate the random values and store them to 'vec'
41 distribution.generate(vec.begin(), vec.end(), engine, queue);
42 //! [generate]
43 
44     BOOST_CHECK_EQUAL(
45         boost::compute::count_if(
46             vec.begin(), vec.end(), _1 < 1.0f || _1 >= 100.0f, queue
47         ),
48         size_t(0)
49     );
50 }
51 
52 template<class T>
53 class range_test_engine
54 {
55 public:
range_test_engine(boost::compute::command_queue & queue)56     explicit range_test_engine(boost::compute::command_queue &queue) {
57         (void) queue;
58     }
59 
60     template<class OutputIterator, class Function>
generate(OutputIterator first,OutputIterator last,Function op,boost::compute::command_queue & queue)61     void generate(OutputIterator first, OutputIterator last, Function op, boost::compute::command_queue &queue)
62     {
63         boost::compute::vector<T> tmp(std::distance(first, last), queue.get_context());
64 
65         BOOST_COMPUTE_FUNCTION(T, max_random, (const T x),
66         {
67             if(get_global_id(0) < 1)
68                 return (ValueType) MAX_RANDOM;
69             else
70                 return (ValueType) 0;
71         });
72 
73         max_random.define("MAX_RANDOM", "UINT_MAX");
74         max_random.define("ValueType", boost::compute::type_name<T>());
75 
76         boost::compute::transform(tmp.begin(), tmp.end(), tmp.begin(), max_random, queue);
77         boost::compute::transform(tmp.begin(), tmp.end(), first, op, queue);
78     }
79 };
80 
81 // For checking if result is in the correct range [low, hi)
BOOST_AUTO_TEST_CASE(uniform_real_distribution_range)82 BOOST_AUTO_TEST_CASE(uniform_real_distribution_range)
83 {
84     using boost::compute::lambda::_1;
85 
86     boost::compute::vector<float> vec(32, context);
87 
88     // initialize the range_test_engine
89     range_test_engine<boost::compute::uint_> engine(queue);
90 
91     // setup the uniform distribution to produce floats between 0.9 and 1.0
92     boost::compute::uniform_real_distribution<float> distribution(0.9f, 1.0f);
93 
94     // generate the random values and store them to 'vec'
95     distribution.generate(vec.begin(), vec.end(), engine, queue);
96 
97     BOOST_CHECK_EQUAL(
98         boost::compute::count_if(
99             vec.begin(), vec.end(), _1 < 0.9f || _1 >= 1.0f, queue
100         ),
101         size_t(0)
102     );
103 }
104 
105 BOOST_AUTO_TEST_SUITE_END()
106