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1/* -*-arm64-*-
2 * vim: syntax=arm64asm
3 *
4 * AArch64 NEON optimised SAO functions for HEVC decoding
5 *
6 * Copyright (c) 2020 Josh Dekker <josh@itanimul.li>
7 *
8 * This file is part of FFmpeg.
9 *
10 * FFmpeg is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
14 *
15 * FFmpeg is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
18 * Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with FFmpeg; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 */
24
25#include "libavutil/aarch64/asm.S"
26
27// void sao_band_filter(uint8_t *_dst, uint8_t *_src,
28//                      ptrdiff_t stride_dst, ptrdiff_t stride_src,
29//                      int16_t *sao_offset_val, int sao_left_class,
30//                      int width, int height)
31function ff_hevc_sao_band_filter_8x8_8_neon, export=1
32        sub             sp,  sp, #64
33        stp            xzr, xzr, [sp]
34        stp            xzr, xzr, [sp, #16]
35        stp            xzr, xzr, [sp, #32]
36        stp            xzr, xzr, [sp, #48]
37        mov             w8,  #4
380:
39        ldrsh           x9, [x4,  x8, lsl #1] // x9 = sao_offset_val[k+1]
40        subs            w8,  w8,  #1
41        add            w10,  w8,  w5 // x10 = k + sao_left_class
42        and            w10, w10, #0x1F
43        strh            w9, [sp, x10, lsl #1]
44        bne             0b
45        ld1            {v16.16b-v19.16b}, [sp], #64
46        movi           v20.8h,   #1
471:      // beginning of line
48        mov             w8,  w6
492:
50        // Simple layout for accessing 16bit values
51        // with 8bit LUT.
52        //
53        //   00  01  02  03  04  05  06  07
54        // +----------------------------------->
55        // |xDE#xAD|xCA#xFE|xBE#xEF|xFE#xED|....
56        // +----------------------------------->
57        //    i-0     i-1     i-2     i-3
58        // dst[x] = av_clip_pixel(src[x] + offset_table[src[x] >> shift]);
59        ld1            {v2.8b}, [x1]
60        // load src[x]
61        uxtl            v0.8h,  v2.8b
62        // >> shift
63        ushr            v2.8h,  v0.8h, #3 // BIT_DEPTH - 3
64        // x2 (access lower short)
65        shl             v1.8h,  v2.8h, #1 // low (x2, accessing short)
66        // +1 access upper short
67        add             v3.8h,  v1.8h, v20.8h
68        // shift insert index to upper byte
69        sli             v1.8h,  v3.8h, #8
70        // table
71        tbx            v2.16b, {v16.16b-v19.16b}, v1.16b
72        // src[x] + table
73        add             v1.8h,  v0.8h, v2.8h
74        // clip + narrow
75        sqxtun          v4.8b,  v1.8h
76        // store
77        st1            {v4.8b}, [x0]
78        // done 8 pixels
79        subs            w8, w8,  #8
80        bne             2b
81        // finished line
82        subs            w7, w7,  #1
83        add             x0, x0,  x2 // dst += stride_dst
84        add             x1, x1,  x3 // src += stride_src
85        bne             1b
86        ret
87endfunc
88