1 // automatically generated by the FlatBuffers compiler, do not modify 2 3 package MyGame.Example; 4 5 import java.nio.*; 6 import java.lang.*; 7 import java.util.*; 8 import com.google.flatbuffers.*; 9 10 @SuppressWarnings("unused") 11 public final class Ability extends Struct { __init(int _i, ByteBuffer _bb)12 public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } __assign(int _i, ByteBuffer _bb)13 public Ability __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } 14 id()15 public long id() { return (long)bb.getInt(bb_pos + 0) & 0xFFFFFFFFL; } mutateId(long id)16 public void mutateId(long id) { bb.putInt(bb_pos + 0, (int)id); } distance()17 public long distance() { return (long)bb.getInt(bb_pos + 4) & 0xFFFFFFFFL; } mutateDistance(long distance)18 public void mutateDistance(long distance) { bb.putInt(bb_pos + 4, (int)distance); } 19 createAbility(FlatBufferBuilder builder, long id, long distance)20 public static int createAbility(FlatBufferBuilder builder, long id, long distance) { 21 builder.prep(4, 8); 22 builder.putInt((int)distance); 23 builder.putInt((int)id); 24 return builder.offset(); 25 } 26 27 public static final class Vector extends BaseVector { __assign(int _vector, int _element_size, ByteBuffer _bb)28 public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } 29 get(int j)30 public Ability get(int j) { return get(new Ability(), j); } get(Ability obj, int j)31 public Ability get(Ability obj, int j) { return obj.__assign(__element(j), bb); } 32 } 33 } 34 35