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1 #if 0  // Disabled until updated to use current API.
2 // Copyright 2019 Google LLC.
3 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4 #include "tools/fiddle/examples.h"
5 // HASH=9cf5c62a3d2243e6577ae563f360ea9d
6 REG_FIDDLE(Image_isTextureBacked, 256, 256, false, 5) {
7 void draw(SkCanvas* canvas) {
8     auto drawImage = [=](sk_sp<SkImage> image, const char* label) -> void {
9         if (nullptr == image) {
10             return;
11         }
12         SkPaint paint;
13         paint.setAntiAlias(true);
14         canvas->drawImage(image, 0, 0);
15         canvas->drawString(label, 30, image->height() / 4, paint);
16         canvas->drawString(image->isTextureBacked() ? "is GPU texture" : "not GPU texture",
17                            20, image->height() * 3 / 4, paint);
18     };
19     sk_sp<SkImage> bitmapImage(SkImage::MakeFromBitmap(source));
20     sk_sp<SkImage> textureImage(SkImage::MakeFromTexture(canvas->getGrContext(), backEndTexture,
21                                 kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
22                                 kOpaque_SkAlphaType, nullptr));
23     drawImage(image, "image");
24     canvas->translate(image->width(), 0);
25     drawImage(bitmapImage, "source");
26     canvas->translate(-image->width(), image->height());
27     drawImage(textureImage, "backEndTexture");
28 }
29 }  // END FIDDLE
30 #endif  // Disabled until updated to use current API.
31