/third_party/boost/libs/msm/example/mpl_graph/ |
D | msm_adaptor.cpp | 58 struct player_ : public msm::front::state_machine_def<player_> struct 61 struct Empty : public msm::front::state<> 69 struct Open : public msm::front::state<> 78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 91 struct Playing : public msm::front::state<> 100 struct Paused : public msm::front::state<> 105 typedef Empty initial_state; 108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback() 109 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer() 110 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer() [all …]
|
/third_party/boost/libs/msm/doc/PDF/examples/ |
D | SimpleWithFunctors2.cpp | 59 struct player_ : public msm::front::state_machine_def<player_> struct 63 struct Empty_Entry 71 struct Empty_Exit 80 struct Empty_tag {}; 81 typedef msm::front::euml::func_state<Empty_tag,Empty_Entry,Empty_Exit> Empty; 83 struct Open_Entry 91 struct Open_Exit 99 struct Open_tag {}; 100 typedef msm::front::euml::func_state<Open_tag,Open_Entry,Open_Exit> Open; 103 struct Stopped_tag {}; [all …]
|
D | SimpleTutorialInternal.cpp | 50 struct player_ : public msm::front::state_machine_def<player_> struct 53 struct Empty : public msm::front::state<> 61 struct Open : public msm::front::state<> 70 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 83 struct Playing : public msm::front::state<> 92 struct Paused : public msm::front::state<> 97 typedef Empty initial_state; 100 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback() 101 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer() 102 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer() [all …]
|
D | TestErrorOrthogonality.cpp | 34 struct player_ : public msm::front::state_machine_def<player_> struct 37 struct Empty : public msm::front::state<> 40 struct Open : public msm::front::state<> 45 struct Stopped : public msm::front::state<> 49 struct Playing : public msm::front::state<> 54 struct Paused : public msm::front::state<> 57 struct AllOk : public msm::front::state<> 60 struct ErrorMode : public msm::front::state<> 63 struct State1 : public msm::front::state<> 66 struct State2 : public msm::front::state<> [all …]
|
D | SimpleTutorialInternal2.cpp | 48 struct player_ : public msm::front::state_machine_def<player_> struct 51 void internal_action(cd_detected const&){ std::cout << "Empty::internal action\n"; } in internal_action() 52 bool internal_guard(cd_detected const&) in internal_guard() 57 struct internal_guard_fct 66 struct internal_action_fct 76 struct Empty : public msm::front::state<> 91 struct Open : public msm::front::state<> 100 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 113 struct Playing : public msm::front::state<> 122 struct Paused : public msm::front::state<> [all …]
|
D | SimpleTutorial.cpp | 47 struct player_ : public msm::front::state_machine_def<player_> struct 50 void on_entry(Event const& ,FSM&) in on_entry() 55 void on_exit(Event const&,FSM& ) in on_exit() 61 struct Empty : public msm::front::state<> 69 struct Open : public msm::front::state<> 78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 91 struct Playing : public msm::front::state<> 100 struct Paused : public msm::front::state<> 105 typedef Empty initial_state; 108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback() [all …]
|
D | Serialize.cpp | 46 struct player_ : public msm::front::state_machine_def<player_> struct 49 int front_end_data; 50 player_():front_end_data(0){} in player_() function 52 typedef int do_serialize; 55 void serialize(Archive & ar, const unsigned int ) in serialize() 60 struct Empty : public msm::front::state<> 77 struct Open : public msm::front::state<> 86 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 99 struct Playing : public msm::front::state<> 108 struct Paused : public msm::front::state<> [all …]
|
D | MsmSimple.cpp | 35 struct player_ : public msm::front::state_machine_def<player_> struct 38 typedef int no_exception_thrown; 39 typedef int no_message_queue; 42 struct Empty : public msm::front::state<> 50 struct Open : public msm::front::state<> 58 struct Stopped : public msm::front::state<> 66 struct Playing : public msm::front::state<> 74 struct Paused : public msm::front::state<> 83 typedef Empty initial_state; 85 void start_playback(play const&) { } in start_playback() [all …]
|
D | SimpleWithFunctors.cpp | 57 struct player_ : public msm::front::state_machine_def<player_> struct 60 void on_entry(Event const& ,FSM&) in on_entry() 65 void on_exit(Event const&,FSM& ) in on_exit() 71 struct Empty : public msm::front::state<> 79 struct Open : public msm::front::state<> 87 struct Stopped : public msm::front::state<> 96 struct Playing : public msm::front::state<> 105 struct Paused : public msm::front::state<> 110 typedef Empty initial_state; 115 struct TestFct [all …]
|
D | ExampleCircularBuffer.cpp | 49 struct player_ : public msm::front::state_machine_def<player_> struct 52 struct Empty : public msm::front::state<> 60 struct Open : public msm::front::state<> 68 struct Stopped : public msm::front::state<> 77 struct Playing : public msm::front::state<> 86 struct Paused : public msm::front::state<> 91 typedef Empty initial_state; 96 struct TestFct 104 struct start_playback 112 struct open_drawer [all …]
|
/third_party/boost/libs/msm/doc/HTML/examples/ |
D | SimpleWithFunctors2.cpp | 59 struct player_ : public msm::front::state_machine_def<player_> struct 63 struct Empty_Entry 71 struct Empty_Exit 80 struct Empty_tag {}; 81 typedef msm::front::euml::func_state<Empty_tag,Empty_Entry,Empty_Exit> Empty; 83 struct Open_Entry 91 struct Open_Exit 99 struct Open_tag {}; 100 typedef msm::front::euml::func_state<Open_tag,Open_Entry,Open_Exit> Open; 103 struct Stopped_tag {}; [all …]
|
D | SimpleTutorialInternal.cpp | 50 struct player_ : public msm::front::state_machine_def<player_> struct 53 struct Empty : public msm::front::state<> 61 struct Open : public msm::front::state<> 70 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 83 struct Playing : public msm::front::state<> 92 struct Paused : public msm::front::state<> 97 typedef Empty initial_state; 100 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback() 101 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer() 102 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer() [all …]
|
D | TestErrorOrthogonality.cpp | 34 struct player_ : public msm::front::state_machine_def<player_> struct 37 struct Empty : public msm::front::state<> 40 struct Open : public msm::front::state<> 45 struct Stopped : public msm::front::state<> 49 struct Playing : public msm::front::state<> 54 struct Paused : public msm::front::state<> 57 struct AllOk : public msm::front::state<> 60 struct ErrorMode : public msm::front::state<> 63 struct State1 : public msm::front::state<> 66 struct State2 : public msm::front::state<> [all …]
|
D | SimpleTutorialInternal2.cpp | 48 struct player_ : public msm::front::state_machine_def<player_> struct 51 void internal_action(cd_detected const&){ std::cout << "Empty::internal action\n"; } in internal_action() 52 bool internal_guard(cd_detected const&) in internal_guard() 57 struct internal_guard_fct 66 struct internal_action_fct 76 struct Empty : public msm::front::state<> 91 struct Open : public msm::front::state<> 100 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 113 struct Playing : public msm::front::state<> 122 struct Paused : public msm::front::state<> [all …]
|
D | SimpleTutorial.cpp | 47 struct player_ : public msm::front::state_machine_def<player_> struct 50 void on_entry(Event const& ,FSM&) in on_entry() 55 void on_exit(Event const&,FSM& ) in on_exit() 61 struct Empty : public msm::front::state<> 69 struct Open : public msm::front::state<> 78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 91 struct Playing : public msm::front::state<> 100 struct Paused : public msm::front::state<> 105 typedef Empty initial_state; 108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback() [all …]
|
D | Serialize.cpp | 46 struct player_ : public msm::front::state_machine_def<player_> struct 49 int front_end_data; 50 player_():front_end_data(0){} in player_() function 52 typedef int do_serialize; 55 void serialize(Archive & ar, const unsigned int ) in serialize() 60 struct Empty : public msm::front::state<> 77 struct Open : public msm::front::state<> 86 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr> 99 struct Playing : public msm::front::state<> 108 struct Paused : public msm::front::state<> [all …]
|
D | MsmSimple.cpp | 35 struct player_ : public msm::front::state_machine_def<player_> struct 38 typedef int no_exception_thrown; 39 typedef int no_message_queue; 42 struct Empty : public msm::front::state<> 50 struct Open : public msm::front::state<> 58 struct Stopped : public msm::front::state<> 66 struct Playing : public msm::front::state<> 74 struct Paused : public msm::front::state<> 83 typedef Empty initial_state; 85 void start_playback(play const&) { } in start_playback() [all …]
|
D | SimpleWithFunctors.cpp | 57 struct player_ : public msm::front::state_machine_def<player_> struct 60 void on_entry(Event const& ,FSM&) in on_entry() 65 void on_exit(Event const&,FSM& ) in on_exit() 71 struct Empty : public msm::front::state<> 79 struct Open : public msm::front::state<> 87 struct Stopped : public msm::front::state<> 96 struct Playing : public msm::front::state<> 105 struct Paused : public msm::front::state<> 110 typedef Empty initial_state; 115 struct TestFct [all …]
|
/third_party/boost/libs/msm/test/ |
D | SimpleInternal.cpp | 53 struct player_ : public msm::front::state_machine_def<player_> struct 55 unsigned int start_playback_counter; 56 unsigned int can_close_drawer_counter; 57 unsigned int internal_action_counter; 58 unsigned int internal_guard_counter; 60 player_(): in player_() argument 68 struct Empty : public msm::front::state<> 77 struct Open : public msm::front::state<> 88 struct Stopped : public msm::front::state<> 98 struct Playing : public msm::front::state<> [all …]
|
D | SimpleMachine.cpp | 51 struct player_ : public msm::front::state_machine_def<player_> struct 53 unsigned int start_playback_counter; 54 unsigned int can_close_drawer_counter; 56 player_(): in player_() argument 62 struct Empty : public msm::front::state<> 71 struct Open : public msm::front::state<> 82 struct Stopped : public msm::front::state<> 92 struct Playing : public msm::front::state<> 103 struct Paused : public msm::front::state<> 114 typedef Empty initial_state; [all …]
|
D | Serialize.cpp | 57 struct player_ : public msm::front::state_machine_def<player_> struct 59 unsigned int start_playback_counter; 60 unsigned int can_close_drawer_counter; 61 int front_end_data; 63 player_(): in player_() argument 71 typedef int do_serialize; 74 void serialize(Archive & ar, const unsigned int ) in serialize() 80 struct Empty : public msm::front::state<> 98 struct Open : public msm::front::state<> 109 struct Stopped : public msm::front::state<> [all …]
|
D | SimpleInternalFunctors.cpp | 58 struct player_ : public msm::front::state_machine_def<player_> struct 60 unsigned int start_playback_counter; 61 unsigned int can_close_drawer_counter; 62 unsigned int internal_action_counter; 63 unsigned int internal_guard_counter; 65 player_(): in player_() argument 73 struct Empty : public msm::front::state<> 107 struct Open : public msm::front::state<> 118 struct Stopped : public msm::front::state<> 128 struct Playing : public msm::front::state<> [all …]
|
D | Constructor.cpp | 55 struct player_ : public msm::front::state_machine_def<player_> struct 57 player_(SomeExternalContext& context,int someint): in player_() argument 62 SomeExternalContext& context_; 63 int someint_; 66 struct Empty : public msm::front::state<> 75 struct Open : public msm::front::state<> 86 struct Stopped : public msm::front::state<> 96 struct Playing : public msm::front::state<> 107 struct Paused : public msm::front::state<> 118 typedef Empty initial_state; [all …]
|
D | SimpleWithFunctors.cpp | 61 struct player_ : public msm::front::state_machine_def<player_> struct 63 unsigned int start_playback_counter; 64 unsigned int can_close_drawer_counter; 65 unsigned int test_fct_counter; 67 player_(): in player_() argument 74 struct Empty : public msm::front::state<> 83 struct Open : public msm::front::state<> 94 struct Stopped : public msm::front::state<> 104 struct Playing : public msm::front::state<> 115 struct Paused : public msm::front::state<> [all …]
|
D | EventQueue.cpp | 61 struct player_ : public msm::front::state_machine_def<player_> struct 63 unsigned int start_playback_counter; 64 unsigned int can_close_drawer_counter; 65 unsigned int test_fct_counter; 67 player_(): in player_() argument 74 struct Empty : public msm::front::state<> 83 struct Open : public msm::front::state<> 94 struct Stopped : public msm::front::state<> 104 struct Playing : public msm::front::state<> 115 struct Paused : public msm::front::state<> [all …]
|