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/third_party/boost/libs/msm/example/mpl_graph/
Dmsm_adaptor.cpp58 struct player_ : public msm::front::state_machine_def<player_> struct
61 struct Empty : public msm::front::state<>
69 struct Open : public msm::front::state<>
78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
91 struct Playing : public msm::front::state<>
100 struct Paused : public msm::front::state<>
105 typedef Empty initial_state;
108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback()
109 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer()
110 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer()
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/third_party/boost/libs/msm/doc/PDF/examples/
DSimpleWithFunctors2.cpp59 struct player_ : public msm::front::state_machine_def<player_> struct
63 struct Empty_Entry
71 struct Empty_Exit
80 struct Empty_tag {};
81 typedef msm::front::euml::func_state<Empty_tag,Empty_Entry,Empty_Exit> Empty;
83 struct Open_Entry
91 struct Open_Exit
99 struct Open_tag {};
100 typedef msm::front::euml::func_state<Open_tag,Open_Entry,Open_Exit> Open;
103 struct Stopped_tag {};
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DSimpleTutorialInternal.cpp50 struct player_ : public msm::front::state_machine_def<player_> struct
53 struct Empty : public msm::front::state<>
61 struct Open : public msm::front::state<>
70 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
83 struct Playing : public msm::front::state<>
92 struct Paused : public msm::front::state<>
97 typedef Empty initial_state;
100 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback()
101 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer()
102 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer()
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DTestErrorOrthogonality.cpp34 struct player_ : public msm::front::state_machine_def<player_> struct
37 struct Empty : public msm::front::state<>
40 struct Open : public msm::front::state<>
45 struct Stopped : public msm::front::state<>
49 struct Playing : public msm::front::state<>
54 struct Paused : public msm::front::state<>
57 struct AllOk : public msm::front::state<>
60 struct ErrorMode : public msm::front::state<>
63 struct State1 : public msm::front::state<>
66 struct State2 : public msm::front::state<>
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DSimpleTutorialInternal2.cpp48 struct player_ : public msm::front::state_machine_def<player_> struct
51 void internal_action(cd_detected const&){ std::cout << "Empty::internal action\n"; } in internal_action()
52 bool internal_guard(cd_detected const&) in internal_guard()
57 struct internal_guard_fct
66 struct internal_action_fct
76 struct Empty : public msm::front::state<>
91 struct Open : public msm::front::state<>
100 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
113 struct Playing : public msm::front::state<>
122 struct Paused : public msm::front::state<>
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DSimpleTutorial.cpp47 struct player_ : public msm::front::state_machine_def<player_> struct
50 void on_entry(Event const& ,FSM&) in on_entry()
55 void on_exit(Event const&,FSM& ) in on_exit()
61 struct Empty : public msm::front::state<>
69 struct Open : public msm::front::state<>
78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
91 struct Playing : public msm::front::state<>
100 struct Paused : public msm::front::state<>
105 typedef Empty initial_state;
108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback()
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DSerialize.cpp46 struct player_ : public msm::front::state_machine_def<player_> struct
49 int front_end_data;
50 player_():front_end_data(0){} in player_() function
52 typedef int do_serialize;
55 void serialize(Archive & ar, const unsigned int ) in serialize()
60 struct Empty : public msm::front::state<>
77 struct Open : public msm::front::state<>
86 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
99 struct Playing : public msm::front::state<>
108 struct Paused : public msm::front::state<>
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DMsmSimple.cpp35 struct player_ : public msm::front::state_machine_def<player_> struct
38 typedef int no_exception_thrown;
39 typedef int no_message_queue;
42 struct Empty : public msm::front::state<>
50 struct Open : public msm::front::state<>
58 struct Stopped : public msm::front::state<>
66 struct Playing : public msm::front::state<>
74 struct Paused : public msm::front::state<>
83 typedef Empty initial_state;
85 void start_playback(play const&) { } in start_playback()
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DSimpleWithFunctors.cpp57 struct player_ : public msm::front::state_machine_def<player_> struct
60 void on_entry(Event const& ,FSM&) in on_entry()
65 void on_exit(Event const&,FSM& ) in on_exit()
71 struct Empty : public msm::front::state<>
79 struct Open : public msm::front::state<>
87 struct Stopped : public msm::front::state<>
96 struct Playing : public msm::front::state<>
105 struct Paused : public msm::front::state<>
110 typedef Empty initial_state;
115 struct TestFct
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DExampleCircularBuffer.cpp49 struct player_ : public msm::front::state_machine_def<player_> struct
52 struct Empty : public msm::front::state<>
60 struct Open : public msm::front::state<>
68 struct Stopped : public msm::front::state<>
77 struct Playing : public msm::front::state<>
86 struct Paused : public msm::front::state<>
91 typedef Empty initial_state;
96 struct TestFct
104 struct start_playback
112 struct open_drawer
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/third_party/boost/libs/msm/doc/HTML/examples/
DSimpleWithFunctors2.cpp59 struct player_ : public msm::front::state_machine_def<player_> struct
63 struct Empty_Entry
71 struct Empty_Exit
80 struct Empty_tag {};
81 typedef msm::front::euml::func_state<Empty_tag,Empty_Entry,Empty_Exit> Empty;
83 struct Open_Entry
91 struct Open_Exit
99 struct Open_tag {};
100 typedef msm::front::euml::func_state<Open_tag,Open_Entry,Open_Exit> Open;
103 struct Stopped_tag {};
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DSimpleTutorialInternal.cpp50 struct player_ : public msm::front::state_machine_def<player_> struct
53 struct Empty : public msm::front::state<>
61 struct Open : public msm::front::state<>
70 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
83 struct Playing : public msm::front::state<>
92 struct Paused : public msm::front::state<>
97 typedef Empty initial_state;
100 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback()
101 void open_drawer(open_close const&) { std::cout << "player::open_drawer\n"; } in open_drawer()
102 void close_drawer(open_close const&) { std::cout << "player::close_drawer\n"; } in close_drawer()
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DTestErrorOrthogonality.cpp34 struct player_ : public msm::front::state_machine_def<player_> struct
37 struct Empty : public msm::front::state<>
40 struct Open : public msm::front::state<>
45 struct Stopped : public msm::front::state<>
49 struct Playing : public msm::front::state<>
54 struct Paused : public msm::front::state<>
57 struct AllOk : public msm::front::state<>
60 struct ErrorMode : public msm::front::state<>
63 struct State1 : public msm::front::state<>
66 struct State2 : public msm::front::state<>
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DSimpleTutorialInternal2.cpp48 struct player_ : public msm::front::state_machine_def<player_> struct
51 void internal_action(cd_detected const&){ std::cout << "Empty::internal action\n"; } in internal_action()
52 bool internal_guard(cd_detected const&) in internal_guard()
57 struct internal_guard_fct
66 struct internal_action_fct
76 struct Empty : public msm::front::state<>
91 struct Open : public msm::front::state<>
100 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
113 struct Playing : public msm::front::state<>
122 struct Paused : public msm::front::state<>
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DSimpleTutorial.cpp47 struct player_ : public msm::front::state_machine_def<player_> struct
50 void on_entry(Event const& ,FSM&) in on_entry()
55 void on_exit(Event const&,FSM& ) in on_exit()
61 struct Empty : public msm::front::state<>
69 struct Open : public msm::front::state<>
78 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
91 struct Playing : public msm::front::state<>
100 struct Paused : public msm::front::state<>
105 typedef Empty initial_state;
108 void start_playback(play const&) { std::cout << "player::start_playback\n"; } in start_playback()
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DSerialize.cpp46 struct player_ : public msm::front::state_machine_def<player_> struct
49 int front_end_data;
50 player_():front_end_data(0){} in player_() function
52 typedef int do_serialize;
55 void serialize(Archive & ar, const unsigned int ) in serialize()
60 struct Empty : public msm::front::state<>
77 struct Open : public msm::front::state<>
86 … struct Stopped : public msm::front::state<msm::front::default_base_state,msm::front::sm_ptr>
99 struct Playing : public msm::front::state<>
108 struct Paused : public msm::front::state<>
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DMsmSimple.cpp35 struct player_ : public msm::front::state_machine_def<player_> struct
38 typedef int no_exception_thrown;
39 typedef int no_message_queue;
42 struct Empty : public msm::front::state<>
50 struct Open : public msm::front::state<>
58 struct Stopped : public msm::front::state<>
66 struct Playing : public msm::front::state<>
74 struct Paused : public msm::front::state<>
83 typedef Empty initial_state;
85 void start_playback(play const&) { } in start_playback()
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DSimpleWithFunctors.cpp57 struct player_ : public msm::front::state_machine_def<player_> struct
60 void on_entry(Event const& ,FSM&) in on_entry()
65 void on_exit(Event const&,FSM& ) in on_exit()
71 struct Empty : public msm::front::state<>
79 struct Open : public msm::front::state<>
87 struct Stopped : public msm::front::state<>
96 struct Playing : public msm::front::state<>
105 struct Paused : public msm::front::state<>
110 typedef Empty initial_state;
115 struct TestFct
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/third_party/boost/libs/msm/test/
DSimpleInternal.cpp53 struct player_ : public msm::front::state_machine_def<player_> struct
55 unsigned int start_playback_counter;
56 unsigned int can_close_drawer_counter;
57 unsigned int internal_action_counter;
58 unsigned int internal_guard_counter;
60 player_(): in player_() argument
68 struct Empty : public msm::front::state<>
77 struct Open : public msm::front::state<>
88 struct Stopped : public msm::front::state<>
98 struct Playing : public msm::front::state<>
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DSimpleMachine.cpp51 struct player_ : public msm::front::state_machine_def<player_> struct
53 unsigned int start_playback_counter;
54 unsigned int can_close_drawer_counter;
56 player_(): in player_() argument
62 struct Empty : public msm::front::state<>
71 struct Open : public msm::front::state<>
82 struct Stopped : public msm::front::state<>
92 struct Playing : public msm::front::state<>
103 struct Paused : public msm::front::state<>
114 typedef Empty initial_state;
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DSerialize.cpp57 struct player_ : public msm::front::state_machine_def<player_> struct
59 unsigned int start_playback_counter;
60 unsigned int can_close_drawer_counter;
61 int front_end_data;
63 player_(): in player_() argument
71 typedef int do_serialize;
74 void serialize(Archive & ar, const unsigned int ) in serialize()
80 struct Empty : public msm::front::state<>
98 struct Open : public msm::front::state<>
109 struct Stopped : public msm::front::state<>
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DSimpleInternalFunctors.cpp58 struct player_ : public msm::front::state_machine_def<player_> struct
60 unsigned int start_playback_counter;
61 unsigned int can_close_drawer_counter;
62 unsigned int internal_action_counter;
63 unsigned int internal_guard_counter;
65 player_(): in player_() argument
73 struct Empty : public msm::front::state<>
107 struct Open : public msm::front::state<>
118 struct Stopped : public msm::front::state<>
128 struct Playing : public msm::front::state<>
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DConstructor.cpp55 struct player_ : public msm::front::state_machine_def<player_> struct
57 player_(SomeExternalContext& context,int someint): in player_() argument
62 SomeExternalContext& context_;
63 int someint_;
66 struct Empty : public msm::front::state<>
75 struct Open : public msm::front::state<>
86 struct Stopped : public msm::front::state<>
96 struct Playing : public msm::front::state<>
107 struct Paused : public msm::front::state<>
118 typedef Empty initial_state;
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DSimpleWithFunctors.cpp61 struct player_ : public msm::front::state_machine_def<player_> struct
63 unsigned int start_playback_counter;
64 unsigned int can_close_drawer_counter;
65 unsigned int test_fct_counter;
67 player_(): in player_() argument
74 struct Empty : public msm::front::state<>
83 struct Open : public msm::front::state<>
94 struct Stopped : public msm::front::state<>
104 struct Playing : public msm::front::state<>
115 struct Paused : public msm::front::state<>
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DEventQueue.cpp61 struct player_ : public msm::front::state_machine_def<player_> struct
63 unsigned int start_playback_counter;
64 unsigned int can_close_drawer_counter;
65 unsigned int test_fct_counter;
67 player_(): in player_() argument
74 struct Empty : public msm::front::state<>
83 struct Open : public msm::front::state<>
94 struct Stopped : public msm::front::state<>
104 struct Playing : public msm::front::state<>
115 struct Paused : public msm::front::state<>
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