/third_party/mesa3d/src/amd/compiler/ |
D | aco_interface.cpp | 77 aco_compile_shader(unsigned shader_count, struct nir_shader* const* shaders, in aco_compile_shader()
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D | aco_instruction_selection_setup.cpp | 821 setup_isel_context(Program* program, unsigned shader_count, struct nir_shader* const* shaders, in setup_isel_context()
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D | aco_instruction_selection.cpp | 11552 select_program(Program* program, unsigned shader_count, struct nir_shader* const* shaders, in select_program()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cIncompleteTextureAccessTests.cpp | 172 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
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D | gl4cES31CompatibilityTests.cpp | 366 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in createProgram() local
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 319 glw::GLuint const shader_count = DE_LENGTH_OF_ARRAY(shader); in BuildProgram() local 887 glw::GLuint const shader_count = DE_LENGTH_OF_ARRAY(shader); in PrepareProgram() local 1334 glw::GLuint const shader_count = DE_LENGTH_OF_ARRAY(shader); in PrepareProgram() local 1965 glw::GLuint const shader_count = DE_LENGTH_OF_ARRAY(shader); in PrepareProgram() local 2655 glw::GLuint const shader_count = DE_LENGTH_OF_ARRAY(shader); in PrepareProgram() local 3118 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
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D | gl4cContextFlushControlTests.cpp | 557 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in createProgram() local
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D | gl4cConditionalRenderInvertedTests.cpp | 372 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in createProgram() local
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D | gl4cDirectStateAccessSamplersTests.cpp | 613 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in prepareProgram() local
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D | gl4cDirectStateAccessXFBTests.cpp | 1707 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in prepareProgram() local
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D | gl3cTextureSizePromotion.cpp | 1444 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in buildProgram() local
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D | gl4cDirectStateAccessQueriesTests.cpp | 1779 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in prepareProgram() local
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D | gl4cDirectStateAccessTexturesTests.cpp | 911 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local 2089 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local 3500 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local 7463 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in CreateProgram() local
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D | gl4cDirectStateAccessBuffersTests.cpp | 5204 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in BuildProgram() local
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D | gl3cTransformFeedbackTests.cpp | 6698 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in buildProgram() local
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 7376 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 147 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in prepareProgram() local
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_compiler.h | 44 uint32_t shader_count; member
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler.h | 53 uint32_t shader_count; member
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 1715 radv_dump_nir_shaders(struct nir_shader *const *shaders, int shader_count) in radv_dump_nir_shaders() 1739 struct nir_shader *const *shaders, int shader_count, gl_shader_stage stage, 1853 struct nir_shader *const *shaders, int shader_count,
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D | radv_nir_to_llvm.c | 2388 int shader_count, const struct radv_shader_args *args) in ac_translate_nir_to_llvm() 2814 llvm_compile_shader(struct radv_device *device, unsigned shader_count, in llvm_compile_shader()
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D | radv_pipeline.c | 2305 int shader_count = 0; in radv_link_shaders() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 347 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized()
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