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/third_party/mesa3d/src/mesa/main/
Dsamplerobj.c120 sampObj->Attrib.WrapS = GL_REPEAT; in _mesa_init_sampler_object()
121 sampObj->Attrib.WrapT = GL_REPEAT; in _mesa_init_sampler_object()
122 sampObj->Attrib.WrapR = GL_REPEAT; in _mesa_init_sampler_object()
123 sampObj->Attrib.state.wrap_s = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
124 sampObj->Attrib.state.wrap_t = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
125 sampObj->Attrib.state.wrap_r = PIPE_TEX_WRAP_REPEAT; in _mesa_init_sampler_object()
126 sampObj->Attrib.MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_init_sampler_object()
127 sampObj->Attrib.MagFilter = GL_LINEAR; in _mesa_init_sampler_object()
128 sampObj->Attrib.state.min_img_filter = PIPE_TEX_FILTER_NEAREST; in _mesa_init_sampler_object()
129 sampObj->Attrib.state.min_mip_filter = PIPE_TEX_MIPFILTER_LINEAR; in _mesa_init_sampler_object()
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Dtexparam.c282 if (texObj->Sampler.Attrib.MinFilter == params[0]) in set_tex_parameteri()
288 texObj->Sampler.Attrib.MinFilter = params[0]; in set_tex_parameteri()
289 texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
290 texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]); in set_tex_parameteri()
300 texObj->Sampler.Attrib.MinFilter = params[0]; in set_tex_parameteri()
301 texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
302 texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]); in set_tex_parameteri()
316 if (texObj->Sampler.Attrib.MagFilter == params[0]) in set_tex_parameteri()
322 texObj->Sampler.Attrib.MagFilter = params[0]; in set_tex_parameteri()
323 texObj->Sampler.Attrib.state.mag_img_filter = filter_to_gallium(params[0]); in set_tex_parameteri()
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Dtextureview.c490 texObj->Attrib.ImmutableLevels = levels; in _mesa_set_texture_view_state()
491 texObj->Attrib.MinLevel = 0; in _mesa_set_texture_view_state()
492 texObj->Attrib.NumLevels = levels; in _mesa_set_texture_view_state()
493 texObj->Attrib.MinLayer = 0; in _mesa_set_texture_view_state()
494 texObj->Attrib.NumLayers = 1; in _mesa_set_texture_view_state()
497 texObj->Attrib.NumLayers = texImage->Height; in _mesa_set_texture_view_state()
501 texObj->Attrib.NumLevels = 1; in _mesa_set_texture_view_state()
502 texObj->Attrib.ImmutableLevels = 1; in _mesa_set_texture_view_state()
506 texObj->Attrib.NumLevels = 1; in _mesa_set_texture_view_state()
507 texObj->Attrib.ImmutableLevels = 1; in _mesa_set_texture_view_state()
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Dtexobj.c70 switch (obj->Sampler.Attrib.MagFilter) { in valid_filter_for_float()
85 switch (obj->Sampler.Attrib.MinFilter) { in valid_filter_for_float()
325 obj->Attrib.Priority = 1.0F; in _mesa_initialize_texture_object()
326 obj->Attrib.BaseLevel = 0; in _mesa_initialize_texture_object()
327 obj->Attrib.MaxLevel = 1000; in _mesa_initialize_texture_object()
335 obj->Sampler.Attrib.WrapS = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
336 obj->Sampler.Attrib.WrapT = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
337 obj->Sampler.Attrib.WrapR = GL_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
338 obj->Sampler.Attrib.MinFilter = GL_LINEAR; in _mesa_initialize_texture_object()
339 obj->Sampler.Attrib.state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; in _mesa_initialize_texture_object()
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Dglthread_varray.c56 for (unsigned i = 0; i < ARRAY_SIZE(vao->Attrib); i++) { in _mesa_glthread_reset_vao()
61 vao->Attrib[i].ElementSize = elem_size; in _mesa_glthread_reset_vao()
62 vao->Attrib[i].RelativeOffset = 0; in _mesa_glthread_reset_vao()
63 vao->Attrib[i].BufferIndex = i; in _mesa_glthread_reset_vao()
64 vao->Attrib[i].Stride = elem_size; in _mesa_glthread_reset_vao()
65 vao->Attrib[i].Divisor = 0; in _mesa_glthread_reset_vao()
66 vao->Attrib[i].EnabledAttribCount = 0; in _mesa_glthread_reset_vao()
67 vao->Attrib[i].Pointer = NULL; in _mesa_glthread_reset_vao()
219 int attrib_count = ++vao->Attrib[binding_index].EnabledAttribCount; in enable_buffer()
230 int attrib_count = --vao->Attrib[binding_index].EnabledAttribCount; in disable_buffer()
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Dsamplerobj.h54 return samp->Attrib.MinFilter != GL_NEAREST && samp->Attrib.MinFilter != GL_LINEAR; in _mesa_is_mipmap_filter()
224 samp->Attrib.IsBorderColorNonZero = samp->Attrib.state.border_color.ui[0] || in _mesa_update_is_border_color_nonzero()
225 samp->Attrib.state.border_color.ui[1] || in _mesa_update_is_border_color_nonzero()
226 samp->Attrib.state.border_color.ui[2] || in _mesa_update_is_border_color_nonzero()
227 samp->Attrib.state.border_color.ui[3]; in _mesa_update_is_border_color_nonzero()
246 struct pipe_sampler_state *s = &samp->Attrib.state; in _mesa_lower_gl_clamp()
251 samp->Attrib.WrapS, clamp_to_border); in _mesa_lower_gl_clamp()
253 samp->Attrib.WrapT, clamp_to_border); in _mesa_lower_gl_clamp()
255 samp->Attrib.WrapR, clamp_to_border); in _mesa_lower_gl_clamp()
/third_party/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read of…
98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); A…
103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0);
104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0);
105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0);
108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable
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/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_tex.c70 struct gl_texture_image *ti = t->Image[0][t->Attrib.BaseLevel]; in nv04_emit_tex_obj()
77 s = &to_nouveau_texture(t)->surfaces[t->Attrib.BaseLevel]; in nv04_emit_tex_obj()
79 if (sa->Attrib.MinFilter != GL_NEAREST && in nv04_emit_tex_obj()
80 sa->Attrib.MinFilter != GL_LINEAR) { in nv04_emit_tex_obj()
81 lod_max = CLAMP(MIN2(sa->Attrib.MaxLod, t->_MaxLambda), in nv04_emit_tex_obj()
85 sa->Attrib.LodBias, -16, 15) * 8; in nv04_emit_tex_obj()
88 format |= nvgl_wrap_mode(sa->Attrib.WrapT) << 28 | in nv04_emit_tex_obj()
89 nvgl_wrap_mode(sa->Attrib.WrapS) << 24 | in nv04_emit_tex_obj()
95 filter |= log2i(sa->Attrib.MaxAnisotropy) << 31 | in nv04_emit_tex_obj()
96 nvgl_filter_mode(sa->Attrib.MagFilter) << 28 | in nv04_emit_tex_obj()
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Dnv20_state_tex.c183 s = &to_nouveau_texture(t)->surfaces[t->Attrib.BaseLevel]; in nv20_emit_tex_obj()
184 ti = t->Image[0][t->Attrib.BaseLevel]; in nv20_emit_tex_obj()
202 | nvgl_wrap_mode_nv20(sa->Attrib.WrapS) << 0; in nv20_emit_tex_obj()
206 tx_wrap = nvgl_wrap_mode_nv20(sa->Attrib.WrapR) << 16 in nv20_emit_tex_obj()
207 | nvgl_wrap_mode_nv20(sa->Attrib.WrapT) << 8 in nv20_emit_tex_obj()
208 | nvgl_wrap_mode_nv20(sa->Attrib.WrapS) << 0; in nv20_emit_tex_obj()
212 tx_filter = nvgl_filter_mode(sa->Attrib.MagFilter) << 24 in nv20_emit_tex_obj()
213 | nvgl_filter_mode(sa->Attrib.MinFilter) << 16 in nv20_emit_tex_obj()
216 r = FLOAT_TO_UBYTE(sa->Attrib.state.border_color.f[0]); in nv20_emit_tex_obj()
217 g = FLOAT_TO_UBYTE(sa->Attrib.state.border_color.f[1]); in nv20_emit_tex_obj()
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Dnv10_state_tex.c176 s = &to_nouveau_texture(t)->surfaces[t->Attrib.BaseLevel]; in nv10_emit_tex_obj()
177 ti = t->Image[0][t->Attrib.BaseLevel]; in nv10_emit_tex_obj()
184 tx_format = nvgl_wrap_mode(sa->Attrib.WrapT) << 28 in nv10_emit_tex_obj()
185 | nvgl_wrap_mode(sa->Attrib.WrapS) << 24 in nv10_emit_tex_obj()
190 tx_filter = nvgl_filter_mode(sa->Attrib.MagFilter) << 28 in nv10_emit_tex_obj()
191 | nvgl_filter_mode(sa->Attrib.MinFilter) << 24; in nv10_emit_tex_obj()
194 | log2i(sa->Attrib.MaxAnisotropy) << 4; in nv10_emit_tex_obj()
207 if (sa->Attrib.MinFilter != GL_NEAREST && in nv10_emit_tex_obj()
208 sa->Attrib.MinFilter != GL_LINEAR) { in nv10_emit_tex_obj()
209 int lod_min = sa->Attrib.MinLod; in nv10_emit_tex_obj()
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/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di915_texstate.c169 firstImage = tObj->Image[0][tObj->Attrib.BaseLevel]; in i915_update_tex_unit()
176 tObj->Attrib.DepthMode); in i915_update_tex_unit()
192 maxlod = MIN2(sampler->Attrib.MaxLod, tObj->_MaxLevel - tObj->Attrib.BaseLevel); in i915_update_tex_unit()
203 switch (sampler->Attrib.MinFilter) { in i915_update_tex_unit()
232 if (sampler->Attrib.MaxAnisotropy > 1.0) { in i915_update_tex_unit()
235 if (sampler->Attrib.MaxAnisotropy > 2.0) in i915_update_tex_unit()
241 switch (sampler->Attrib.MagFilter) { in i915_update_tex_unit()
253 lodbias = (int) ((tUnit->LodBias + sampler->Attrib.LodBias) * 16.0); in i915_update_tex_unit()
269 if (sampler->Attrib.CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && in i915_update_tex_unit()
276 intel_translate_shadow_compare_func(sampler->Attrib.CompareFunc)); in i915_update_tex_unit()
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Dintel_tex_validate.c27 if (sampler->Attrib.MinFilter == GL_NEAREST || in intel_update_max_level()
28 sampler->Attrib.MinFilter == GL_LINEAR) { in intel_update_max_level()
29 maxlevel = tObj->Attrib.BaseLevel; in intel_update_max_level()
65 if (intelObj->mt && intelObj->mt->first_level != tObj->Attrib.BaseLevel) in intel_finalize_mipmap_tree()
71 firstImage = intel_texture_image(tObj->Image[0][tObj->Attrib.BaseLevel]); in intel_finalize_mipmap_tree()
83 intelObj->mt->first_level != tObj->Attrib.BaseLevel || in intel_finalize_mipmap_tree()
98 width, height, depth, tObj->Attrib.BaseLevel, intelObj->_MaxLevel); in intel_finalize_mipmap_tree()
103 tObj->Attrib.BaseLevel, in intel_finalize_mipmap_tree()
118 for (i = tObj->Attrib.BaseLevel; i <= intelObj->_MaxLevel; i++) { in intel_finalize_mipmap_tree()
Di830_texstate.c144 firstImage = tObj->Image[0][tObj->Attrib.BaseLevel]; in i830_update_tex_unit()
146 intel_miptree_get_image_offset(intelObj->mt, tObj->Attrib.BaseLevel, 0, in i830_update_tex_unit()
196 switch (sampler->Attrib.MinFilter) { in i830_update_tex_unit()
225 if (sampler->Attrib.MaxAnisotropy > 1.0) { in i830_update_tex_unit()
232 switch (sampler->Attrib.MagFilter) { in i830_update_tex_unit()
244 lodbias = (int) ((tUnit->LodBias + sampler->Attrib.LodBias) * 16.0); in i830_update_tex_unit()
264 minlod_fixed = U_FIXED(CLAMP(sampler->Attrib.MinLod, 0.0, 11), 4); in i830_update_tex_unit()
265 maxlod = MIN2(sampler->Attrib.MaxLod, tObj->_MaxLevel - tObj->Attrib.BaseLevel); in i830_update_tex_unit()
284 GLenum ws = sampler->Attrib.WrapS; in i830_update_tex_unit()
285 GLenum wt = sampler->Attrib.WrapT; in i830_update_tex_unit()
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/third_party/mesa3d/src/mesa/swrast/
Ds_texfilter.c518 *i = clamp_rect_coord_nearest(samp->Attrib.WrapS, texcoord[0], width); in nearest_texcoord()
519 *j = clamp_rect_coord_nearest(samp->Attrib.WrapT, texcoord[1], height); in nearest_texcoord()
523 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); in nearest_texcoord()
528 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); in nearest_texcoord()
529 *j = nearest_texel_location(samp->Attrib.WrapT, img, height, texcoord[1]); in nearest_texcoord()
533 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); in nearest_texcoord()
538 *i = nearest_texel_location(samp->Attrib.WrapS, img, width, texcoord[0]); in nearest_texcoord()
539 *j = nearest_texel_location(samp->Attrib.WrapT, img, height, texcoord[1]); in nearest_texcoord()
568 clamp_rect_coord_linear(samp->Attrib.WrapS, texcoord[0], in linear_texcoord()
570 clamp_rect_coord_linear(samp->Attrib.WrapT, texcoord[1], in linear_texcoord()
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/third_party/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c59 uint baseLevel = texObj->Attrib.BaseLevel; in st_generate_mipmap()
67 baseLevel += texObj->Attrib.MinLevel; in st_generate_mipmap()
77 lastLevel += texObj->Attrib.MinLevel; in st_generate_mipmap()
91 const GLboolean genSave = texObj->Attrib.GenerateMipmap; in st_generate_mipmap()
96 texObj->Attrib.GenerateMipmap = GL_TRUE; in st_generate_mipmap()
100 texObj->Attrib.GenerateMipmap = genSave; in st_generate_mipmap()
134 if (texObj->Sampler.Attrib.sRGBDecode == GL_SKIP_DECODE_EXT) in st_generate_mipmap()
Dst_sampler_view.c437 GLenum depth_mode = stObj->base.Attrib.DepthMode; in get_texture_format_swizzle()
458 return swizzle_swizzle(stObj->base.Attrib._Swizzle, tex_swizzle); in get_texture_format_swizzle()
486 unsigned ret = MIN2(stObj->base.Attrib.MinLevel + stObj->base._MaxLevel, in last_level()
489 ret = MIN2(ret, stObj->base.Attrib.MinLevel + in last_level()
490 stObj->base.Attrib.NumLevels - 1); in last_level()
499 return MIN2(stObj->base.Attrib.MinLayer + in last_layer()
500 stObj->base.Attrib.NumLayers - 1, in last_layer()
601 templ.u.tex.first_level = stObj->base.Attrib.MinLevel + in st_create_texture_sampler_view_from_stobj()
602 stObj->base.Attrib.BaseLevel; in st_create_texture_sampler_view_from_stobj()
608 templ.u.tex.first_layer = stObj->base.Attrib.MinLayer; in st_create_texture_sampler_view_from_stobj()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c368 r200SetTexMaxAnisotropy(t , samp->Attrib.MaxAnisotropy); in r200TexUpdateParameters()
369 r200SetTexFilter(t, samp->Attrib.MinFilter, samp->Attrib.MagFilter); in r200TexUpdateParameters()
370 r200SetTexWrap(t, samp->Attrib.WrapS, samp->Attrib.WrapT, samp->Attrib.WrapR); in r200TexUpdateParameters()
371 r200SetTexBorderColor(t, samp->Attrib.state.border_color.f); in r200TexUpdateParameters()
480 t->base.Sampler.Attrib.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in r200NewTextureObject()
483 …r200SetTexWrap( t, t->base.Sampler.Attrib.WrapS, t->base.Sampler.Attrib.WrapT, t->base.Sampler.Att… in r200NewTextureObject()
484 r200SetTexMaxAnisotropy( t, t->base.Sampler.Attrib.MaxAnisotropy ); in r200NewTextureObject()
485 r200SetTexFilter(t, t->base.Sampler.Attrib.MinFilter, t->base.Sampler.Attrib.MagFilter); in r200NewTextureObject()
486 r200SetTexBorderColor(t, t->base.Sampler.Attrib.state.border_color.f); in r200NewTextureObject()
497 samp->Attrib.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in r200NewSamplerObject()
Dradeon_mipmap_tree.c254 if (samp->Attrib.MinFilter == GL_NEAREST || samp->Attrib.MinFilter == GL_LINEAR) { in calculate_min_max_lod()
257 minLod = maxLod = tObj->Attrib.BaseLevel; in calculate_min_max_lod()
259 minLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MinLod); in calculate_min_max_lod()
260 minLod = MAX2(minLod, tObj->Attrib.BaseLevel); in calculate_min_max_lod()
261 minLod = MIN2(minLod, tObj->Attrib.MaxLevel); in calculate_min_max_lod()
262 maxLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MaxLod + 0.5); in calculate_min_max_lod()
263 maxLod = MIN2(maxLod, tObj->Attrib.MaxLevel); in calculate_min_max_lod()
318 if (texObj->Attrib.BaseLevel < mt->baseLevel) in radeon_miptree_matches_texture()
321 mtBaseLevel = &mt->levels[texObj->Attrib.BaseLevel - mt->baseLevel]; in radeon_miptree_matches_texture()
322 firstImage = texObj->Image[0][texObj->Attrib.BaseLevel]; in radeon_miptree_matches_texture()
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c318 radeonSetTexMaxAnisotropy(t , samp->Attrib.MaxAnisotropy); in radeonTexUpdateParameters()
319 radeonSetTexFilter(t, samp->Attrib.MinFilter, samp->Attrib.MagFilter); in radeonTexUpdateParameters()
320 radeonSetTexWrap(t, samp->Attrib.WrapS, samp->Attrib.WrapT); in radeonTexUpdateParameters()
321 radeonSetTexBorderColor(t, samp->Attrib.state.border_color.f); in radeonTexUpdateParameters()
414 t->base.Sampler.Attrib.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in radeonNewTextureObject()
422 radeonSetTexWrap( t, t->base.Sampler.Attrib.WrapS, t->base.Sampler.Attrib.WrapT ); in radeonNewTextureObject()
423 radeonSetTexMaxAnisotropy( t, t->base.Sampler.Attrib.MaxAnisotropy ); in radeonNewTextureObject()
424 radeonSetTexFilter( t, t->base.Sampler.Attrib.MinFilter, t->base.Sampler.Attrib.MagFilter ); in radeonNewTextureObject()
425 radeonSetTexBorderColor( t, t->base.Sampler.Attrib.state.border_color.f ); in radeonNewTextureObject()
436 samp->Attrib.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in radeonNewSamplerObject()
Dradeon_mipmap_tree.c254 if (samp->Attrib.MinFilter == GL_NEAREST || samp->Attrib.MinFilter == GL_LINEAR) { in calculate_min_max_lod()
257 minLod = maxLod = tObj->Attrib.BaseLevel; in calculate_min_max_lod()
259 minLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MinLod); in calculate_min_max_lod()
260 minLod = MAX2(minLod, tObj->Attrib.BaseLevel); in calculate_min_max_lod()
261 minLod = MIN2(minLod, tObj->Attrib.MaxLevel); in calculate_min_max_lod()
262 maxLod = tObj->Attrib.BaseLevel + (GLint)(samp->Attrib.MaxLod + 0.5); in calculate_min_max_lod()
263 maxLod = MIN2(maxLod, tObj->Attrib.MaxLevel); in calculate_min_max_lod()
318 if (texObj->Attrib.BaseLevel < mt->baseLevel) in radeon_miptree_matches_texture()
321 mtBaseLevel = &mt->levels[texObj->Attrib.BaseLevel - mt->baseLevel]; in radeon_miptree_matches_texture()
322 firstImage = texObj->Image[0][texObj->Attrib.BaseLevel]; in radeon_miptree_matches_texture()
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/third_party/boost/libs/spirit/doc/qi/
Daction.qbk33 [[`fa`] [A (semantic action) function with signature `void(Attrib&, Context, bool&)`.
37 [[`Attrib`][The attribute obtained from the parse.]]
57 template <typename Attrib>
58 void fa(Attrib& attr);
60 template <typename Attrib, typename Context>
61 void fa(Attrib& attr, Context& context);
63 template <typename Attrib, typename Context>
64 void fa(Attrib& attr, Context& context, bool& pass);
67 output from by assigning it to the first parameter, `attr`. Here `Attrib` is
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/common/
Dsimdintrin.h225 template <UINT Attrib, UINT Comp, UINT numComponents = 4>
230 const float* pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent()
231 const float* pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp]; in InterpolateComponent()
232 const float* pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp]; in InterpolateComponent()
254 template <UINT Attrib, UINT Comp, UINT numComponents = 4>
257 const float* pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponentFlat()
267 template <UINT Attrib, UINT Comp, UINT numComponents = 4>
270 const uint32_t interpA = pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponentFlatInt()
282 template <UINT Attrib, UINT Comp, UINT numComponents = 4>
287 const float* pInterpA = &pInterpBuffer[Attrib * 3 * numComponents + 0 + Comp]; in InterpolateComponent()
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/third_party/boost/libs/spirit/doc/karma/
Daction.qbk33 [[`fa`] [A (semantic action) function with signature `void(Attrib&, Context&, bool&)`.
37 [[`Attrib`][The attribute to be used to generate output from.]]
56 template <typename Attrib>
57 void fa(Attrib& attr);
59 template <typename Attrib, typename Context>
60 void fa(Attrib& attr, Context& context);
62 template <typename Attrib, typename Context>
63 void fa(Attrib& attr, Context& context, bool& pass);
66 output from by assigning it to the first parameter, `attr`. Here `Attrib` is
/third_party/mesa3d/src/mesa/drivers/common/
Dmeta_generate_mipmap.c74 srcLevel = texObj->Attrib.BaseLevel; in fallback_required()
152 const GLuint baseLevel = texObj->Attrib.BaseLevel; in _mesa_meta_GenerateMipmap()
153 const GLuint maxLevel = texObj->Attrib.MaxLevel; in _mesa_meta_GenerateMipmap()
154 const GLint maxLevelSave = texObj->Attrib.MaxLevel; in _mesa_meta_GenerateMipmap()
155 const GLboolean genMipmapSave = texObj->Attrib.GenerateMipmap; in _mesa_meta_GenerateMipmap()
229 _mesa_select_tex_image(texObj, target, texObj->Attrib.BaseLevel); in _mesa_meta_GenerateMipmap()
244 if (texObj->Attrib._Swizzle != SWIZZLE_NOOP) { in _mesa_meta_GenerateMipmap()
246 memcpy(swizzle, texObj->Attrib.Swizzle, sizeof(swizzle)); in _mesa_meta_GenerateMipmap()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex_validate.c52 (sampler->Attrib.MinFilter == GL_NEAREST || in brw_update_max_level()
53 sampler->Attrib.MinFilter == GL_LINEAR))) { in brw_update_max_level()
54 brw_obj->_MaxLevel = tObj->Attrib.BaseLevel; in brw_update_max_level()
81 int validate_first_level = tObj->Attrib.BaseLevel; in brw_finalize_mipmap_tree()
106 firstImage = brw_texture_image(tObj->Image[0][tObj->Attrib.BaseLevel]); in brw_finalize_mipmap_tree()

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