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Searched refs:DepthClampFar (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/mesa/tnl/
Dt_vb_vertex.c126 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) { in tnl_clip_prepare()
198 ctx->Transform.DepthClampFar) ); in run_vertex_stage()
208 ctx->Transform.DepthClampFar) ); in run_vertex_stage()
Dt_vb_program.c147 ctx->Transform.DepthClampFar) ); in do_ndc_cliptest()
157 ctx->Transform.DepthClampFar) ); in do_ndc_cliptest()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_shader.c174 st->ctx->Transform.DepthClampFar); in st_update_fp()
244 st->ctx->Transform.DepthClampFar); in st_update_vp()
313 st->ctx->Transform.DepthClampFar); in st_update_common_program()
Dst_atom_rasterizer.c302 !ctx->Transform.DepthClampFar; in st_update_rasterizer()
Dst_cb_drawpixels.c791 !ctx->Transform.DepthClampFar; in draw_textured_quad()
1298 if (ctx->Transform.DepthClampFar) in get_effective_raster_z()
/third_party/mesa3d/src/mesa/main/
Dattrib.c144 attr->DepthClampFar = ctx->Transform.DepthClampFar; in _mesa_PushAttrib()
362 TEST_AND_UPDATE(ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar, in pop_enable_group()
363 enable->DepthClampNear && enable->DepthClampFar, in pop_enable_group()
368 TEST_AND_UPDATE(ctx->Transform.DepthClampFar, enable->DepthClampFar, in pop_enable_group()
1202 ctx->Transform.DepthClampFar, in _mesa_PopAttrib()
1204 attr->Transform.DepthClampFar, GL_DEPTH_CLAMP); in _mesa_PopAttrib()
1209 TEST_AND_UPDATE(ctx->Transform.DepthClampFar, in _mesa_PopAttrib()
1210 attr->Transform.DepthClampFar, in _mesa_PopAttrib()
Denable.c1184 ctx->Transform.DepthClampFar == state) in _mesa_set_enable()
1191 ctx->Transform.DepthClampFar = state; in _mesa_set_enable()
1209 if (ctx->Transform.DepthClampFar == state) in _mesa_set_enable()
1215 ctx->Transform.DepthClampFar = state; in _mesa_set_enable()
1929 ctx->Transform.DepthClampFar; in _mesa_IsEnabled()
1939 return ctx->Transform.DepthClampFar; in _mesa_IsEnabled()
Drastpos.c423 if (!ctx->Transform.DepthClampFar) { in _mesa_RasterPos()
455 ctx->Transform.DepthClampFar) { in _mesa_RasterPos()
466 if (ctx->Transform.DepthClampFar) { in _mesa_RasterPos()
Dmtypes.h1312 GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */ member
5039 GLboolean DepthClampFar; member
Dget.c755 v->value_bool = ctx->Transform.DepthClampNear || ctx->Transform.DepthClampFar; in find_custom_value()
/third_party/mesa3d/src/mesa/drivers/dri/i965/
DgenX_state_upload.c1332 ctx->Transform.DepthClampFar); in genX()
1427 ctx->Transform.DepthClampFar); in genX()
2269 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) {
2275 } else if (ctx->Transform.DepthClampFar) {
4609 ctx->Transform.DepthClampFar))
4617 if (!ctx->Transform.DepthClampFar)
/third_party/mesa3d/src/mesa/swrast/
Ds_span.c1219 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) in _swrast_write_rgba_span()