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Searched refs:SI_DESCS_INTERNAL (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c914 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_update_ps_colorbuf0_slot()
976 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_update_ps_colorbuf0_slot()
1391 si_set_constant_buffer(sctx, &sctx->internal_bindings, SI_DESCS_INTERNAL, slot, false, input); in si_set_internal_const_buffer()
1397 si_set_shader_buffer(sctx, &sctx->internal_bindings, SI_DESCS_INTERNAL, slot, sbuffer, true, in si_set_internal_shader_buffer()
1406 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_set_ring_buffer()
1491 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_set_ring_buffer()
1638 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_rebind_buffer()
1645 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_rebind_buffer()
2115 if (sctx->shader_pointers_dirty & (1 << SI_DESCS_INTERNAL)) { in si_emit_graphics_shader_pointers()
2116 si_emit_global_shader_pointers(sctx, &sctx->descriptors[SI_DESCS_INTERNAL]); in si_emit_graphics_shader_pointers()
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Dsi_state.h400 #define SI_DESCS_INTERNAL 0 macro
Dsi_debug.c1071 si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers", in si_log_draw_state()
1072 4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity, in si_log_draw_state()