Searched refs:SI_DESCS_INTERNAL (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_descriptors.c | 914 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_update_ps_colorbuf0_slot() 976 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_update_ps_colorbuf0_slot() 1391 si_set_constant_buffer(sctx, &sctx->internal_bindings, SI_DESCS_INTERNAL, slot, false, input); in si_set_internal_const_buffer() 1397 si_set_shader_buffer(sctx, &sctx->internal_bindings, SI_DESCS_INTERNAL, slot, sbuffer, true, in si_set_internal_shader_buffer() 1406 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_set_ring_buffer() 1491 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_set_ring_buffer() 1638 struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_INTERNAL]; in si_rebind_buffer() 1645 sctx->descriptors_dirty |= 1u << SI_DESCS_INTERNAL; in si_rebind_buffer() 2115 if (sctx->shader_pointers_dirty & (1 << SI_DESCS_INTERNAL)) { in si_emit_graphics_shader_pointers() 2116 si_emit_global_shader_pointers(sctx, &sctx->descriptors[SI_DESCS_INTERNAL]); in si_emit_graphics_shader_pointers() [all …]
|
D | si_state.h | 400 #define SI_DESCS_INTERNAL 0 macro
|
D | si_debug.c | 1071 si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers", in si_log_draw_state() 1072 4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity, in si_log_draw_state()
|