1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "ac_debug.h"
26 #include "ac_rtld.h"
27 #include "driver_ddebug/dd_util.h"
28 #include "si_compute.h"
29 #include "si_pipe.h"
30 #include "sid.h"
31 #include "sid_tables.h"
32 #include "tgsi/tgsi_from_mesa.h"
33 #include "util/u_dump.h"
34 #include "util/u_log.h"
35 #include "util/u_memory.h"
36 #include "util/u_string.h"
37
38 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41
42 /**
43 * Store a linearized copy of all chunks of \p cs together with the buffer
44 * list in \p saved.
45 */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47 bool get_buffer_list)
48 {
49 uint32_t *buf;
50 unsigned i;
51
52 /* Save the IB chunks. */
53 saved->num_dw = cs->prev_dw + cs->current.cdw;
54 saved->ib = MALLOC(4 * saved->num_dw);
55 if (!saved->ib)
56 goto oom;
57
58 buf = saved->ib;
59 for (i = 0; i < cs->num_prev; ++i) {
60 memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61 buf += cs->prev[i].cdw;
62 }
63 memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64
65 if (!get_buffer_list)
66 return;
67
68 /* Save the buffer list. */
69 saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70 saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71 if (!saved->bo_list) {
72 FREE(saved->ib);
73 goto oom;
74 }
75 ws->cs_get_buffer_list(cs, saved->bo_list);
76
77 return;
78
79 oom:
80 fprintf(stderr, "%s: out of memory\n", __func__);
81 memset(saved, 0, sizeof(*saved));
82 }
83
si_clear_saved_cs(struct radeon_saved_cs * saved)84 void si_clear_saved_cs(struct radeon_saved_cs *saved)
85 {
86 FREE(saved->ib);
87 FREE(saved->bo_list);
88
89 memset(saved, 0, sizeof(*saved));
90 }
91
si_destroy_saved_cs(struct si_saved_cs * scs)92 void si_destroy_saved_cs(struct si_saved_cs *scs)
93 {
94 si_clear_saved_cs(&scs->gfx);
95 si_resource_reference(&scs->trace_buf, NULL);
96 free(scs);
97 }
98
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)99 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100 {
101 if (shader->shader_log)
102 fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103 else
104 si_shader_dump(sscreen, shader, NULL, f, false);
105
106 if (shader->bo && sscreen->options.dump_shader_binary) {
107 unsigned size = shader->bo->b.b.width0;
108 fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109
110 const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
111 shader->bo->buf, NULL,
112 PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113
114 for (unsigned i = 0; i < size; i += 4) {
115 fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116 }
117
118 sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
119
120 fprintf(f, "\n");
121 }
122 }
123
124 struct si_log_chunk_shader {
125 /* The shader destroy code assumes a current context for unlinking of
126 * PM4 packets etc.
127 *
128 * While we should be able to destroy shaders without a context, doing
129 * so would happen only very rarely and be therefore likely to fail
130 * just when you're trying to debug something. Let's just remember the
131 * current context in the chunk.
132 */
133 struct si_context *ctx;
134 struct si_shader *shader;
135
136 /* For keep-alive reference counts */
137 struct si_shader_selector *sel;
138 struct si_compute *program;
139 };
140
si_log_chunk_shader_destroy(void * data)141 static void si_log_chunk_shader_destroy(void *data)
142 {
143 struct si_log_chunk_shader *chunk = data;
144 si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145 si_compute_reference(&chunk->program, NULL);
146 FREE(chunk);
147 }
148
si_log_chunk_shader_print(void * data,FILE * f)149 static void si_log_chunk_shader_print(void *data, FILE *f)
150 {
151 struct si_log_chunk_shader *chunk = data;
152 struct si_screen *sscreen = chunk->ctx->screen;
153 si_dump_shader(sscreen, chunk->shader, f);
154 }
155
156 static struct u_log_chunk_type si_log_chunk_type_shader = {
157 .destroy = si_log_chunk_shader_destroy,
158 .print = si_log_chunk_shader_print,
159 };
160
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)161 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162 struct u_log_context *log)
163 {
164 struct si_shader *current = state->current;
165
166 if (!state->cso || !current)
167 return;
168
169 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170 chunk->ctx = ctx;
171 chunk->shader = current;
172 si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174 }
175
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)176 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177 {
178 const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179
180 if (!state->program)
181 return;
182
183 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184 chunk->ctx = ctx;
185 chunk->shader = &state->program->shader;
186 si_compute_reference(&chunk->program, state->program);
187 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188 }
189
190 /**
191 * Shader compiles can be overridden with arbitrary ELF objects by setting
192 * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193 *
194 * TODO: key this off some hash
195 */
si_replace_shader(unsigned num,struct si_shader_binary * binary)196 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197 {
198 const char *p = debug_get_option_replace_shaders();
199 const char *semicolon;
200 char *copy = NULL;
201 FILE *f;
202 long filesize, nread;
203 bool replaced = false;
204
205 if (!p)
206 return false;
207
208 while (*p) {
209 unsigned long i;
210 char *endp;
211 i = strtoul(p, &endp, 0);
212
213 p = endp;
214 if (*p != ':') {
215 fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216 exit(1);
217 }
218 ++p;
219
220 if (i == num)
221 break;
222
223 p = strchr(p, ';');
224 if (!p)
225 return false;
226 ++p;
227 }
228 if (!*p)
229 return false;
230
231 semicolon = strchr(p, ';');
232 if (semicolon) {
233 p = copy = strndup(p, semicolon - p);
234 if (!copy) {
235 fprintf(stderr, "out of memory\n");
236 return false;
237 }
238 }
239
240 fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241
242 f = fopen(p, "r");
243 if (!f) {
244 perror("radeonsi: failed to open file");
245 goto out_free;
246 }
247
248 if (fseek(f, 0, SEEK_END) != 0)
249 goto file_error;
250
251 filesize = ftell(f);
252 if (filesize < 0)
253 goto file_error;
254
255 if (fseek(f, 0, SEEK_SET) != 0)
256 goto file_error;
257
258 binary->elf_buffer = MALLOC(filesize);
259 if (!binary->elf_buffer) {
260 fprintf(stderr, "out of memory\n");
261 goto out_close;
262 }
263
264 nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265 if (nread != filesize) {
266 FREE((void *)binary->elf_buffer);
267 binary->elf_buffer = NULL;
268 goto file_error;
269 }
270
271 binary->elf_size = nread;
272 replaced = true;
273
274 out_close:
275 fclose(f);
276 out_free:
277 free(copy);
278 return replaced;
279
280 file_error:
281 perror("radeonsi: reading shader");
282 goto out_close;
283 }
284
285 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
286 * read them, or use "aha -b -f file" to convert them to html.
287 */
288 #define COLOR_RESET "\033[0m"
289 #define COLOR_RED "\033[31m"
290 #define COLOR_GREEN "\033[1;32m"
291 #define COLOR_YELLOW "\033[1;33m"
292 #define COLOR_CYAN "\033[1;36m"
293
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)294 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295 {
296 struct radeon_winsys *ws = sctx->ws;
297 uint32_t value;
298
299 if (ws->read_registers(ws, offset, 1, &value))
300 ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
301 }
302
si_dump_debug_registers(struct si_context * sctx,FILE * f)303 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304 {
305 if (!sctx->screen->info.has_read_registers_query)
306 return;
307
308 fprintf(f, "Memory-mapped registers:\n");
309 si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
310
311 /* No other registers can be read on DRM < 3.1.0. */
312 if (!sctx->screen->info.is_amdgpu || sctx->screen->info.drm_minor < 1) {
313 fprintf(f, "\n");
314 return;
315 }
316
317 si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
318 si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
319 si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
320 si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
321 si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
322 si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
323 si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
324 if (sctx->chip_class <= GFX8) {
325 si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
326 si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
327 si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
328 }
329 si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
330 si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
331 si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
332 si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
333 si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
334 si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
335 si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
336 si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
337 si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
338 si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
339 fprintf(f, "\n");
340 }
341
342 struct si_log_chunk_cs {
343 struct si_context *ctx;
344 struct si_saved_cs *cs;
345 bool dump_bo_list;
346 unsigned gfx_begin, gfx_end;
347 };
348
si_log_chunk_type_cs_destroy(void * data)349 static void si_log_chunk_type_cs_destroy(void *data)
350 {
351 struct si_log_chunk_cs *chunk = data;
352 si_saved_cs_reference(&chunk->cs, NULL);
353 free(chunk);
354 }
355
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum chip_class chip_class)356 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
357 int *last_trace_id, unsigned trace_id_count, const char *name,
358 enum chip_class chip_class)
359 {
360 unsigned orig_end = end;
361
362 assert(begin <= end);
363
364 fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
365
366 for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
367 struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
368
369 if (begin < chunk->cdw) {
370 ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
371 trace_id_count, chip_class, NULL, NULL);
372 }
373
374 if (end <= chunk->cdw)
375 return;
376
377 if (begin < chunk->cdw)
378 fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
379
380 begin -= MIN2(begin, chunk->cdw);
381 end -= chunk->cdw;
382 }
383
384 assert(end <= cs->current.cdw);
385
386 ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
387 chip_class, NULL, NULL);
388
389 fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
390 }
391
si_print_current_ib(struct si_context * sctx,FILE * f)392 void si_print_current_ib(struct si_context *sctx, FILE *f)
393 {
394 si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
395 NULL, 0, "GFX", sctx->chip_class);
396 }
397
si_log_chunk_type_cs_print(void * data,FILE * f)398 static void si_log_chunk_type_cs_print(void *data, FILE *f)
399 {
400 struct si_log_chunk_cs *chunk = data;
401 struct si_context *ctx = chunk->ctx;
402 struct si_saved_cs *scs = chunk->cs;
403 int last_trace_id = -1;
404
405 /* We are expecting that the ddebug pipe has already
406 * waited for the context, so this buffer should be idle.
407 * If the GPU is hung, there is no point in waiting for it.
408 */
409 uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
410 PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
411 if (map)
412 last_trace_id = map[0];
413
414 if (chunk->gfx_end != chunk->gfx_begin) {
415 if (chunk->gfx_begin == 0) {
416 if (ctx->cs_preamble_state)
417 ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
418 "IB2: Init config", ctx->chip_class, NULL, NULL);
419
420 if (ctx->cs_preamble_gs_rings)
421 ac_parse_ib(f, ctx->cs_preamble_gs_rings->pm4, ctx->cs_preamble_gs_rings->ndw, NULL, 0,
422 "IB2: Init GS rings", ctx->chip_class, NULL, NULL);
423 }
424
425 if (scs->flushed) {
426 ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
427 &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class, NULL, NULL);
428 } else {
429 si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
430 map ? 1 : 0, "IB", ctx->chip_class);
431 }
432 }
433
434 if (chunk->dump_bo_list) {
435 fprintf(f, "Flushing. Time: ");
436 util_dump_ns(f, scs->time_flush);
437 fprintf(f, "\n\n");
438 si_dump_bo_list(ctx, &scs->gfx, f);
439 }
440 }
441
442 static const struct u_log_chunk_type si_log_chunk_type_cs = {
443 .destroy = si_log_chunk_type_cs_destroy,
444 .print = si_log_chunk_type_cs_print,
445 };
446
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)447 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
448 {
449 assert(ctx->current_saved_cs);
450
451 struct si_saved_cs *scs = ctx->current_saved_cs;
452 unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
453
454 if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
455 return;
456
457 struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
458
459 chunk->ctx = ctx;
460 si_saved_cs_reference(&chunk->cs, scs);
461 chunk->dump_bo_list = dump_bo_list;
462
463 chunk->gfx_begin = scs->gfx_last_dw;
464 chunk->gfx_end = gfx_cur;
465 scs->gfx_last_dw = gfx_cur;
466
467 u_log_chunk(log, &si_log_chunk_type_cs, chunk);
468 }
469
si_auto_log_cs(void * data,struct u_log_context * log)470 void si_auto_log_cs(void *data, struct u_log_context *log)
471 {
472 struct si_context *ctx = (struct si_context *)data;
473 si_log_cs(ctx, log, false);
474 }
475
si_log_hw_flush(struct si_context * sctx)476 void si_log_hw_flush(struct si_context *sctx)
477 {
478 if (!sctx->log)
479 return;
480
481 si_log_cs(sctx, sctx->log, true);
482
483 if (&sctx->b == sctx->screen->aux_context) {
484 /* The aux context isn't captured by the ddebug wrapper,
485 * so we dump it on a flush-by-flush basis here.
486 */
487 FILE *f = dd_get_debug_file(false);
488 if (!f) {
489 fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
490 } else {
491 dd_write_header(f, &sctx->screen->b, 0);
492
493 fprintf(f, "Aux context dump:\n\n");
494 u_log_new_page_print(sctx->log, f);
495
496 fclose(f);
497 }
498 }
499 }
500
priority_to_string(enum radeon_bo_priority priority)501 static const char *priority_to_string(enum radeon_bo_priority priority)
502 {
503 #define ITEM(x) [RADEON_PRIO_##x] = #x
504 static const char *table[64] = {
505 ITEM(FENCE),
506 ITEM(TRACE),
507 ITEM(SO_FILLED_SIZE),
508 ITEM(QUERY),
509 ITEM(IB1),
510 ITEM(IB2),
511 ITEM(DRAW_INDIRECT),
512 ITEM(INDEX_BUFFER),
513 ITEM(CP_DMA),
514 ITEM(CONST_BUFFER),
515 ITEM(DESCRIPTORS),
516 ITEM(BORDER_COLORS),
517 ITEM(SAMPLER_BUFFER),
518 ITEM(VERTEX_BUFFER),
519 ITEM(SHADER_RW_BUFFER),
520 ITEM(COMPUTE_GLOBAL),
521 ITEM(SAMPLER_TEXTURE),
522 ITEM(SHADER_RW_IMAGE),
523 ITEM(SAMPLER_TEXTURE_MSAA),
524 ITEM(COLOR_BUFFER),
525 ITEM(DEPTH_BUFFER),
526 ITEM(COLOR_BUFFER_MSAA),
527 ITEM(DEPTH_BUFFER_MSAA),
528 ITEM(SEPARATE_META),
529 ITEM(SHADER_BINARY),
530 ITEM(SHADER_RINGS),
531 ITEM(SCRATCH_BUFFER),
532 };
533 #undef ITEM
534
535 assert(priority < ARRAY_SIZE(table));
536 return table[priority];
537 }
538
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)539 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
540 const struct radeon_bo_list_item *b)
541 {
542 return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
543 }
544
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)545 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
546 {
547 unsigned i, j;
548
549 if (!saved->bo_list)
550 return;
551
552 /* Sort the list according to VM adddresses first. */
553 qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
554
555 fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
556 " Size VM start page "
557 "VM end page Usage" COLOR_RESET "\n");
558
559 for (i = 0; i < saved->bo_count; i++) {
560 /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
561 const unsigned page_size = sctx->screen->info.gart_page_size;
562 uint64_t va = saved->bo_list[i].vm_address;
563 uint64_t size = saved->bo_list[i].bo_size;
564 bool hit = false;
565
566 /* If there's unused virtual memory between 2 buffers, print it. */
567 if (i) {
568 uint64_t previous_va_end =
569 saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
570
571 if (va > previous_va_end) {
572 fprintf(f, " %10" PRIu64 " -- hole --\n", (va - previous_va_end) / page_size);
573 }
574 }
575
576 /* Print the buffer. */
577 fprintf(f, " %10" PRIu64 " 0x%013" PRIX64 " 0x%013" PRIX64 " ",
578 size / page_size, va / page_size, (va + size) / page_size);
579
580 /* Print the usage. */
581 for (j = 0; j < 32; j++) {
582 if (!(saved->bo_list[i].priority_usage & (1u << j)))
583 continue;
584
585 fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
586 hit = true;
587 }
588 fprintf(f, "\n");
589 }
590 fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
591 " Other buffers can still be allocated there.\n\n");
592 }
593
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)594 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
595 {
596 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
597 struct si_texture *tex;
598 int i;
599
600 for (i = 0; i < state->nr_cbufs; i++) {
601 if (!state->cbufs[i])
602 continue;
603
604 tex = (struct si_texture *)state->cbufs[i]->texture;
605 u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
606 si_print_texture_info(sctx->screen, tex, log);
607 u_log_printf(log, "\n");
608 }
609
610 if (state->zsbuf) {
611 tex = (struct si_texture *)state->zsbuf->texture;
612 u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
613 si_print_texture_info(sctx->screen, tex, log);
614 u_log_printf(log, "\n");
615 }
616 }
617
618 typedef unsigned (*slot_remap_func)(unsigned);
619
620 struct si_log_chunk_desc_list {
621 /** Pointer to memory map of buffer where the list is uploader */
622 uint32_t *gpu_list;
623 /** Reference of buffer where the list is uploaded, so that gpu_list
624 * is kept live. */
625 struct si_resource *buf;
626
627 const char *shader_name;
628 const char *elem_name;
629 slot_remap_func slot_remap;
630 enum chip_class chip_class;
631 unsigned element_dw_size;
632 unsigned num_elements;
633
634 uint32_t list[0];
635 };
636
si_log_chunk_desc_list_destroy(void * data)637 static void si_log_chunk_desc_list_destroy(void *data)
638 {
639 struct si_log_chunk_desc_list *chunk = data;
640 si_resource_reference(&chunk->buf, NULL);
641 FREE(chunk);
642 }
643
si_log_chunk_desc_list_print(void * data,FILE * f)644 static void si_log_chunk_desc_list_print(void *data, FILE *f)
645 {
646 struct si_log_chunk_desc_list *chunk = data;
647 unsigned sq_img_rsrc_word0 =
648 chunk->chip_class >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
649
650 for (unsigned i = 0; i < chunk->num_elements; i++) {
651 unsigned cpu_dw_offset = i * chunk->element_dw_size;
652 unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
653 const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
654 uint32_t *cpu_list = chunk->list + cpu_dw_offset;
655 uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
656
657 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
658 chunk->elem_name, i, list_note);
659
660 switch (chunk->element_dw_size) {
661 case 4:
662 for (unsigned j = 0; j < 4; j++)
663 ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
664 0xffffffff);
665 break;
666 case 8:
667 for (unsigned j = 0; j < 8; j++)
668 ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
669
670 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
671 for (unsigned j = 0; j < 4; j++)
672 ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
673 0xffffffff);
674 break;
675 case 16:
676 for (unsigned j = 0; j < 8; j++)
677 ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
678
679 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
680 for (unsigned j = 0; j < 4; j++)
681 ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
682 0xffffffff);
683
684 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
685 for (unsigned j = 0; j < 8; j++)
686 ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
687 0xffffffff);
688
689 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
690 for (unsigned j = 0; j < 4; j++)
691 ac_dump_reg(f, chunk->chip_class, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
692 0xffffffff);
693 break;
694 }
695
696 if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
697 fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
698 }
699
700 fprintf(f, "\n");
701 }
702 }
703
704 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
705 .destroy = si_log_chunk_desc_list_destroy,
706 .print = si_log_chunk_desc_list_print,
707 };
708
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)709 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
710 const char *shader_name, const char *elem_name,
711 unsigned element_dw_size, unsigned num_elements,
712 slot_remap_func slot_remap, struct u_log_context *log)
713 {
714 if (!desc->list)
715 return;
716
717 /* In some cases, the caller doesn't know how many elements are really
718 * uploaded. Reduce num_elements to fit in the range of active slots. */
719 unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
720 unsigned active_range_dw_end =
721 active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
722
723 while (num_elements > 0) {
724 int i = slot_remap(num_elements - 1);
725 unsigned dw_begin = i * element_dw_size;
726 unsigned dw_end = dw_begin + element_dw_size;
727
728 if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
729 break;
730
731 num_elements--;
732 }
733
734 struct si_log_chunk_desc_list *chunk =
735 CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
736 chunk->shader_name = shader_name;
737 chunk->elem_name = elem_name;
738 chunk->element_dw_size = element_dw_size;
739 chunk->num_elements = num_elements;
740 chunk->slot_remap = slot_remap;
741 chunk->chip_class = screen->info.chip_class;
742
743 si_resource_reference(&chunk->buf, desc->buffer);
744 chunk->gpu_list = desc->gpu_list;
745
746 for (unsigned i = 0; i < num_elements; ++i) {
747 memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
748 4 * element_dw_size);
749 }
750
751 u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
752 }
753
si_identity(unsigned slot)754 static unsigned si_identity(unsigned slot)
755 {
756 return slot;
757 }
758
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)759 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
760 const struct si_shader_info *info, struct u_log_context *log)
761 {
762 enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
763 struct si_descriptors *descs =
764 &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
765 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
766 const char *name = shader_name[processor];
767 unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
768 unsigned enabled_images;
769
770 if (info) {
771 enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
772 enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
773 enabled_samplers = info->base.textures_used[0];
774 enabled_images = u_bit_consecutive(0, info->base.num_images);
775 } else {
776 enabled_constbuf =
777 sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
778 enabled_shaderbuf = 0;
779 for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
780 enabled_shaderbuf |=
781 (sctx->const_and_shader_buffers[processor].enabled_mask &
782 1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
783 }
784 enabled_samplers = sctx->samplers[processor].enabled_mask;
785 enabled_images = sctx->images[processor].enabled_mask;
786 }
787
788 if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
789 sctx->vb_descriptors_gpu_list) {
790 assert(info); /* only CS may not have an info struct */
791 struct si_descriptors desc = {};
792
793 desc.buffer = sctx->vb_descriptors_buffer;
794 desc.list = sctx->vb_descriptors_gpu_list;
795 desc.gpu_list = sctx->vb_descriptors_gpu_list;
796 desc.element_dw_size = 4;
797 desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
798
799 si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
800 si_identity, log);
801 }
802
803 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
804 " - Constant buffer", 4, util_last_bit(enabled_constbuf),
805 si_get_constbuf_slot, log);
806 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
807 " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
808 si_get_shaderbuf_slot, log);
809 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
810 " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
811 log);
812 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
813 " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
814 }
815
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)816 static void si_dump_gfx_descriptors(struct si_context *sctx,
817 const struct si_shader_ctx_state *state,
818 struct u_log_context *log)
819 {
820 if (!state->cso || !state->current)
821 return;
822
823 si_dump_descriptors(sctx, state->cso->info.stage, &state->cso->info, log);
824 }
825
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)826 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
827 {
828 if (!sctx->cs_shader_state.program)
829 return;
830
831 si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
832 }
833
834 struct si_shader_inst {
835 const char *text; /* start of disassembly for this instruction */
836 unsigned textlen;
837 unsigned size; /* instruction size = 4 or 8 */
838 uint64_t addr; /* instruction address */
839 };
840
841 /**
842 * Open the given \p binary as \p rtld_binary and split the contained
843 * disassembly string into instructions and add them to the array
844 * pointed to by \p instructions, which must be sufficiently large.
845 *
846 * Labels are considered to be part of the following instruction.
847 *
848 * The caller must keep \p rtld_binary alive as long as \p instructions are
849 * used and then close it afterwards.
850 */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)851 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
852 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
853 struct si_shader_inst *instructions,
854 gl_shader_stage stage, unsigned wave_size)
855 {
856 if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
857 .info = &screen->info,
858 .shader_type = stage,
859 .wave_size = wave_size,
860 .num_parts = 1,
861 .elf_ptrs = &binary->elf_buffer,
862 .elf_sizes = &binary->elf_size}))
863 return;
864
865 const char *disasm;
866 size_t nbytes;
867 if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
868 return;
869
870 const char *end = disasm + nbytes;
871 while (disasm < end) {
872 const char *semicolon = memchr(disasm, ';', end - disasm);
873 if (!semicolon)
874 break;
875
876 struct si_shader_inst *inst = &instructions[(*num)++];
877 const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
878 if (!inst_end)
879 inst_end = end;
880
881 inst->text = disasm;
882 inst->textlen = inst_end - disasm;
883
884 inst->addr = *addr;
885 /* More than 16 chars after ";" means the instruction is 8 bytes long. */
886 inst->size = inst_end - semicolon > 16 ? 8 : 4;
887 *addr += inst->size;
888
889 if (inst_end == end)
890 break;
891 disasm = inst_end + 1;
892 }
893 }
894
895 /* If the shader is being executed, print its asm instructions, and annotate
896 * those that are being executed right now with information about waves that
897 * execute them. This is most useful during a GPU hang.
898 */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)899 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
900 unsigned num_waves, FILE *f)
901 {
902 if (!shader)
903 return;
904
905 struct si_screen *screen = shader->selector->screen;
906 gl_shader_stage stage = shader->selector->info.stage;
907 uint64_t start_addr = shader->bo->gpu_address;
908 uint64_t end_addr = start_addr + shader->bo->b.b.width0;
909 unsigned i;
910
911 /* See if any wave executes the shader. */
912 for (i = 0; i < num_waves; i++) {
913 if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
914 break;
915 }
916 if (i == num_waves)
917 return; /* the shader is not being executed */
918
919 /* Remember the first found wave. The waves are sorted according to PC. */
920 waves = &waves[i];
921 num_waves -= i;
922
923 /* Get the list of instructions.
924 * Buffer size / 4 is the upper bound of the instruction count.
925 */
926 unsigned num_inst = 0;
927 uint64_t inst_addr = start_addr;
928 unsigned wave_size = si_get_shader_wave_size(shader);
929 struct ac_rtld_binary rtld_binaries[5] = {};
930 struct si_shader_inst *instructions =
931 calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
932
933 if (shader->prolog) {
934 si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
935 instructions, stage, wave_size);
936 }
937 if (shader->previous_stage) {
938 si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
939 &num_inst, instructions, stage, wave_size);
940 }
941 if (shader->prolog2) {
942 si_add_split_disasm(screen, &rtld_binaries[2], &shader->prolog2->binary, &inst_addr,
943 &num_inst, instructions, stage, wave_size);
944 }
945 si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
946 instructions, stage, wave_size);
947 if (shader->epilog) {
948 si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
949 instructions, stage, wave_size);
950 }
951
952 fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
953 si_get_shader_name(shader));
954
955 /* Print instructions with annotations. */
956 for (i = 0; i < num_inst; i++) {
957 struct si_shader_inst *inst = &instructions[i];
958
959 fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
960 inst->size);
961
962 /* Print which waves execute the instruction right now. */
963 while (num_waves && inst->addr == waves->pc) {
964 fprintf(f,
965 " " COLOR_GREEN "^ SE%u SH%u CU%u "
966 "SIMD%u WAVE%u EXEC=%016" PRIx64 " ",
967 waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
968
969 if (inst->size == 4) {
970 fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
971 } else {
972 fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
973 }
974
975 waves->matched = true;
976 waves = &waves[1];
977 num_waves--;
978 }
979 }
980
981 fprintf(f, "\n\n");
982 free(instructions);
983 for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
984 ac_rtld_close(&rtld_binaries[i]);
985 }
986
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)987 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
988 {
989 struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
990 unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves);
991
992 fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
993
994 si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
995 si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
996 si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
997 si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
998 si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
999
1000 /* Print waves executing shaders that are not currently bound. */
1001 unsigned i;
1002 bool found = false;
1003 for (i = 0; i < num_waves; i++) {
1004 if (waves[i].matched)
1005 continue;
1006
1007 if (!found) {
1008 fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
1009 found = true;
1010 }
1011 fprintf(f,
1012 " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016" PRIx64 " INST=%08X %08X PC=%" PRIx64
1013 "\n",
1014 waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
1015 waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
1016 }
1017 if (found)
1018 fprintf(f, "\n\n");
1019 }
1020
si_dump_command(const char * title,const char * command,FILE * f)1021 static void si_dump_command(const char *title, const char *command, FILE *f)
1022 {
1023 char line[2000];
1024
1025 FILE *p = popen(command, "r");
1026 if (!p)
1027 return;
1028
1029 fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1030 while (fgets(line, sizeof(line), p))
1031 fputs(line, f);
1032 fprintf(f, "\n\n");
1033 pclose(p);
1034 }
1035
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)1036 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1037 {
1038 struct si_context *sctx = (struct si_context *)ctx;
1039
1040 if (sctx->log)
1041 u_log_flush(sctx->log);
1042
1043 if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1044 si_dump_debug_registers(sctx, f);
1045
1046 si_dump_annotated_shaders(sctx, f);
1047 si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1048 si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1049 }
1050 }
1051
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1052 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1053 {
1054 struct si_shader_ctx_state *tcs_shader;
1055
1056 if (!log)
1057 return;
1058
1059 tcs_shader = &sctx->shader.tcs;
1060 if (sctx->shader.tes.cso && !sctx->shader.tcs.cso)
1061 tcs_shader = &sctx->fixed_func_tcs_shader;
1062
1063 si_dump_framebuffer(sctx, log);
1064
1065 si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1066 si_dump_gfx_shader(sctx, tcs_shader, log);
1067 si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1068 si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1069 si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1070
1071 si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1072 4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1073 log);
1074 si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1075 si_dump_gfx_descriptors(sctx, tcs_shader, log);
1076 si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1077 si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1078 si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1079 }
1080
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1081 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1082 {
1083 if (!log)
1084 return;
1085
1086 si_dump_compute_shader(sctx, log);
1087 si_dump_compute_descriptors(sctx, log);
1088 }
1089
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum ring_type ring)1090 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum ring_type ring)
1091 {
1092 struct pipe_screen *screen = sctx->b.screen;
1093 FILE *f;
1094 uint64_t addr;
1095 char cmd_line[4096];
1096
1097 if (!ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, &addr))
1098 return;
1099
1100 f = dd_get_debug_file(false);
1101 if (!f)
1102 return;
1103
1104 fprintf(f, "VM fault report.\n\n");
1105 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1106 fprintf(f, "Command: %s\n", cmd_line);
1107 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1108 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1109 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1110 fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1111
1112 if (sctx->apitrace_call_number)
1113 fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1114
1115 switch (ring) {
1116 case RING_GFX: {
1117 struct u_log_context log;
1118 u_log_context_init(&log);
1119
1120 si_log_draw_state(sctx, &log);
1121 si_log_compute_state(sctx, &log);
1122 si_log_cs(sctx, &log, true);
1123
1124 u_log_new_page_print(&log, f);
1125 u_log_context_destroy(&log);
1126 break;
1127 }
1128
1129 default:
1130 break;
1131 }
1132
1133 fclose(f);
1134
1135 fprintf(stderr, "Detected a VM fault, exiting...\n");
1136 exit(0);
1137 }
1138
si_init_debug_functions(struct si_context * sctx)1139 void si_init_debug_functions(struct si_context *sctx)
1140 {
1141 sctx->b.dump_debug_state = si_dump_debug_state;
1142
1143 /* Set the initial dmesg timestamp for this context, so that
1144 * only new messages will be checked for VM faults.
1145 */
1146 if (sctx->screen->debug_flags & DBG(CHECK_VM))
1147 ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, NULL);
1148 }
1149