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1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "ac_debug.h"
26 #include "ac_rtld.h"
27 #include "driver_ddebug/dd_util.h"
28 #include "si_compute.h"
29 #include "si_pipe.h"
30 #include "sid.h"
31 #include "sid_tables.h"
32 #include "tgsi/tgsi_from_mesa.h"
33 #include "util/u_dump.h"
34 #include "util/u_log.h"
35 #include "util/u_memory.h"
36 #include "util/u_string.h"
37 
38 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39 
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41 
42 /**
43  * Store a linearized copy of all chunks of \p cs together with the buffer
44  * list in \p saved.
45  */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47                 bool get_buffer_list)
48 {
49    uint32_t *buf;
50    unsigned i;
51 
52    /* Save the IB chunks. */
53    saved->num_dw = cs->prev_dw + cs->current.cdw;
54    saved->ib = MALLOC(4 * saved->num_dw);
55    if (!saved->ib)
56       goto oom;
57 
58    buf = saved->ib;
59    for (i = 0; i < cs->num_prev; ++i) {
60       memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61       buf += cs->prev[i].cdw;
62    }
63    memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64 
65    if (!get_buffer_list)
66       return;
67 
68    /* Save the buffer list. */
69    saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70    saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71    if (!saved->bo_list) {
72       FREE(saved->ib);
73       goto oom;
74    }
75    ws->cs_get_buffer_list(cs, saved->bo_list);
76 
77    return;
78 
79 oom:
80    fprintf(stderr, "%s: out of memory\n", __func__);
81    memset(saved, 0, sizeof(*saved));
82 }
83 
si_clear_saved_cs(struct radeon_saved_cs * saved)84 void si_clear_saved_cs(struct radeon_saved_cs *saved)
85 {
86    FREE(saved->ib);
87    FREE(saved->bo_list);
88 
89    memset(saved, 0, sizeof(*saved));
90 }
91 
si_destroy_saved_cs(struct si_saved_cs * scs)92 void si_destroy_saved_cs(struct si_saved_cs *scs)
93 {
94    si_clear_saved_cs(&scs->gfx);
95    si_resource_reference(&scs->trace_buf, NULL);
96    free(scs);
97 }
98 
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)99 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100 {
101    if (shader->shader_log)
102       fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103    else
104       si_shader_dump(sscreen, shader, NULL, f, false);
105 
106    if (shader->bo && sscreen->options.dump_shader_binary) {
107       unsigned size = shader->bo->b.b.width0;
108       fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109 
110       const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
111          shader->bo->buf, NULL,
112          PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113 
114       for (unsigned i = 0; i < size; i += 4) {
115          fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116       }
117 
118       sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
119 
120       fprintf(f, "\n");
121    }
122 }
123 
124 struct si_log_chunk_shader {
125    /* The shader destroy code assumes a current context for unlinking of
126     * PM4 packets etc.
127     *
128     * While we should be able to destroy shaders without a context, doing
129     * so would happen only very rarely and be therefore likely to fail
130     * just when you're trying to debug something. Let's just remember the
131     * current context in the chunk.
132     */
133    struct si_context *ctx;
134    struct si_shader *shader;
135 
136    /* For keep-alive reference counts */
137    struct si_shader_selector *sel;
138    struct si_compute *program;
139 };
140 
si_log_chunk_shader_destroy(void * data)141 static void si_log_chunk_shader_destroy(void *data)
142 {
143    struct si_log_chunk_shader *chunk = data;
144    si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145    si_compute_reference(&chunk->program, NULL);
146    FREE(chunk);
147 }
148 
si_log_chunk_shader_print(void * data,FILE * f)149 static void si_log_chunk_shader_print(void *data, FILE *f)
150 {
151    struct si_log_chunk_shader *chunk = data;
152    struct si_screen *sscreen = chunk->ctx->screen;
153    si_dump_shader(sscreen, chunk->shader, f);
154 }
155 
156 static struct u_log_chunk_type si_log_chunk_type_shader = {
157    .destroy = si_log_chunk_shader_destroy,
158    .print = si_log_chunk_shader_print,
159 };
160 
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)161 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162                                struct u_log_context *log)
163 {
164    struct si_shader *current = state->current;
165 
166    if (!state->cso || !current)
167       return;
168 
169    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170    chunk->ctx = ctx;
171    chunk->shader = current;
172    si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174 }
175 
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)176 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177 {
178    const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179 
180    if (!state->program)
181       return;
182 
183    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184    chunk->ctx = ctx;
185    chunk->shader = &state->program->shader;
186    si_compute_reference(&chunk->program, state->program);
187    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188 }
189 
190 /**
191  * Shader compiles can be overridden with arbitrary ELF objects by setting
192  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193  *
194  * TODO: key this off some hash
195  */
si_replace_shader(unsigned num,struct si_shader_binary * binary)196 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197 {
198    const char *p = debug_get_option_replace_shaders();
199    const char *semicolon;
200    char *copy = NULL;
201    FILE *f;
202    long filesize, nread;
203    bool replaced = false;
204 
205    if (!p)
206       return false;
207 
208    while (*p) {
209       unsigned long i;
210       char *endp;
211       i = strtoul(p, &endp, 0);
212 
213       p = endp;
214       if (*p != ':') {
215          fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216          exit(1);
217       }
218       ++p;
219 
220       if (i == num)
221          break;
222 
223       p = strchr(p, ';');
224       if (!p)
225          return false;
226       ++p;
227    }
228    if (!*p)
229       return false;
230 
231    semicolon = strchr(p, ';');
232    if (semicolon) {
233       p = copy = strndup(p, semicolon - p);
234       if (!copy) {
235          fprintf(stderr, "out of memory\n");
236          return false;
237       }
238    }
239 
240    fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241 
242    f = fopen(p, "r");
243    if (!f) {
244       perror("radeonsi: failed to open file");
245       goto out_free;
246    }
247 
248    if (fseek(f, 0, SEEK_END) != 0)
249       goto file_error;
250 
251    filesize = ftell(f);
252    if (filesize < 0)
253       goto file_error;
254 
255    if (fseek(f, 0, SEEK_SET) != 0)
256       goto file_error;
257 
258    binary->elf_buffer = MALLOC(filesize);
259    if (!binary->elf_buffer) {
260       fprintf(stderr, "out of memory\n");
261       goto out_close;
262    }
263 
264    nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265    if (nread != filesize) {
266       FREE((void *)binary->elf_buffer);
267       binary->elf_buffer = NULL;
268       goto file_error;
269    }
270 
271    binary->elf_size = nread;
272    replaced = true;
273 
274 out_close:
275    fclose(f);
276 out_free:
277    free(copy);
278    return replaced;
279 
280 file_error:
281    perror("radeonsi: reading shader");
282    goto out_close;
283 }
284 
285 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
286  * read them, or use "aha -b -f file" to convert them to html.
287  */
288 #define COLOR_RESET  "\033[0m"
289 #define COLOR_RED    "\033[31m"
290 #define COLOR_GREEN  "\033[1;32m"
291 #define COLOR_YELLOW "\033[1;33m"
292 #define COLOR_CYAN   "\033[1;36m"
293 
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)294 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295 {
296    struct radeon_winsys *ws = sctx->ws;
297    uint32_t value;
298 
299    if (ws->read_registers(ws, offset, 1, &value))
300       ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
301 }
302 
si_dump_debug_registers(struct si_context * sctx,FILE * f)303 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304 {
305    if (!sctx->screen->info.has_read_registers_query)
306       return;
307 
308    fprintf(f, "Memory-mapped registers:\n");
309    si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
310 
311    /* No other registers can be read on DRM < 3.1.0. */
312    if (!sctx->screen->info.is_amdgpu || sctx->screen->info.drm_minor < 1) {
313       fprintf(f, "\n");
314       return;
315    }
316 
317    si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
318    si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
319    si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
320    si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
321    si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
322    si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
323    si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
324    if (sctx->chip_class <= GFX8) {
325       si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
326       si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
327       si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
328    }
329    si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
330    si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
331    si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
332    si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
333    si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
334    si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
335    si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
336    si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
337    si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
338    si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
339    fprintf(f, "\n");
340 }
341 
342 struct si_log_chunk_cs {
343    struct si_context *ctx;
344    struct si_saved_cs *cs;
345    bool dump_bo_list;
346    unsigned gfx_begin, gfx_end;
347 };
348 
si_log_chunk_type_cs_destroy(void * data)349 static void si_log_chunk_type_cs_destroy(void *data)
350 {
351    struct si_log_chunk_cs *chunk = data;
352    si_saved_cs_reference(&chunk->cs, NULL);
353    free(chunk);
354 }
355 
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum chip_class chip_class)356 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
357                                 int *last_trace_id, unsigned trace_id_count, const char *name,
358                                 enum chip_class chip_class)
359 {
360    unsigned orig_end = end;
361 
362    assert(begin <= end);
363 
364    fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
365 
366    for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
367       struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
368 
369       if (begin < chunk->cdw) {
370          ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
371                            trace_id_count, chip_class, NULL, NULL);
372       }
373 
374       if (end <= chunk->cdw)
375          return;
376 
377       if (begin < chunk->cdw)
378          fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
379 
380       begin -= MIN2(begin, chunk->cdw);
381       end -= chunk->cdw;
382    }
383 
384    assert(end <= cs->current.cdw);
385 
386    ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
387                      chip_class, NULL, NULL);
388 
389    fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
390 }
391 
si_print_current_ib(struct si_context * sctx,FILE * f)392 void si_print_current_ib(struct si_context *sctx, FILE *f)
393 {
394    si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
395                        NULL, 0, "GFX", sctx->chip_class);
396 }
397 
si_log_chunk_type_cs_print(void * data,FILE * f)398 static void si_log_chunk_type_cs_print(void *data, FILE *f)
399 {
400    struct si_log_chunk_cs *chunk = data;
401    struct si_context *ctx = chunk->ctx;
402    struct si_saved_cs *scs = chunk->cs;
403    int last_trace_id = -1;
404 
405    /* We are expecting that the ddebug pipe has already
406     * waited for the context, so this buffer should be idle.
407     * If the GPU is hung, there is no point in waiting for it.
408     */
409    uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
410                                        PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
411    if (map)
412       last_trace_id = map[0];
413 
414    if (chunk->gfx_end != chunk->gfx_begin) {
415       if (chunk->gfx_begin == 0) {
416          if (ctx->cs_preamble_state)
417             ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
418                         "IB2: Init config", ctx->chip_class, NULL, NULL);
419 
420          if (ctx->cs_preamble_gs_rings)
421             ac_parse_ib(f, ctx->cs_preamble_gs_rings->pm4, ctx->cs_preamble_gs_rings->ndw, NULL, 0,
422                         "IB2: Init GS rings", ctx->chip_class, NULL, NULL);
423       }
424 
425       if (scs->flushed) {
426          ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
427                      &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class, NULL, NULL);
428       } else {
429          si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
430                              map ? 1 : 0, "IB", ctx->chip_class);
431       }
432    }
433 
434    if (chunk->dump_bo_list) {
435       fprintf(f, "Flushing. Time: ");
436       util_dump_ns(f, scs->time_flush);
437       fprintf(f, "\n\n");
438       si_dump_bo_list(ctx, &scs->gfx, f);
439    }
440 }
441 
442 static const struct u_log_chunk_type si_log_chunk_type_cs = {
443    .destroy = si_log_chunk_type_cs_destroy,
444    .print = si_log_chunk_type_cs_print,
445 };
446 
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)447 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
448 {
449    assert(ctx->current_saved_cs);
450 
451    struct si_saved_cs *scs = ctx->current_saved_cs;
452    unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
453 
454    if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
455       return;
456 
457    struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
458 
459    chunk->ctx = ctx;
460    si_saved_cs_reference(&chunk->cs, scs);
461    chunk->dump_bo_list = dump_bo_list;
462 
463    chunk->gfx_begin = scs->gfx_last_dw;
464    chunk->gfx_end = gfx_cur;
465    scs->gfx_last_dw = gfx_cur;
466 
467    u_log_chunk(log, &si_log_chunk_type_cs, chunk);
468 }
469 
si_auto_log_cs(void * data,struct u_log_context * log)470 void si_auto_log_cs(void *data, struct u_log_context *log)
471 {
472    struct si_context *ctx = (struct si_context *)data;
473    si_log_cs(ctx, log, false);
474 }
475 
si_log_hw_flush(struct si_context * sctx)476 void si_log_hw_flush(struct si_context *sctx)
477 {
478    if (!sctx->log)
479       return;
480 
481    si_log_cs(sctx, sctx->log, true);
482 
483    if (&sctx->b == sctx->screen->aux_context) {
484       /* The aux context isn't captured by the ddebug wrapper,
485        * so we dump it on a flush-by-flush basis here.
486        */
487       FILE *f = dd_get_debug_file(false);
488       if (!f) {
489          fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
490       } else {
491          dd_write_header(f, &sctx->screen->b, 0);
492 
493          fprintf(f, "Aux context dump:\n\n");
494          u_log_new_page_print(sctx->log, f);
495 
496          fclose(f);
497       }
498    }
499 }
500 
priority_to_string(enum radeon_bo_priority priority)501 static const char *priority_to_string(enum radeon_bo_priority priority)
502 {
503 #define ITEM(x) [RADEON_PRIO_##x] = #x
504    static const char *table[64] = {
505       ITEM(FENCE),
506       ITEM(TRACE),
507       ITEM(SO_FILLED_SIZE),
508       ITEM(QUERY),
509       ITEM(IB1),
510       ITEM(IB2),
511       ITEM(DRAW_INDIRECT),
512       ITEM(INDEX_BUFFER),
513       ITEM(CP_DMA),
514       ITEM(CONST_BUFFER),
515       ITEM(DESCRIPTORS),
516       ITEM(BORDER_COLORS),
517       ITEM(SAMPLER_BUFFER),
518       ITEM(VERTEX_BUFFER),
519       ITEM(SHADER_RW_BUFFER),
520       ITEM(COMPUTE_GLOBAL),
521       ITEM(SAMPLER_TEXTURE),
522       ITEM(SHADER_RW_IMAGE),
523       ITEM(SAMPLER_TEXTURE_MSAA),
524       ITEM(COLOR_BUFFER),
525       ITEM(DEPTH_BUFFER),
526       ITEM(COLOR_BUFFER_MSAA),
527       ITEM(DEPTH_BUFFER_MSAA),
528       ITEM(SEPARATE_META),
529       ITEM(SHADER_BINARY),
530       ITEM(SHADER_RINGS),
531       ITEM(SCRATCH_BUFFER),
532    };
533 #undef ITEM
534 
535    assert(priority < ARRAY_SIZE(table));
536    return table[priority];
537 }
538 
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)539 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
540                               const struct radeon_bo_list_item *b)
541 {
542    return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
543 }
544 
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)545 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
546 {
547    unsigned i, j;
548 
549    if (!saved->bo_list)
550       return;
551 
552    /* Sort the list according to VM adddresses first. */
553    qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
554 
555    fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
556               "        Size    VM start page         "
557               "VM end page           Usage" COLOR_RESET "\n");
558 
559    for (i = 0; i < saved->bo_count; i++) {
560       /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
561       const unsigned page_size = sctx->screen->info.gart_page_size;
562       uint64_t va = saved->bo_list[i].vm_address;
563       uint64_t size = saved->bo_list[i].bo_size;
564       bool hit = false;
565 
566       /* If there's unused virtual memory between 2 buffers, print it. */
567       if (i) {
568          uint64_t previous_va_end =
569             saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
570 
571          if (va > previous_va_end) {
572             fprintf(f, "  %10" PRIu64 "    -- hole --\n", (va - previous_va_end) / page_size);
573          }
574       }
575 
576       /* Print the buffer. */
577       fprintf(f, "  %10" PRIu64 "    0x%013" PRIX64 "       0x%013" PRIX64 "       ",
578               size / page_size, va / page_size, (va + size) / page_size);
579 
580       /* Print the usage. */
581       for (j = 0; j < 32; j++) {
582          if (!(saved->bo_list[i].priority_usage & (1u << j)))
583             continue;
584 
585          fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
586          hit = true;
587       }
588       fprintf(f, "\n");
589    }
590    fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
591               "      Other buffers can still be allocated there.\n\n");
592 }
593 
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)594 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
595 {
596    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
597    struct si_texture *tex;
598    int i;
599 
600    for (i = 0; i < state->nr_cbufs; i++) {
601       if (!state->cbufs[i])
602          continue;
603 
604       tex = (struct si_texture *)state->cbufs[i]->texture;
605       u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
606       si_print_texture_info(sctx->screen, tex, log);
607       u_log_printf(log, "\n");
608    }
609 
610    if (state->zsbuf) {
611       tex = (struct si_texture *)state->zsbuf->texture;
612       u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
613       si_print_texture_info(sctx->screen, tex, log);
614       u_log_printf(log, "\n");
615    }
616 }
617 
618 typedef unsigned (*slot_remap_func)(unsigned);
619 
620 struct si_log_chunk_desc_list {
621    /** Pointer to memory map of buffer where the list is uploader */
622    uint32_t *gpu_list;
623    /** Reference of buffer where the list is uploaded, so that gpu_list
624     * is kept live. */
625    struct si_resource *buf;
626 
627    const char *shader_name;
628    const char *elem_name;
629    slot_remap_func slot_remap;
630    enum chip_class chip_class;
631    unsigned element_dw_size;
632    unsigned num_elements;
633 
634    uint32_t list[0];
635 };
636 
si_log_chunk_desc_list_destroy(void * data)637 static void si_log_chunk_desc_list_destroy(void *data)
638 {
639    struct si_log_chunk_desc_list *chunk = data;
640    si_resource_reference(&chunk->buf, NULL);
641    FREE(chunk);
642 }
643 
si_log_chunk_desc_list_print(void * data,FILE * f)644 static void si_log_chunk_desc_list_print(void *data, FILE *f)
645 {
646    struct si_log_chunk_desc_list *chunk = data;
647    unsigned sq_img_rsrc_word0 =
648       chunk->chip_class >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
649 
650    for (unsigned i = 0; i < chunk->num_elements; i++) {
651       unsigned cpu_dw_offset = i * chunk->element_dw_size;
652       unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
653       const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
654       uint32_t *cpu_list = chunk->list + cpu_dw_offset;
655       uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
656 
657       fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
658               chunk->elem_name, i, list_note);
659 
660       switch (chunk->element_dw_size) {
661       case 4:
662          for (unsigned j = 0; j < 4; j++)
663             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
664                         0xffffffff);
665          break;
666       case 8:
667          for (unsigned j = 0; j < 8; j++)
668             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
669 
670          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
671          for (unsigned j = 0; j < 4; j++)
672             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
673                         0xffffffff);
674          break;
675       case 16:
676          for (unsigned j = 0; j < 8; j++)
677             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
678 
679          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
680          for (unsigned j = 0; j < 4; j++)
681             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
682                         0xffffffff);
683 
684          fprintf(f, COLOR_CYAN "    FMASK:" COLOR_RESET "\n");
685          for (unsigned j = 0; j < 8; j++)
686             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
687                         0xffffffff);
688 
689          fprintf(f, COLOR_CYAN "    Sampler state:" COLOR_RESET "\n");
690          for (unsigned j = 0; j < 4; j++)
691             ac_dump_reg(f, chunk->chip_class, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
692                         0xffffffff);
693          break;
694       }
695 
696       if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
697          fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
698       }
699 
700       fprintf(f, "\n");
701    }
702 }
703 
704 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
705    .destroy = si_log_chunk_desc_list_destroy,
706    .print = si_log_chunk_desc_list_print,
707 };
708 
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)709 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
710                                     const char *shader_name, const char *elem_name,
711                                     unsigned element_dw_size, unsigned num_elements,
712                                     slot_remap_func slot_remap, struct u_log_context *log)
713 {
714    if (!desc->list)
715       return;
716 
717    /* In some cases, the caller doesn't know how many elements are really
718     * uploaded. Reduce num_elements to fit in the range of active slots. */
719    unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
720    unsigned active_range_dw_end =
721       active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
722 
723    while (num_elements > 0) {
724       int i = slot_remap(num_elements - 1);
725       unsigned dw_begin = i * element_dw_size;
726       unsigned dw_end = dw_begin + element_dw_size;
727 
728       if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
729          break;
730 
731       num_elements--;
732    }
733 
734    struct si_log_chunk_desc_list *chunk =
735       CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
736    chunk->shader_name = shader_name;
737    chunk->elem_name = elem_name;
738    chunk->element_dw_size = element_dw_size;
739    chunk->num_elements = num_elements;
740    chunk->slot_remap = slot_remap;
741    chunk->chip_class = screen->info.chip_class;
742 
743    si_resource_reference(&chunk->buf, desc->buffer);
744    chunk->gpu_list = desc->gpu_list;
745 
746    for (unsigned i = 0; i < num_elements; ++i) {
747       memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
748              4 * element_dw_size);
749    }
750 
751    u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
752 }
753 
si_identity(unsigned slot)754 static unsigned si_identity(unsigned slot)
755 {
756    return slot;
757 }
758 
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)759 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
760                                 const struct si_shader_info *info, struct u_log_context *log)
761 {
762    enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
763    struct si_descriptors *descs =
764       &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
765    static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
766    const char *name = shader_name[processor];
767    unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
768    unsigned enabled_images;
769 
770    if (info) {
771       enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
772       enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
773       enabled_samplers = info->base.textures_used[0];
774       enabled_images = u_bit_consecutive(0, info->base.num_images);
775    } else {
776       enabled_constbuf =
777          sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
778       enabled_shaderbuf = 0;
779       for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
780          enabled_shaderbuf |=
781             (sctx->const_and_shader_buffers[processor].enabled_mask &
782              1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
783       }
784       enabled_samplers = sctx->samplers[processor].enabled_mask;
785       enabled_images = sctx->images[processor].enabled_mask;
786    }
787 
788    if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
789        sctx->vb_descriptors_gpu_list) {
790       assert(info); /* only CS may not have an info struct */
791       struct si_descriptors desc = {};
792 
793       desc.buffer = sctx->vb_descriptors_buffer;
794       desc.list = sctx->vb_descriptors_gpu_list;
795       desc.gpu_list = sctx->vb_descriptors_gpu_list;
796       desc.element_dw_size = 4;
797       desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
798 
799       si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
800                               si_identity, log);
801    }
802 
803    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
804                            " - Constant buffer", 4, util_last_bit(enabled_constbuf),
805                            si_get_constbuf_slot, log);
806    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
807                            " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
808                            si_get_shaderbuf_slot, log);
809    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
810                            " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
811                            log);
812    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
813                            " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
814 }
815 
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)816 static void si_dump_gfx_descriptors(struct si_context *sctx,
817                                     const struct si_shader_ctx_state *state,
818                                     struct u_log_context *log)
819 {
820    if (!state->cso || !state->current)
821       return;
822 
823    si_dump_descriptors(sctx, state->cso->info.stage, &state->cso->info, log);
824 }
825 
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)826 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
827 {
828    if (!sctx->cs_shader_state.program)
829       return;
830 
831    si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
832 }
833 
834 struct si_shader_inst {
835    const char *text; /* start of disassembly for this instruction */
836    unsigned textlen;
837    unsigned size; /* instruction size = 4 or 8 */
838    uint64_t addr; /* instruction address */
839 };
840 
841 /**
842  * Open the given \p binary as \p rtld_binary and split the contained
843  * disassembly string into instructions and add them to the array
844  * pointed to by \p instructions, which must be sufficiently large.
845  *
846  * Labels are considered to be part of the following instruction.
847  *
848  * The caller must keep \p rtld_binary alive as long as \p instructions are
849  * used and then close it afterwards.
850  */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)851 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
852                                 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
853                                 struct si_shader_inst *instructions,
854                                 gl_shader_stage stage, unsigned wave_size)
855 {
856    if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
857                                      .info = &screen->info,
858                                      .shader_type = stage,
859                                      .wave_size = wave_size,
860                                      .num_parts = 1,
861                                      .elf_ptrs = &binary->elf_buffer,
862                                      .elf_sizes = &binary->elf_size}))
863       return;
864 
865    const char *disasm;
866    size_t nbytes;
867    if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
868       return;
869 
870    const char *end = disasm + nbytes;
871    while (disasm < end) {
872       const char *semicolon = memchr(disasm, ';', end - disasm);
873       if (!semicolon)
874          break;
875 
876       struct si_shader_inst *inst = &instructions[(*num)++];
877       const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
878       if (!inst_end)
879          inst_end = end;
880 
881       inst->text = disasm;
882       inst->textlen = inst_end - disasm;
883 
884       inst->addr = *addr;
885       /* More than 16 chars after ";" means the instruction is 8 bytes long. */
886       inst->size = inst_end - semicolon > 16 ? 8 : 4;
887       *addr += inst->size;
888 
889       if (inst_end == end)
890          break;
891       disasm = inst_end + 1;
892    }
893 }
894 
895 /* If the shader is being executed, print its asm instructions, and annotate
896  * those that are being executed right now with information about waves that
897  * execute them. This is most useful during a GPU hang.
898  */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)899 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
900                                       unsigned num_waves, FILE *f)
901 {
902    if (!shader)
903       return;
904 
905    struct si_screen *screen = shader->selector->screen;
906    gl_shader_stage stage = shader->selector->info.stage;
907    uint64_t start_addr = shader->bo->gpu_address;
908    uint64_t end_addr = start_addr + shader->bo->b.b.width0;
909    unsigned i;
910 
911    /* See if any wave executes the shader. */
912    for (i = 0; i < num_waves; i++) {
913       if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
914          break;
915    }
916    if (i == num_waves)
917       return; /* the shader is not being executed */
918 
919    /* Remember the first found wave. The waves are sorted according to PC. */
920    waves = &waves[i];
921    num_waves -= i;
922 
923    /* Get the list of instructions.
924     * Buffer size / 4 is the upper bound of the instruction count.
925     */
926    unsigned num_inst = 0;
927    uint64_t inst_addr = start_addr;
928    unsigned wave_size = si_get_shader_wave_size(shader);
929    struct ac_rtld_binary rtld_binaries[5] = {};
930    struct si_shader_inst *instructions =
931       calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
932 
933    if (shader->prolog) {
934       si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
935                           instructions, stage, wave_size);
936    }
937    if (shader->previous_stage) {
938       si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
939                           &num_inst, instructions, stage, wave_size);
940    }
941    if (shader->prolog2) {
942       si_add_split_disasm(screen, &rtld_binaries[2], &shader->prolog2->binary, &inst_addr,
943                           &num_inst, instructions, stage, wave_size);
944    }
945    si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
946                        instructions, stage, wave_size);
947    if (shader->epilog) {
948       si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
949                           instructions, stage, wave_size);
950    }
951 
952    fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
953            si_get_shader_name(shader));
954 
955    /* Print instructions with annotations. */
956    for (i = 0; i < num_inst; i++) {
957       struct si_shader_inst *inst = &instructions[i];
958 
959       fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
960               inst->size);
961 
962       /* Print which waves execute the instruction right now. */
963       while (num_waves && inst->addr == waves->pc) {
964          fprintf(f,
965                  "          " COLOR_GREEN "^ SE%u SH%u CU%u "
966                  "SIMD%u WAVE%u  EXEC=%016" PRIx64 "  ",
967                  waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
968 
969          if (inst->size == 4) {
970             fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
971          } else {
972             fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
973          }
974 
975          waves->matched = true;
976          waves = &waves[1];
977          num_waves--;
978       }
979    }
980 
981    fprintf(f, "\n\n");
982    free(instructions);
983    for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
984       ac_rtld_close(&rtld_binaries[i]);
985 }
986 
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)987 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
988 {
989    struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
990    unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves);
991 
992    fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
993 
994    si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
995    si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
996    si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
997    si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
998    si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
999 
1000    /* Print waves executing shaders that are not currently bound. */
1001    unsigned i;
1002    bool found = false;
1003    for (i = 0; i < num_waves; i++) {
1004       if (waves[i].matched)
1005          continue;
1006 
1007       if (!found) {
1008          fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
1009          found = true;
1010       }
1011       fprintf(f,
1012               "    SE%u SH%u CU%u SIMD%u WAVE%u  EXEC=%016" PRIx64 "  INST=%08X %08X  PC=%" PRIx64
1013               "\n",
1014               waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
1015               waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
1016    }
1017    if (found)
1018       fprintf(f, "\n\n");
1019 }
1020 
si_dump_command(const char * title,const char * command,FILE * f)1021 static void si_dump_command(const char *title, const char *command, FILE *f)
1022 {
1023    char line[2000];
1024 
1025    FILE *p = popen(command, "r");
1026    if (!p)
1027       return;
1028 
1029    fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1030    while (fgets(line, sizeof(line), p))
1031       fputs(line, f);
1032    fprintf(f, "\n\n");
1033    pclose(p);
1034 }
1035 
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)1036 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1037 {
1038    struct si_context *sctx = (struct si_context *)ctx;
1039 
1040    if (sctx->log)
1041       u_log_flush(sctx->log);
1042 
1043    if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1044       si_dump_debug_registers(sctx, f);
1045 
1046       si_dump_annotated_shaders(sctx, f);
1047       si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1048       si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1049    }
1050 }
1051 
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1052 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1053 {
1054    struct si_shader_ctx_state *tcs_shader;
1055 
1056    if (!log)
1057       return;
1058 
1059    tcs_shader = &sctx->shader.tcs;
1060    if (sctx->shader.tes.cso && !sctx->shader.tcs.cso)
1061       tcs_shader = &sctx->fixed_func_tcs_shader;
1062 
1063    si_dump_framebuffer(sctx, log);
1064 
1065    si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1066    si_dump_gfx_shader(sctx, tcs_shader, log);
1067    si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1068    si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1069    si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1070 
1071    si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1072                            4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1073                            log);
1074    si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1075    si_dump_gfx_descriptors(sctx, tcs_shader, log);
1076    si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1077    si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1078    si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1079 }
1080 
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1081 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1082 {
1083    if (!log)
1084       return;
1085 
1086    si_dump_compute_shader(sctx, log);
1087    si_dump_compute_descriptors(sctx, log);
1088 }
1089 
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum ring_type ring)1090 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum ring_type ring)
1091 {
1092    struct pipe_screen *screen = sctx->b.screen;
1093    FILE *f;
1094    uint64_t addr;
1095    char cmd_line[4096];
1096 
1097    if (!ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, &addr))
1098       return;
1099 
1100    f = dd_get_debug_file(false);
1101    if (!f)
1102       return;
1103 
1104    fprintf(f, "VM fault report.\n\n");
1105    if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1106       fprintf(f, "Command: %s\n", cmd_line);
1107    fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1108    fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1109    fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1110    fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1111 
1112    if (sctx->apitrace_call_number)
1113       fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1114 
1115    switch (ring) {
1116    case RING_GFX: {
1117       struct u_log_context log;
1118       u_log_context_init(&log);
1119 
1120       si_log_draw_state(sctx, &log);
1121       si_log_compute_state(sctx, &log);
1122       si_log_cs(sctx, &log, true);
1123 
1124       u_log_new_page_print(&log, f);
1125       u_log_context_destroy(&log);
1126       break;
1127    }
1128 
1129    default:
1130       break;
1131    }
1132 
1133    fclose(f);
1134 
1135    fprintf(stderr, "Detected a VM fault, exiting...\n");
1136    exit(0);
1137 }
1138 
si_init_debug_functions(struct si_context * sctx)1139 void si_init_debug_functions(struct si_context *sctx)
1140 {
1141    sctx->b.dump_debug_state = si_dump_debug_state;
1142 
1143    /* Set the initial dmesg timestamp for this context, so that
1144     * only new messages will be checked for VM faults.
1145     */
1146    if (sctx->screen->debug_flags & DBG(CHECK_VM))
1147       ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, NULL);
1148 }
1149