/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | rwbuffer-matrix.comp | 3 RWByteAddressBuffer _28 : register(u0); 13 …_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100)… 14 _28.Store4(0, asuint(_55[0])); 15 _28.Store4(16, asuint(_55[1])); 16 _28.Store4(32, asuint(_55[2])); 17 _28.Store4(48, asuint(_55[3])); 18 float2x2 _58 = asfloat(uint2x2(_28.Load(144), _28.Load(152), _28.Load(148), _28.Load(156))); 19 _28.Store2(128, asuint(_58[0])); 20 _28.Store2(136, asuint(_58[1])); 21 …float2x3 _61 = asfloat(uint2x3(_28.Load(192), _28.Load(200), _28.Load(208), _28.Load(196), _28.Loa… [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | rwbuffer-matrix.comp | 3 RWByteAddressBuffer _28 : register(u0); 13 …_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100)… 14 _28.Store4(0, asuint(_258[0])); 15 _28.Store4(16, asuint(_258[1])); 16 _28.Store4(32, asuint(_258[2])); 17 _28.Store4(48, asuint(_258[3])); 18 float2x2 _261 = asfloat(uint2x2(_28.Load(144), _28.Load(152), _28.Load(148), _28.Load(156))); 19 _28.Store2(128, asuint(_261[0])); 20 _28.Store2(136, asuint(_261[1])); 21 …float2x3 _264 = asfloat(uint2x3(_28.Load(192), _28.Load(200), _28.Load(208), _28.Load(196), _28.Lo… [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/ |
D | temporary-phi-hoisting.asm.frag | 17 vec3 _28; 18 _28 = vec3(0.0); 20 for (int _31 = 0; _31 < 4; _28 = _29, _31++) 22 _29 = _28 + _6.g_MyStruct[_31].color.xyz; 24 _entryPointOutput = vec4(_28, 1.0);
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D | vector-shuffle-oom.asm.frag | 15 struct _28 105 _28 _74; 109 _28 _77 = _74; 128 _28 _135 = _77; 145 _28 _182 = _135; 162 _28 _229 = _182; 179 _28 _276 = _229; 196 _28 _323 = _276; 213 _28 _370 = _323; 230 _28 _417 = _370; [all …]
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D | sampler-buffer-without-sampler.asm.frag | 17 vec4 _28 = _main(); 18 _entryPointOutput = _28;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/ |
D | temporary-phi-hoisting.asm.frag | 17 vec3 _28; 18 _28 = vec3(0.0); 21 _28 += _6.g_MyStruct[_31].color.xyz; 25 _entryPointOutput = vec4(_28, 1.0);
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D | complex-name-workarounds.asm.frag | 9 vec4 _28 = (_ + a) + _; 10 b = _28; 12 b = _28;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/ |
D | defer-parens.comp | 13 vec2 _28 = _17.yz + vec2(10.0); 14 _13.data = vec4(_17.x, _28, _17.w); 16 _13.data = _28.xxyy; 17 _13.data = vec4(_28.y);
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D | culling.comp | 21 float _28 = _22.in_data[gl_GlobalInvocationID.x]; 22 if (_28 > 12.0) 25 _38.out_data[_45] = _28;
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D | dowhile.comp | 8 } _28; 20 _59 = _28.in_data[gl_GlobalInvocationID.x]; 24 _42 = _28.mvp * _59;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/ |
D | defer-parens.comp | 17 float2 _28 = _17.yz + float2(10.0); 18 _13.data = float4(_17.x, _28, _17.w); 20 _13.data = _28.xxyy; 21 _13.data = float4(_28.y);
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D | dowhile.comp | 19 kernel void main0(const device SSBO& _28 [[buffer(0)]], device SSBO2& _52 [[buffer(1)]], uint3 gl_G… 24 _59 = _28.in_data[gl_GlobalInvocationID.x]; 28 _42 = _28.mvp * _59;
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D | culling.comp | 28 float _28 = _22.in_data[gl_GlobalInvocationID.x]; 29 if (_28 > 12.0) 32 _38.out_data[_45] = _28;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/ |
D | vector-shuffle-oom.asm.frag | 6 struct _28 121 constant _28 _74 = {}; 131 _28 _77 = _74; 149 _28 _135 = _77; 165 _28 _182 = _135; 181 _28 _229 = _182; 197 _28 _276 = _229; 213 _28 _323 = _276; 229 _28 _370 = _323; 245 _28 _417 = _370; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/ |
D | constant-composites.frag | 13 const Foo _28[2] = Foo[](Foo(10.0, 20.0), Foo(30.0, 40.0)); 21 FragColor += vec4(_28[line].a * _28[1 - line].a);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/frag/ |
D | constant-composites.frag | 13 const Foo _28[2] = Foo[](Foo(10.0, 20.0), Foo(30.0, 40.0)); 21 FragColor += vec4(_28[line].a * _28[1 - line].a);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/ |
D | dowhile.comp | 8 } _28; 21 vec4 idat = _28.in_data[ident]; 24 idat = _28.mvp * idat;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | sample-rate-frag-coord-sample-id.frag | 15 float3 _28 = float3(gl_FragCoord.xy, float(gl_SampleID)); 16 out.FragColor = tex.sample(texSmplr, _28.xy, uint(round(_28.z)));
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D | constant-composites.frag | 67 spvUnsafeArray<Foo, 2> _28 = spvUnsafeArray<Foo, 2>({ Foo{ 10.0, 20.0 }, Foo{ 30.0, 40.0 } }); 71 out.FragColor += float4(_28[in.line].a * _28[1 - in.line].a);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | sample-rate-frag-coord-sample-id.frag | 15 float3 _28 = float3(gl_FragCoord.xy, float(gl_SampleID)); 16 out.FragColor = tex.sample(texSmplr, _28.xy, uint(round(_28.z)));
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D | constant-composites.frag | 67 spvUnsafeArray<Foo, 2> _28 = spvUnsafeArray<Foo, 2>({ Foo{ 10.0, 20.0 }, Foo{ 30.0, 40.0 } }); 71 out.FragColor += float4(_28[in.line].a * _28[1 - in.line].a);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | dowhile.comp | 19 kernel void main0(const device SSBO& _28 [[buffer(0)]], device SSBO2& _52 [[buffer(1)]], uint3 gl_G… 23 float4 idat = _28.in_data[ident]; 26 idat = _28.mvp * idat;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/ |
D | constant-composites.frag | 10 static const Foo _28[2] = { { 10.0f, 20.0f }, { 30.0f, 40.0f } }; 28 FragColor += (_28[_line].a * _28[1 - _line].a).xxxx;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/ |
D | constant-composites.frag | 10 static const Foo _28[2] = { { 10.0f, 20.0f }, { 30.0f, 40.0f } }; 28 FragColor += (_28[_line].a * _28[1 - _line].a).xxxx;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/comp/ |
D | spec-constant-work-group-size.vk.comp.vk | 8 const uint _28 = (_21 + _27); 10 const uint _30 = (_28 + _29);
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