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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/
Drwbuffer-matrix.comp3 RWByteAddressBuffer _28 : register(u0);
13_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100)…
14 _28.Store4(0, asuint(_55[0]));
15 _28.Store4(16, asuint(_55[1]));
16 _28.Store4(32, asuint(_55[2]));
17 _28.Store4(48, asuint(_55[3]));
18 float2x2 _58 = asfloat(uint2x2(_28.Load(144), _28.Load(152), _28.Load(148), _28.Load(156)));
19 _28.Store2(128, asuint(_58[0]));
20 _28.Store2(136, asuint(_58[1]));
21 …float2x3 _61 = asfloat(uint2x3(_28.Load(192), _28.Load(200), _28.Load(208), _28.Load(196), _28.Loa…
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/
Drwbuffer-matrix.comp3 RWByteAddressBuffer _28 : register(u0);
13_28.Load(64), _28.Load(80), _28.Load(96), _28.Load(112), _28.Load(68), _28.Load(84), _28.Load(100)…
14 _28.Store4(0, asuint(_258[0]));
15 _28.Store4(16, asuint(_258[1]));
16 _28.Store4(32, asuint(_258[2]));
17 _28.Store4(48, asuint(_258[3]));
18 float2x2 _261 = asfloat(uint2x2(_28.Load(144), _28.Load(152), _28.Load(148), _28.Load(156)));
19 _28.Store2(128, asuint(_261[0]));
20 _28.Store2(136, asuint(_261[1]));
21 …float2x3 _264 = asfloat(uint2x3(_28.Load(192), _28.Load(200), _28.Load(208), _28.Load(196), _28.Lo…
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/
Dtemporary-phi-hoisting.asm.frag17 vec3 _28;
18 _28 = vec3(0.0);
20 for (int _31 = 0; _31 < 4; _28 = _29, _31++)
22 _29 = _28 + _6.g_MyStruct[_31].color.xyz;
24 _entryPointOutput = vec4(_28, 1.0);
Dvector-shuffle-oom.asm.frag15 struct _28
105 _28 _74;
109 _28 _77 = _74;
128 _28 _135 = _77;
145 _28 _182 = _135;
162 _28 _229 = _182;
179 _28 _276 = _229;
196 _28 _323 = _276;
213 _28 _370 = _323;
230 _28 _417 = _370;
[all …]
Dsampler-buffer-without-sampler.asm.frag17 vec4 _28 = _main();
18 _entryPointOutput = _28;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/
Dtemporary-phi-hoisting.asm.frag17 vec3 _28;
18 _28 = vec3(0.0);
21 _28 += _6.g_MyStruct[_31].color.xyz;
25 _entryPointOutput = vec4(_28, 1.0);
Dcomplex-name-workarounds.asm.frag9 vec4 _28 = (_ + a) + _;
10 b = _28;
12 b = _28;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/comp/
Ddefer-parens.comp13 vec2 _28 = _17.yz + vec2(10.0);
14 _13.data = vec4(_17.x, _28, _17.w);
16 _13.data = _28.xxyy;
17 _13.data = vec4(_28.y);
Dculling.comp21 float _28 = _22.in_data[gl_GlobalInvocationID.x];
22 if (_28 > 12.0)
25 _38.out_data[_45] = _28;
Ddowhile.comp8 } _28;
20 _59 = _28.in_data[gl_GlobalInvocationID.x];
24 _42 = _28.mvp * _59;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/comp/
Ddefer-parens.comp17 float2 _28 = _17.yz + float2(10.0);
18 _13.data = float4(_17.x, _28, _17.w);
20 _13.data = _28.xxyy;
21 _13.data = float4(_28.y);
Ddowhile.comp19 kernel void main0(const device SSBO& _28 [[buffer(0)]], device SSBO2& _52 [[buffer(1)]], uint3 gl_G…
24 _59 = _28.in_data[gl_GlobalInvocationID.x];
28 _42 = _28.mvp * _59;
Dculling.comp28 float _28 = _22.in_data[gl_GlobalInvocationID.x];
29 if (_28 > 12.0)
32 _38.out_data[_45] = _28;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag6 struct _28
121 constant _28 _74 = {};
131 _28 _77 = _74;
149 _28 _135 = _77;
165 _28 _182 = _135;
181 _28 _229 = _182;
197 _28 _276 = _229;
213 _28 _323 = _276;
229 _28 _370 = _323;
245 _28 _417 = _370;
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/
Dconstant-composites.frag13 const Foo _28[2] = Foo[](Foo(10.0, 20.0), Foo(30.0, 40.0));
21 FragColor += vec4(_28[line].a * _28[1 - line].a);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/frag/
Dconstant-composites.frag13 const Foo _28[2] = Foo[](Foo(10.0, 20.0), Foo(30.0, 40.0));
21 FragColor += vec4(_28[line].a * _28[1 - line].a);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/
Ddowhile.comp8 } _28;
21 vec4 idat = _28.in_data[ident];
24 idat = _28.mvp * idat;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dsample-rate-frag-coord-sample-id.frag15 float3 _28 = float3(gl_FragCoord.xy, float(gl_SampleID));
16 out.FragColor = tex.sample(texSmplr, _28.xy, uint(round(_28.z)));
Dconstant-composites.frag67 spvUnsafeArray<Foo, 2> _28 = spvUnsafeArray<Foo, 2>({ Foo{ 10.0, 20.0 }, Foo{ 30.0, 40.0 } });
71 out.FragColor += float4(_28[in.line].a * _28[1 - in.line].a);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dsample-rate-frag-coord-sample-id.frag15 float3 _28 = float3(gl_FragCoord.xy, float(gl_SampleID));
16 out.FragColor = tex.sample(texSmplr, _28.xy, uint(round(_28.z)));
Dconstant-composites.frag67 spvUnsafeArray<Foo, 2> _28 = spvUnsafeArray<Foo, 2>({ Foo{ 10.0, 20.0 }, Foo{ 30.0, 40.0 } });
71 out.FragColor += float4(_28[in.line].a * _28[1 - in.line].a);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/
Ddowhile.comp19 kernel void main0(const device SSBO& _28 [[buffer(0)]], device SSBO2& _52 [[buffer(1)]], uint3 gl_G…
23 float4 idat = _28.in_data[ident];
26 idat = _28.mvp * idat;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/
Dconstant-composites.frag10 static const Foo _28[2] = { { 10.0f, 20.0f }, { 30.0f, 40.0f } };
28 FragColor += (_28[_line].a * _28[1 - _line].a).xxxx;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dconstant-composites.frag10 static const Foo _28[2] = { { 10.0f, 20.0f }, { 30.0f, 40.0f } };
28 FragColor += (_28[_line].a * _28[1 - _line].a).xxxx;
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/comp/
Dspec-constant-work-group-size.vk.comp.vk8 const uint _28 = (_21 + _27);
10 const uint _30 = (_28 + _29);

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