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1#include <metal_stdlib>
2#include <simd/simd.h>
3
4using namespace metal;
5
6struct SSBO
7{
8    float4x4 mvp;
9    float4 in_data[1];
10};
11
12struct SSBO2
13{
14    float4 out_data[1];
15};
16
17constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
18
19kernel void main0(const device SSBO& _28 [[buffer(0)]], device SSBO2& _52 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
20{
21    float4 _59;
22    int _60;
23    _60 = 0;
24    _59 = _28.in_data[gl_GlobalInvocationID.x];
25    float4 _42;
26    for (;;)
27    {
28        _42 = _28.mvp * _59;
29        int _44 = _60 + 1;
30        if (_44 < 16)
31        {
32            _60 = _44;
33            _59 = _42;
34        }
35        else
36        {
37            break;
38        }
39    }
40    _52.out_data[gl_GlobalInvocationID.x] = _42;
41}
42
43