Searched refs:agx_nir_options (Results 1 – 4 of 4) sorted by relevance
191 static const nir_shader_compiler_options agx_nir_options = { variable
110 nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &agx_nir_options); in compile_shader()
35 &agx_nir_options, "agx_reload"); in agx_build_reload_shader()
1093 return &agx_nir_options; in agx_get_compiler_options()