Searched refs:branchstack_size (Results 1 – 4 of 4) sorted by relevance
152 uint32_t branchstack_size; member
94 compiler->branchstack_size = 64; in ir3_compiler_create()
123 compiler->branchstack_size) { in ir3_should_double_threadsize()198 unsigned branchstack_max_waves = compiler->branchstack_size / in ir3_get_reg_independent_max_waves()
1030 return MIN2(branchstack, v->shader->compiler->branchstack_size / 2); in ir3_shader_branchstack_hw()