/third_party/skia/resources/sksl/shared/ |
D | GaussianBlur.sksl | 41 float2 coord = vLocalCoord_Stage0 - 12.0 * uIncrement_Stage1_c0; 43 coordSampled = coord; 45 coord += uIncrement_Stage1_c0; 46 coordSampled = coord; 48 coord += uIncrement_Stage1_c0; 49 coordSampled = coord; 51 coord += uIncrement_Stage1_c0; 52 coordSampled = coord; 54 coord += uIncrement_Stage1_c0; 55 coordSampled = coord; [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | texgen.c | 46 get_texgen(struct gl_context *ctx, GLuint texunitIndex, GLenum coord, const char* caller) in get_texgen() argument 57 return (coord == GL_TEXTURE_GEN_STR_OES) in get_texgen() 61 switch (coord) { in get_texgen() 78 texgenfv( GLuint texunitIndex, GLenum coord, GLenum pname, in texgenfv() argument 84 texgen = get_texgen(ctx, texunitIndex, coord, caller); in texgenfv() 91 int index = coord == GL_TEXTURE_GEN_STR_OES ? 0 : (coord - GL_S); in texgenfv() 108 if (coord == GL_S || coord == GL_T) in texgenfv() 112 if (coord != GL_Q) in texgenfv() 116 if (coord != GL_Q) in texgenfv() 180 ctx->Driver.TexGen( ctx, coord, pname, params ); in texgenfv() [all …]
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D | texgen.h | 36 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 38 _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ); 40 _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ); 42 _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ); 44 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); 46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); 48 _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 50 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 55 _mesa_MultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params ); [all …]
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/third_party/ffmpeg/libavcodec/ |
D | jpeg2000.c | 282 …prec->coord[0][0] = ((reslevel->coord[0][0] >> reslevel->log2_prec_width) + precno % reslevel->num… in init_prec() 286 …prec->coord[1][0] = ((reslevel->coord[1][0] >> reslevel->log2_prec_height) + precno / reslevel->nu… in init_prec() 290 prec->coord[0][1] = prec->coord[0][0] + in init_prec() 292 prec->coord[0][0] = FFMAX(prec->coord[0][0], band->coord[0][0]); in init_prec() 293 prec->coord[0][1] = FFMIN(prec->coord[0][1], band->coord[0][1]); in init_prec() 296 prec->coord[1][1] = prec->coord[1][0] + in init_prec() 298 prec->coord[1][0] = FFMAX(prec->coord[1][0], band->coord[1][0]); in init_prec() 299 prec->coord[1][1] = FFMIN(prec->coord[1][1], band->coord[1][1]); in init_prec() 302 ff_jpeg2000_ceildivpow2(prec->coord[0][1], in init_prec() 304 - (prec->coord[0][0] >> band->log2_cblk_width); in init_prec() [all …]
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/third_party/mesa3d/src/mesa/math/ |
D | m_dotprod_tmp.h | 39 GLfloat *coord = coord_vec->start; in TAG() local 46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { in TAG() 47 *out = (coord[0] * plane0 + in TAG() 48 coord[1] * plane1 + in TAG() 59 GLfloat *coord = coord_vec->start; in TAG() local 67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { in TAG() 68 *out = (coord[0] * plane0 + in TAG() 69 coord[1] * plane1 + in TAG() 70 coord[2] * plane2 + in TAG() 81 GLfloat *coord = coord_vec->start; in TAG() local [all …]
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTexLookupVerifier.hpp | 110 Vec2 computeCubeLodBoundsFromDerivates (const Vec3& coord, const Vec3& coordDx, const Vec3& coordD… 114 …texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBo… 115 …texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBo… 116 …texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBo… 117 …texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBo… 118 …texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBo… 119 …texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBo… 120 …sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBo… 126 …r, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ,… 127 …TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ,… [all …]
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D | tcuTexCompareVerifier.hpp | 55 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBo… 56 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBo… 57 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBo… 58 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec1& coord, const Vec2& lodBo… 59 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBo… 60 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec4& coord, const Vec2& lodBo… 62 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const IVec2 (&off… 63 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const IVec2 (&off… 65 …ure, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, float cmpReferenc…
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_cliptmp.h | 54 INTERP_4F( t, coord[newvert], coord[idx], coord[idxPrev]); \ 60 INTERP_4F( t, coord[newvert], coord[idxPrev], coord[idx]); \ 123 GLfloat (*coord)[4] = VB->ClipPtr->data; in TAG() local 151 INTERP_4F( t0, coord[newvert], coord[v0], coord[v1] ); in TAG() 165 INTERP_4F( t1, coord[newvert], coord[v1], coord[v0_orig] ); in TAG() 192 GLfloat (*coord)[4] = VB->ClipPtr->data; in TAG() local 208 coord[j][0], coord[j][1], coord[j][2], coord[j][3]); in TAG() 209 assert(!util_is_inf_or_nan(coord[j][0])); in TAG() 210 assert(!util_is_inf_or_nan(coord[j][1])); in TAG() 211 assert(!util_is_inf_or_nan(coord[j][2])); in TAG() [all …]
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_lower_int_cubemap_to_array.c | 72 evaluate_face_x(nir_builder *b, coord_t *coord) in evaluate_face_x() argument 74 nir_ssa_def *sign = nir_fsign(b, coord->rx); in evaluate_face_x() 75 nir_ssa_def *positive = nir_fge(b, coord->rx, nir_imm_float(b, 0.0)); in evaluate_face_x() 76 nir_ssa_def *ima = nir_fdiv(b, nir_imm_float(b, -0.5), coord->arx); in evaluate_face_x() 78 …nir_ssa_def *x = nir_fadd(b, nir_fmul(b, nir_fmul(b, sign, ima), coord->rz), nir_imm_float(b, 0.5)… in evaluate_face_x() 79 nir_ssa_def *y = nir_fadd(b, nir_fmul(b, ima, coord->ry), nir_imm_float(b, 0.5)); in evaluate_face_x() 86 evaluate_face_y(nir_builder *b, coord_t *coord) in evaluate_face_y() argument 88 nir_ssa_def *sign = nir_fsign(b, coord->ry); in evaluate_face_y() 89 nir_ssa_def *positive = nir_fge(b, coord->ry, nir_imm_float(b, 0.0)); in evaluate_face_y() 90 nir_ssa_def *ima = nir_fdiv(b, nir_imm_float(b, 0.5), coord->ary); in evaluate_face_y() [all …]
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gltestsrc.c | 322 struct XYZWRGB *coord; in _src_smpte_init() local 331 coord = g_new0 (struct XYZWRGB, N_QUADS * 4); in _src_smpte_init() 336 coord[color_idx * 4 + 0].X = -1.0f + i * (2.0f / 7.0f); in _src_smpte_init() 337 coord[color_idx * 4 + 0].Y = 1.0f / 3.0f; in _src_smpte_init() 338 coord[color_idx * 4 + 1].X = -1.0f + (i + 1) * (2.0f / 7.0f); in _src_smpte_init() 339 coord[color_idx * 4 + 1].Y = 1.0f / 3.0f; in _src_smpte_init() 340 coord[color_idx * 4 + 2].X = -1.0f + (i + 1) * (2.0f / 7.0f); in _src_smpte_init() 341 coord[color_idx * 4 + 2].Y = -1.0f; in _src_smpte_init() 342 coord[color_idx * 4 + 3].X = -1.0f + i * (2.0f / 7.0f); in _src_smpte_init() 343 coord[color_idx * 4 + 3].Y = -1.0f; in _src_smpte_init() [all …]
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_emittexinstruction.cpp | 90 auto ir = new FetchInstruction(vc_fetch, no_index_offset, dst, src.coord.reg_i(0), 0, in emit_buf_txf() 111 emit_instruction(new AluInstruction(op1_mov, src.coord.reg_i(3), src.comperator, in emit_tex_tex() 117 auto irt = new TexInstruction(tex_op, dst, src.coord, sampler.id, in emit_tex_tex() 120 handle_array_index(*instr, src.coord, irt); in emit_tex_tex() 141 emit_instruction(new AluInstruction(op1_mov, src.coord.reg_i(3), src.comperator, in emit_tex_txd() 158 TexInstruction *ir = new TexInstruction(tex_op, dst, src.coord, sampler.id, in emit_tex_txd() 161 handle_array_index(*instr, src.coord, ir); in emit_tex_txd() 180 if (*src.coord.reg_i(3) != *src.lod) { in emit_tex_txf() 181 if (src.coord.sel() != src.lod->sel()) in emit_tex_txf() 182 …emit_instruction(new AluInstruction(op1_mov, src.coord.reg_i(3), src.lod, {alu_write, alu_last_ins… in emit_tex_txf() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifier.cpp | 86 bool SampleVerifier::coordOutOfRange (const IVec3& coord, int compNdx, int level) const in coordOutOfRange() argument 90 return coord[compNdx] < 0 || coord[compNdx] >= m_levels[level].getSize()[compNdx]; in coordOutOfRange() 93 void SampleVerifier::fetchTexelWrapped (const IVec3& coord, in fetchTexelWrapped() argument 103 pixelPtr = m_levels[level].getPixelPtr(coord[0], layer, 0); in fetchTexelWrapped() 107 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], layer); in fetchTexelWrapped() 111 pixelPtr = m_levels[level].getPixelPtr(coord[0], coord[1], coord[2]); in fetchTexelWrapped() 119 …const tcu::Vec4 refPix = (m_imParams.dim == IMG_DIM_1D) ? levelAccess.getPixel(coord[0], lay… in fetchTexelWrapped() 120 … == IMG_DIM_2D || m_imParams.dim == IMG_DIM_CUBE) ? levelAccess.getPixel(coord[0], coord[1], layer) in fetchTexelWrapped() 121 : levelAccess.getPixel(coord[0], coord[1], coord[2]); in fetchTexelWrapped() 135 IVec3 coord = coordIn; in fetchTexel() local [all …]
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/third_party/tzdata/ |
D | tzselect.ksh | 52 coord= 152 coord=$OPTARG ;; 300 case $coord in 302 continent=coord;; 328 "coord - I want to use geographical coordinates." \ 370 case $coord in 380 -v coord="$coord" \ 392 "of distance from $coord". 526 case $country%$region%$coord in 529 %?*%?*) say >&2 " coord $coord$newline $region";; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | image-cube-array-load-store.comp | 10 int3 coord = int3(9, 7, 11); 11 float4 indata = uImageIn.read(uint2(coord.xy), uint(coord.z) % 6u, uint(coord.z) / 6u); 12 uImageOut.write(indata, uint2(coord.xy), uint(coord.z) % 6u, uint(coord.z) / 6u);
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/third_party/boost/libs/compute/example/ |
D | random_walk.cpp | 106 const int2 coord = coordinates[i]; in main() 108 if(coord.x > 0 && coord.x < get_image_width(image) && in main() 109 coord.y > 0 && coord.y < get_image_height(image)){ in main() 111 write_imageui(image, coord, black); in main() 117 const int2 coord = { get_global_id(0), get_global_id(1) }; in main() 119 if(coord.x < get_image_width(image) && in main() 120 coord.y < get_image_height(image)){ in main() 122 write_imageui(image, coord, white); in main()
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D | k_means.cpp | 156 const float2 coord = points[i]; in main() 184 if(coord.x + x > 0 && coord.x + x < get_image_width(image) && in main() 185 coord.y + y > 0 && coord.y + y < get_image_height(image)){ in main() 186 write_imageui(image, (int2)(coord.x, coord.y) + (int2)(x, y), color); in main() 194 const int2 coord = { get_global_id(0), get_global_id(1) }; in main() 196 if(coord.x < get_image_width(image) && coord.y < get_image_height(image)){ in main() 198 write_imageui(image, coord, gray); in main()
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/third_party/glslang/Test/baseResults/ |
D | hlsl.structin.vert.out | 4 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 7 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 12 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 21 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 28 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 35 0:11 coord: direct index for structure ( temp 4-component vector of float) 36 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 44 0:12 coord: direct index for structure ( temp 4-component vector of float) 45 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… 56 …array of 4-component vector of float m, temp 4-component vector of float coord, temp 4-component… [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolve.frag | 70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 73 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, coord, sample) 76 #define COLOR_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 77 #define DEPTH_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 78 #define STENCIL_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 86 #define TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLa… 90 #define TEXEL_FETCH(src, coord, sample) texture(src, coord * params.invSrcExtent) 93 #define COLOR_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(COLOR_SRC_RESOURCE(SRC_SAMPLER_NAME)(src,… 94 #define DEPTH_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(DEPTH_SRC_RESOURCE(SRC_SAMPLER_NAME)(src,… 95 …efine STENCIL_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(STENCIL_SRC_RESOURCE(SRC_SAMPLER_NAME)(s…
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolve.frag | 70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 73 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, coord, sample) 76 #define COLOR_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 77 #define DEPTH_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 78 #define STENCIL_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(src, coord, sample) 86 #define TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLa… 90 #define TEXEL_FETCH(src, coord, sample) texture(src, coord * params.invSrcExtent) 93 #define COLOR_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(COLOR_SRC_RESOURCE(SRC_SAMPLER_NAME)(src,… 94 #define DEPTH_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(DEPTH_SRC_RESOURCE(SRC_SAMPLER_NAME)(src,… 95 …efine STENCIL_TEXEL_FETCH(src, coord, sample) TEXEL_FETCH(STENCIL_SRC_RESOURCE(SRC_SAMPLER_NAME)(s…
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_fs_analysis.c | 111 tex->coord[0].file != TGSI_FILE_INPUT || in match_aero_minification_shader() 112 tex->coord[1].file != TGSI_FILE_INPUT || in match_aero_minification_shader() 113 tex->coord[0].u.index != tex->coord[1].u.index || in match_aero_minification_shader() 114 (tex->coord[0].swizzle % 2) != 0 || in match_aero_minification_shader() 115 tex->coord[1].swizzle != tex->coord[0].swizzle + 1) { in match_aero_minification_shader() 119 coord_mask |= 1 << (tex->coord[0].u.index*2 + tex->coord[0].swizzle/2); in match_aero_minification_shader()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_nir.c | 79 nir_ssa_def *coord = get_global_ids(&b, 2); in si_create_dcc_retile_cs() local 83 coord = nir_imul(&b, coord, nir_imm_ivec2(&b, surf->u.gfx9.color.dcc_block_width, in si_create_dcc_retile_cs() 89 nir_channel(&b, coord, 0), nir_channel(&b, coord, 1), /* x, y */ in si_create_dcc_retile_cs() 97 nir_channel(&b, coord, 0), nir_channel(&b, coord, 1), /* x, y */ in si_create_dcc_retile_cs() 124 nir_ssa_def *coord = get_global_ids(&b, 3); in gfx9_create_clear_dcc_msaa_cs() local 128 coord = nir_imul(&b, coord, in gfx9_create_clear_dcc_msaa_cs() 137 nir_channel(&b, coord, 0), nir_channel(&b, coord, 1), /* x, y */ in gfx9_create_clear_dcc_msaa_cs() 138 … tex->buffer.b.b.array_size > 1 ? nir_channel(&b, coord, 2) : zero, /* z */ in gfx9_create_clear_dcc_msaa_cs()
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/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/ |
D | image.hpp | 37 inline virtual T load(glm::ivec2 coord) const in load() 41 inline virtual void store(glm::ivec2 coord, const T &v) in store() 51 inline T imageLoad(const image2DBase<T> &image, glm::ivec2 coord) in imageLoad() argument 53 return image.load(coord); in imageLoad() 57 void imageStore(image2DBase<T> &image, glm::ivec2 coord, const T &value) in imageStore() argument 59 image.store(coord, value); in imageStore()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_txf_ms.c | 46 nir_ssa_def *coord = instr->src[coord_index].src.ssa; in v3d_nir_lower_txf_ms_instr() local 51 nir_ishl(b, nir_channel(b, coord, 0), one), in v3d_nir_lower_txf_ms_instr() 54 nir_ishl(b, nir_channel(b, coord, 1), one), in v3d_nir_lower_txf_ms_instr() 57 coord = nir_vec3(b, x, y, nir_channel(b, coord, 2)); in v3d_nir_lower_txf_ms_instr() 59 coord = nir_vec2(b, x, y); in v3d_nir_lower_txf_ms_instr() 63 nir_src_for_ssa(coord)); in v3d_nir_lower_txf_ms_instr()
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/third_party/skia/third_party/externals/dng_sdk/source/ |
D | dng_xy_coord.cpp | 23 dng_xy_coord XYZtoXY (const dng_vector_3 &coord) in XYZtoXY() argument 26 real64 X = coord [0]; in XYZtoXY() 27 real64 Y = coord [1]; in XYZtoXY() 28 real64 Z = coord [2]; in XYZtoXY() 46 dng_vector_3 XYtoXYZ (const dng_xy_coord &coord) in XYtoXYZ() argument 49 dng_xy_coord temp = coord; in XYtoXYZ()
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D | dng_xy_coord.h | 69 bool operator== (const dng_xy_coord &coord) const 71 return coord.x == x && 72 coord.y == y; 75 bool operator!= (const dng_xy_coord &coord) const 77 return !(*this == coord); 171 dng_xy_coord XYZtoXY (const dng_vector_3 &coord); 173 dng_vector_3 XYtoXYZ (const dng_xy_coord &coord);
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