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Searched refs:defaultUniformsBindingIndex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.h384 GLuint defaultUniformsBindingIndex = 0; member
DCompiler.cpp284 mResources.DefaultUniformsBindingIndex = caps.defaultUniformsBindingIndex; in Compiler()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm850 mNativeCaps.defaultUniformsBindingIndex = mtl::kDefaultUniformsBindingIndex;