Searched refs:fragmentLowpFloat (Results 1 – 15 of 15) sorted by relevance
238 TypePrecision fragmentLowpFloat; member
982 caps.fragmentLowpFloat.setSimulatedFloat(1, 8); in GenerateMinimumCaps()
6955 mState.mCaps.fragmentLowpFloat.get(range, precision); in getShaderPrecisionFormat()
644 TypePrecision fragmentLowpFloat; member
935 caps.fragmentLowpFloat.setSimulatedFloat(1, 8); in GenerateMinimumCaps()
6159 mState.mCaps.fragmentLowpFloat.get(range, precision); in getShaderPrecisionFormat()
565 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()
165 mNativeCaps.fragmentLowpFloat.setIEEEFloat(); in ensureCapsInitialized()
582 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()
617 caps->fragmentLowpFloat = QueryTypePrecision(functions, GL_FRAGMENT_SHADER, GL_LOW_FLOAT); in GenerateCaps()633 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()
621 mNativeCaps.fragmentLowpFloat.setIEEEFloat(); in ensureCapsInitialized()
838 caps->fragmentLowpFloat = QueryTypePrecision(functions, GL_FRAGMENT_SHADER, GL_LOW_FLOAT); in GenerateCaps()854 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()
1453 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()
750 mNativeCaps.fragmentLowpFloat.setIEEEFloat();
1445 caps->fragmentLowpFloat.setIEEEFloat(); in GenerateCaps()