/third_party/mindspore/tests/st/ops/cpu/ |
D | test_dropout_grad_op.py | 44 in_mask = Tensor(np.array([[[1., 0, 0]], [[1., 1., 0]]]), mstype.float32) 46 output = dropout_grad(in_tensor, in_mask) 61 in_mask = Tensor(np.array([[[1., 0, 0]], [[1., 1., 0]]]), mstype.float16) 63 output = dropout_grad(in_tensor, in_mask) 79 in_mask = Tensor(np.array([[[1., 0, 0], [1., 0, 0]], \ 82 output = dropout_grad(in_tensor, in_mask) 98 in_mask = Tensor(np.array([[1.]]), mstype.float32) 100 output = dropout_grad(in_tensor, in_mask) 116 in_mask = Tensor(np.array([[]]), mstype.float32) 118 output = dropout_grad(in_tensor, in_mask) [all …]
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/third_party/gstreamer/gstplugins_base/gst/audioconvert/ |
D | gstaudioconvert.c | 552 guint64 in_mask = 0, out_mask = 0; in gst_audio_convert_fixate_channels() local 593 gst_structure_get (ins, "channel-mask", GST_TYPE_BITMASK, &in_mask, NULL); in gst_audio_convert_fixate_channels() 597 in_mask = in gst_audio_convert_fixate_channels() 614 gst_structure_set (outs, "channel-mask", GST_TYPE_BITMASK, in_mask, NULL); in gst_audio_convert_fixate_channels() 619 if (in_mask == out_mask) in gst_audio_convert_fixate_channels() 635 intersection = in_mask & out_mask; in gst_audio_convert_fixate_channels() 637 gst_structure_set (outs, "channel-mask", GST_TYPE_BITMASK, in_mask, in gst_audio_convert_fixate_channels()
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/third_party/iptables/include/linux/netfilter/ |
D | xt_physdev.h | 16 char in_mask[IFNAMSIZ]; member
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_passes.h | 65 d3d12_fix_io_uint_type(struct nir_shader *s, uint64_t in_mask, uint64_t out_mask);
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D | d3d12_nir_passes.c | 606 d3d12_fix_io_uint_type(struct nir_shader *s, uint64_t in_mask, uint64_t out_mask) in d3d12_fix_io_uint_type() argument 609 !(s->info.inputs_read & in_mask)) in d3d12_fix_io_uint_type() 614 while (in_mask) { in d3d12_fix_io_uint_type() 615 int slot = u_bit_scan64(&in_mask); in d3d12_fix_io_uint_type()
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D | d3d12_compiler.cpp | 1042 uint64_t in_mask = nir->info.stage == MESA_SHADER_VERTEX ? in d3d12_create_shader() local 1049 d3d12_fix_io_uint_type(nir, in_mask, out_mask); in d3d12_create_shader()
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/third_party/iptables/extensions/ |
D | libxt_physdev.c | 48 (unsigned char *)info->in_mask); in physdev_parse()
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/third_party/alsa-lib/src/pcm/ |
D | pcm_rate.c | 317 uint64_t in_mask = rate->in_formats; in choose_preferred_format() local 321 if (!in_mask || !out_mask) in choose_preferred_format() 325 if (in_mask & out_mask & (1ULL << rate->orig_in_format)) in choose_preferred_format() 329 in = get_best_format(in_mask, rate->orig_in_format); in choose_preferred_format() 338 else if (in_mask & (1ULL << out)) in choose_preferred_format() 341 in_mask &= ~(1ULL << in); in choose_preferred_format()
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/third_party/mesa3d/src/amd/common/ |
D | ac_nir_lower_ngg.c | 781 uint64_t in_mask = UINT64_C(1) << (uint64_t) in_io_sem.location; in analyze_shader_before_culling_walk() local 783 nogs_state->inputs_needed_by_pos |= in_mask; in analyze_shader_before_culling_walk() 785 nogs_state->inputs_needed_by_others |= in_mask; in analyze_shader_before_culling_walk()
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/third_party/ffmpeg/libavfilter/ |
D | vf_v360.c | 4107 int in_mask, out_mask; in v360_slice() local 4119 … in_mask = s->in_transform(s, vec, in_height, in_width, rmap.v, rmap.u, &du, &dv); in v360_slice() 4121 … in_mask = s->in_transform(s, vec, in_width, in_height, rmap.u, rmap.v, &du, &dv); in v360_slice() 4128 mask8[0] = 255 * (out_mask & in_mask); in v360_slice() 4130 mask16[0] = max_value * (out_mask & in_mask); in v360_slice()
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