Searched refs:isPathRendering (Results 1 – 5 of 5) sorted by relevance
21 glPB->fPrimProc.isPathRendering() && in addPathProcessingVarying()
152 if (!primProc.isPathRendering()) { in setRenderTargetState()
38 virtual bool isPathRendering() const override { return true; } in isPathRendering() function
210 virtual bool isPathRendering() const { return false; } in isPathRendering() function
324 bool useNvpr = primProc.isPathRendering(); in finalize()369 if (!cached && !primProc.isPathRendering()) { in finalize()