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Searched refs:is_version (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h109 bool is_version(unsigned required_glsl_version, in is_version() function
126 if (!(ARB_arrays_of_arrays_enable || is_version(430, 310))) { in check_arrays_of_arrays_allowed()
216 return ARB_shader_atomic_counters_enable || is_version(420, 310); in has_atomic_counters()
221 return ARB_enhanced_layouts_enable || is_version(440, 0); in has_enhanced_layouts()
226 return ARB_gpu_shader5_enable || is_version(400, 0); in has_explicit_attrib_stream()
231 return ARB_explicit_attrib_location_enable || is_version(330, 300); in has_explicit_attrib_location()
236 return ARB_explicit_uniform_location_enable || is_version(430, 310); in has_explicit_uniform_location()
241 return ARB_uniform_buffer_object_enable || is_version(140, 300); in has_uniform_buffer_objects()
246 return ARB_shader_storage_buffer_object_enable || is_version(430, 310); in has_shader_storage_buffer_objects()
251 return ARB_separate_shader_objects_enable || is_version(410, 310) in has_separate_shader_objects()
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Dbuiltin_variables.cpp749 if (state->is_version(410, 100)) { in generate_constants()
758 if (state->is_version(0, 300)) { in generate_constants()
780 if (compatibility || !state->is_version(420, 100)) { in generate_constants()
788 if ((state->is_version(130, 0) && in generate_constants()
790 state->is_version(420, 300)) { in generate_constants()
800 if (state->is_version(130, 0)) { in generate_constants()
876 if (state->is_version(110, 320)) { in generate_constants()
884 if (state->is_version(420, 310)) { in generate_constants()
898 if (state->is_version(110, 320)) { in generate_constants()
906 if (state->is_version(430, 310) || state->ARB_compute_shader_enable) { in generate_constants()
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Dast_array_index.cpp253 && !state->is_version(400, 320) in _mesa_ast_array_index_to_hir()
258 && !state->is_version(400, 0) in _mesa_ast_array_index_to_hir()
309 if (!state->is_version(400, 320) && in _mesa_ast_array_index_to_hir()
314 if (state->is_version(130, 300)) in _mesa_ast_array_index_to_hir()
Dglsl_lexer.ll78 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \
81 } else if (yyextra->is_version(reserved_glsl, \
98 if (yyextra->is_version(allowed_glsl, allowed_glsl_es) \
102 } else if (yyextra->is_version(reserved_glsl, \
126 if (yyextra->is_version(reserved_glsl, reserved_glsl_es) && \
141 if (yyextra->is_version(0, 300)) { \
186 if (state->is_version(130, 300)) {
268 if (yyextra->is_version(330, 100))
300 if (yyextra->is_version(330, 100))
335 if (yyextra->is_version(330, 100))
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Dast_to_hir.cpp2346 (state->is_version(120, 300) && in process_array_size()
2767 if (!state->is_version(130, 100)) in is_allowed_invariant()
3019 } else if ((state->is_version(420, 310) || in apply_explicit_binding()
3085 if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in validate_fragment_flat_interpolation_input()
3166 if ((state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in validate_interpolation_qualifier()
3206 if (state->is_version(130, 0) && !state->EXT_gpu_shader4_enable in validate_interpolation_qualifier()
3559 !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) { in apply_image_qualifier_to_variable()
3910 && !state->is_version(420, 0) in apply_layout_qualifier_to_variable()
4122 if (state->is_version(130, 300)) in apply_type_qualifier_to_variable()
4208 if (state->is_version(130, 300) || state->EXT_gpu_shader4_enable) in apply_type_qualifier_to_variable()
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Dbuiltin_functions.cpp131 return state->compat_shader || !state->is_version(420, 0); in deprecated_texture()
162 return state->is_version(120, 300); in v120()
168 return state->is_version(130, 300); in v130()
174 return state->is_version(130, 0); in v130_desktop()
180 return state->is_version(460, 0); in v460_desktop()
186 return state->is_version(130, 300) && in v130_derivatives_only()
193 return state->is_version(140, 300); in v140_or_es3()
199 return state->is_version(400, 0) && in v400_derivatives_only()
220 state->is_version(0, 300); in texture_external_es3()
236 state->is_version(130, 300) || in lod_exists_in_stage()
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Dir_function.cpp277 if (!state || state->is_version(400, 0) || state->ARB_gpu_shader5_enable || in choose_best_inexact_overload()
Dglsl_parser.yy349 if (state->is_version(120, 300) &&
354 } else if (!state->is_version(120, 100)) {
1208 state->is_version(150, 0))) {
1227 state->is_version(420, 0))) {
1392 if ((state->is_version(map[i].required_glsl,
1399 state->is_version(420, 310))) {
1616 !state->is_version(0, 320)) {
1860 if (!state->is_version(400, 320) &&
2052 if (state->is_version(420, 300) && $$.flags.q.in)
2228 !state->is_version(130, 300) ||
Dbuiltin_types.cpp284 if (state->is_version(t->min_gl, t->min_es)) { in _mesa_glsl_initialize_types()
Dast_function.cpp256 if (!state->is_version(440, 0)) { in verify_parameter_modes()
633 if (state->is_version(120, 100) || in generate_call()
Dglsl_parser_extras.cpp361 if (this->is_version(required_glsl_version, required_glsl_es_version)) in check_version()
/third_party/boost/boost/container/detail/
Dversion_type.hpp84 struct is_version struct
/third_party/boost/boost/container/
Dvector.hpp1022 < dtl::is_version<typename real_allocator<T, OtherA>::type, 0>::value>::type * = 0 in vector()
1152 , dtl::is_version<typename real_allocator<T, OtherA>::type, 0>
1174 , dtl::is_version<typename real_allocator<T, OtherA>::type, 0>
2068 !dtl::is_version<allocator_type, 0>::value)) in swap()
2070 this->priv_swap(x, dtl::bool_<dtl::is_version<allocator_type, 0>::value>()); in swap()
2086 , dtl::is_version<typename real_allocator<T, OtherA>::type, 0> in swap()
2379 < dtl::is_version<typename real_allocator<T, OtherA>::type, 0>::value >::type * = 0) in priv_move_assign()
2400 , dtl::is_version<typename real_allocator<T, OtherA>::type, 0> in priv_move_assign()
2437 < dtl::is_version<typename real_allocator<T, OtherA>::type, 0>::value >::type * = 0) in priv_copy_assign()
2454 , dtl::is_version<typename real_allocator<T, OtherA>::type, 0>