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Searched refs:lin (Results 1 – 25 of 124) sorted by relevance

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/third_party/boost/libs/local_function/test/
Dreturn_assign_seq.cpp20 } BOOST_LOCAL_FUNCTION_NAME(lin) in linear()
22 boost::function<int (int, int)> f = lin; in linear()
25 call1(lin); in linear()
26 call0(lin); in linear()
28 return lin; in linear()
Dreturn_assign.cpp26 } BOOST_LOCAL_FUNCTION_NAME(lin) in linear()
28 boost::function<int (int, int)> f = lin; // Assign to local variable. in linear()
31 call1(lin); // Pass to other functions. in linear()
32 call0(lin); in linear()
34 return lin; // Return. in linear()
/third_party/gstreamer/gstplugins_bad/ext/opencv/
DMotionCells.h199 void setData (cv::Mat img, int lin, int col, uchar valor) in setData() argument
201 ((uchar *) (img.data + img.step[0] * lin))[col] = valor; in setData()
204 uchar getData (cv::Mat img, int lin, int col) in getData() argument
206 return ((uchar *) (img.data + img.step[0] * lin))[col]; in getData()
211 int lin, col; in getIsNonZero() local
213 for (lin = 0; lin < img.size().height; lin++) in getIsNonZero()
215 if ((((uchar *) (img.data + img.step[0] * lin))[col]) > 0) in getIsNonZero()
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-collatz-push-constant-with-nested-min-max/
D0.wgsl37 var lin : vec2<f32>;
43 lin = (vec2<f32>(x_63.x, x_63.y) / x_66);
44 let x_68 : vec2<f32> = lin;
45 lin = floor((x_68 * 8.0));
46 let x_72 : f32 = lin.x;
47 let x_76 : f32 = lin.y;
D0.spvasm11 OpName %lin "lin"
80 %lin = OpVariable %_ptr_Function_v2float Function
89 OpStore %lin %67
90 %68 = OpLoad %v2float %lin
93 OpStore %lin %70
94 %71 = OpAccessChain %_ptr_Function_float %lin %uint_0
98 %75 = OpAccessChain %_ptr_Function_float %lin %uint_1
/third_party/flutter/skia/third_party/externals/angle2/src/tests/perf_tests/
Dglmark2Benchmark.cpp223 std::istringstream lin(line); in parseOutput() local
226 lin >> testName >> testConfig; in parseOutput()
227 EXPECT_TRUE(lin); in parseOutput()
233 lin >> fpsTag >> fps >> frametimeTag >> frametime; in parseOutput()
237 if (!lin) in parseOutput()
/third_party/libwebsockets/lib/drivers/led/
Dled-seq.c50 cie_antilog(lws_led_intensity_t lin) in cie_antilog() argument
52 return (cie[lin >> 10] * (0x3ff - (lin & 0x3ff)) + in cie_antilog()
53 cie[(lin >> 10) + 1] * (lin & 0x3ff)) / 0x3ff; in cie_antilog()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
Dglmark2Benchmark.cpp231 std::istringstream lin(line); in parseOutput() local
234 lin >> testName >> testConfig; in parseOutput()
235 EXPECT_TRUE(lin); in parseOutput()
241 lin >> fpsTag >> fps >> frametimeTag >> frametime; in parseOutput()
245 if (!lin) in parseOutput()
/third_party/mindspore/mindspore/ccsrc/backend/kernel_compiler/gpu/cuda_impl/sponge/pme/
Dpme_energy_update_impl.cu30 float lin = 0.0; in PME_Energy_Reciprocal_update() local
34 lin = lin + (FQ_i.x * FQ_i.x + FQ_i.y * FQ_i.y) * BC[i]; in PME_Energy_Reciprocal_update()
36 atomicAdd(sum, lin); in PME_Energy_Reciprocal_update()
Dpme_energy_impl.cu29 float lin = 0.0; in PME_Energy_Reciprocal() local
33 lin = lin + (FQ_i.x * FQ_i.x + FQ_i.y * FQ_i.y) * BC[i]; in PME_Energy_Reciprocal()
35 atomicAdd(sum, lin); in PME_Energy_Reciprocal()
Dpme_common.cuh290 float lin = 0.0; in PME_Energy_Product() local
292 lin = lin + list1[i] * list2[i]; in PME_Energy_Product()
294 atomicAdd(sum, lin); in PME_Energy_Product()
/third_party/gstreamer/gstplugins_good/gst/rtp/
Dgstrtpvrawpay.c473 guint offs, lin; in gst_rtp_vraw_pay_handle_buffer() local
477 lin = ((headers[2] & 0x7f) << 8) | headers[3]; in gst_rtp_vraw_pay_handle_buffer()
484 "writing length %u, line %u, offset %u, cont %d", length, lin, offs, in gst_rtp_vraw_pay_handle_buffer()
495 memcpy (outdata, p0 + (lin * ystride) + (offs * pgroup), length); in gst_rtp_vraw_pay_handle_buffer()
503 datap = p0 + (lin * ystride) + (offs * 4); in gst_rtp_vraw_pay_handle_buffer()
519 yd1p = yp + (lin * ystride) + (offs); in gst_rtp_vraw_pay_handle_buffer()
521 uvoff = (lin / yinc * uvstride) + (offs / xinc); in gst_rtp_vraw_pay_handle_buffer()
541 ydp = yp + (lin * ystride) + offs; in gst_rtp_vraw_pay_handle_buffer()
542 uvoff = (lin / yinc * uvstride) + (offs / xinc); in gst_rtp_vraw_pay_handle_buffer()
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-declare-bvec4/
D0-opt.wgsl89 var lin : vec2<f32>;
93 lin = (vec2<f32>(x_102.x, x_102.y) / x_105);
94 let x_107 : vec2<f32> = lin;
95 lin = floor((x_107 * 32.0));
96 let x_110 : vec2<f32> = lin;
D1.wgsl90 var lin : vec2<f32>;
94 lin = (vec2<f32>(x_105.x, x_105.y) / x_108);
95 let x_110 : vec2<f32> = lin;
96 lin = floor((x_110 * 32.0));
97 let x_113 : vec2<f32> = lin;
D0-opt.spvasm21 OpName %lin "lin"
121 %lin = OpVariable %_ptr_Function_v2float Function
128 OpStore %lin %106
129 %107 = OpLoad %v2float %lin
132 OpStore %lin %109
133 %110 = OpLoad %v2float %lin
D1.spvasm21 OpName %lin "lin"
124 %lin = OpVariable %_ptr_Function_v2float Function
131 OpStore %lin %109
132 %110 = OpLoad %v2float %lin
135 OpStore %lin %112
136 %113 = OpLoad %v2float %lin
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-rects-vec4-clamp-conditional-min-mix/
D1.wgsl102 var lin : vec2<f32>;
106 lin = (vec2<f32>(x_98.x, x_98.y) / x_101);
107 let x_103 : vec2<f32> = lin;
108 lin = floor((x_103 * 32.0));
109 let x_106 : vec2<f32> = lin;
D1.spvasm22 OpName %lin "lin"
115 %lin = OpVariable %_ptr_Function_v2float Function
122 OpStore %lin %102
123 %103 = OpLoad %v2float %lin
126 OpStore %lin %105
127 %106 = OpLoad %v2float %lin
/third_party/ffmpeg/libavfilter/
Dvf_colorchannelmixer.c114 static void preservel(float *r, float *g, float *b, float lin, float lout) in preservel() argument
116 *r *= lout / lin; in preservel()
117 *g *= lout / lin; in preservel()
118 *b *= lout / lin; in preservel()
151 float lin; in filter_slice_rgba_planar() local
154 lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin); in filter_slice_rgba_planar()
175 preservel(&frout, &fgout, &fbout, lin, lout); in filter_slice_rgba_planar()
237 float lin; in filter_slice_rgba16_planar() local
240 lin = FFMAX3(rin, gin, bin) + FFMIN3(rin, gin, bin); in filter_slice_rgba16_planar()
261 preservel(&frout, &fgout, &fbout, lin, lout); in filter_slice_rgba16_planar()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_shader_state.c398 nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4], in nv50_vec4_map()
407 lin[mid / 32] |= 1 << (mid % 32); in nv50_vec4_map()
439 uint32_t lin[4]; in nv50_fp_linkage_validate() local
454 memset(lin, 0x00, sizeof(lin)); in nv50_fp_linkage_validate()
463 m = nv50_vec4_map(map, 0, lin, &dummy, &vp->out[0]); in nv50_fp_linkage_validate()
478 m = nv50_vec4_map(map, m, lin, &fp->in[fp->vp.bfc[i]], in nv50_fp_linkage_validate()
501 m = nv50_vec4_map(map, m, lin, in nv50_fp_linkage_validate()
591 PUSH_DATAp(push, lin, 4); in nv50_fp_linkage_validate()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_format_srgb.c168 LLVMValueRef lin_thresh, lin, lin_const, is_linear, tmp, pow_final; in lp_build_linear_to_srgb() local
299 lin = lp_build_mul(&f32_bld, src, lin_const); in lp_build_linear_to_srgb()
303 tmp = lp_build_select(&f32_bld, is_linear, lin, pow_final); in lp_build_linear_to_srgb()
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tcl.c129 RADEON_STATECHANGE( rmesa, lin ); \
134 RADEON_STATECHANGE( rmesa, lin ); \
136 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
139 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
/third_party/mindspore/mindspore/ccsrc/backend/kernel_compiler/gpu/cuda_impl/sponge/
Dcommon_sponge.cuh322 float lin = 0.; in Sum_Of_List() local
324 lin = lin + list[i]; in Sum_Of_List()
326 atomicAdd(sum, lin); in Sum_Of_List()
/third_party/skia/modules/particles/src/
DSkParticleBinding.cpp33 LinearizedPath lin; in linearize_path() local
40 lin.push_back({pos, {tan.fY, -tan.fX}}); in linearize_path()
43 return lin; in linearize_path()
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tcl.c123 R200_STATECHANGE( rmesa, lin ); \
128 R200_STATECHANGE( rmesa, lin ); \
130 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
133 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \

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