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Searched refs:linear1 (Results 1 – 8 of 8) sorted by relevance

/third_party/boost/boost/geometry/algorithms/detail/distance/
Dlinear_to_linear.hpp46 static inline return_type apply(Linear1 const& linear1, in apply()
51 if (geometry::num_points(linear1) == 1) in apply()
58 >::apply(*points_begin(linear1), linear2, strategy); in apply()
68 >::apply(*points_begin(linear2), linear1, strategy); in apply()
71 if (geometry::num_segments(linear2) < geometry::num_segments(linear1)) in apply()
80 linear1, in apply()
90 >::apply(geometry::segments_begin(linear1), in apply()
91 geometry::segments_end(linear1), in apply()
/third_party/boost/boost/geometry/algorithms/detail/overlay/
Dlinear_linear.hpp154 LinearGeometry1 const& linear1, in compute_turns() argument
173 >::apply(turns, linear1, linear2, interrupt_policy, strategy, robust_policy); in compute_turns()
189 LinearGeometry1 const& linear1, in sort_and_follow_turns() argument
219 >::apply(linear1, linear2, boost::begin(turns), boost::end(turns), in sort_and_follow_turns()
228 static inline OutputIterator apply(Linear1 const& linear1, in apply() argument
249 compute_turns(turns, linear1, linear2, strategy, robust_policy); in apply()
260 >::apply(linear1, oit); in apply()
268 >(turns, linear1, linear2, oit, strategy); in apply()
296 static inline OutputIterator apply(Linear1 const& linear1, in apply()
308 >::apply(linear1, oit); in apply()
[all …]
Dintersection_insert.hpp954 static inline OutputIterators apply(Linear1 const& linear1, in apply()
963 >::apply(linear1, linear2, robust_policy, oit, strategy); in apply()
/third_party/boost/libs/geometry/test/algorithms/set_operations/
Dtest_get_turns_ll_invariance.hpp71 LinearGeometry1 const& linear1, in compute_turns() argument
85 >::apply(turns, linear1, linear2); in compute_turns()
119 Linear1 linear1(lineargeometry1); in apply() local
126 compute_turns(turns_all, linear1, linear2); in apply()
127 compute_turns(rturns_all, linear1, linear2_reverse); in apply()
155 bg_turns::print_turns(linear1, linear2, turns_all); in apply()
158 bg_turns::print_turns(linear1, linear2_reverse, rturns_all); in apply()
161 bg_turns::print_turns(linear1, linear2, turns_wo_cont); in apply()
164 bg_turns::print_turns(linear1, linear2_reverse, rturns_wo_cont); in apply()
/third_party/icu/tools/unicode/c/genuca/
Dcollationbasedatabuilder.cpp213 int32_t linear1; in diffTwoBytePrimaries() local
218 linear1 = (int32_t)((p1 >> 16) & 0xff) - 4; in diffTwoBytePrimaries()
223 linear1 = (int32_t)((p1 >> 16) & 0xff) - 2; in diffTwoBytePrimaries()
227 linear1 += factor * (int32_t)((p1 >> 24) & 0xff); in diffTwoBytePrimaries()
229 return linear2 - linear1; in diffTwoBytePrimaries()
240 int32_t linear1 = (int32_t)((p1 >> 8) & 0xff) - 2; in diffThreeBytePrimaries() local
245 linear1 += 254 * ((int32_t)((p1 >> 16) & 0xff) - 4); in diffThreeBytePrimaries()
250 linear1 += 254 * ((int32_t)((p1 >> 16) & 0xff) - 2); in diffThreeBytePrimaries()
254 linear1 += factor * (int32_t)((p1 >> 24) & 0xff); in diffThreeBytePrimaries()
256 return linear2 - linear1; in diffThreeBytePrimaries()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
Dcommon.h114 float3 linear1 = color.rgb / 12.92; in sRGBtoLinear() local
117 float4 linear = float4(factor * linear1 + float3(1.0 - factor) * linear2, color.a); in sRGBtoLinear()
Dmtl_default_shaders_src_autogen.inc145 float3 linear1 = color.rgb / 12.92;
148 float4 linear = float4(factor * linear1 + float3(1.0 - factor) * linear2, color.a);
/third_party/boost/libs/geometry/test/algorithms/distance/
Ddistance_brute_force.hpp428 static inline distance_type apply(Linear1 const& linear1, in apply()
443 >::apply(linear1, in apply()