Home
last modified time | relevance | path

Searched refs:m_fs_code (Results 1 – 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderClipping.cpp35 const char* GeometryShaderClipping::m_fs_code = "${VERSION}\n" member in glcts::GeometryShaderClipping
178 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
DesextcGeometryShaderClipping.hpp79 static const char* m_fs_code; member in glcts::GeometryShaderClipping
DesextcGeometryShaderLayeredRenderingFBONoAttachment.hpp122 static const char* m_fs_code; member in glcts::GeometryShaderLayeredRenderingFBONoAttachment
DesextcGeometryShaderNonarrayInput.hpp129 static const char* m_fs_code; member in glcts::GeometryShaderNonarrayInputCase
DesextcGeometryShaderPrimitiveQueries.cpp35 const char* GeometryShaderPrimitiveQueries::m_fs_code = "${VERSION}\n" member in glcts::GeometryShaderPrimitiveQueries
354 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_v… in iterate()
DesextcGeometryShaderPrimitiveQueries.hpp118 static const char* m_fs_code; member in glcts::GeometryShaderPrimitiveQueries
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp32 const char* GeometryShaderLayeredRenderingFBONoAttachment::m_fs_code = member in glcts::GeometryShaderLayeredRenderingFBONoAttachment
283 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
DesextcGeometryShaderNonarrayInput.cpp40 const char* GeometryShaderNonarrayInputCase::m_fs_code = "${VERSION}\n" member in glcts::GeometryShaderNonarrayInputCase
194 const char* fs_parts[] = { m_fs_code }; in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp145 const char* TessellationShaderPrimitiveCoverage::m_fs_code = "${VERSION}\n" member in glcts::TessellationShaderPrimitiveCoverage
435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
443 m_fs_id, 1, &m_fs_code)) in initProgramObjects()
451 &m_triangles_tessellation_tes_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
DesextcTessellationShaderMaxPatchVertices.hpp109 static const char* m_fs_code; /* fragment shader code */ member in glcts::TessellationShaderMaxPatchVertices
DesextcTessellationShaderPrimitiveCoverage.hpp98 static const char* m_fs_code; /* fragment shader source code */ member in glcts::TessellationShaderPrimitiveCoverage
DesextcTessellationShaderMaxPatchVertices.cpp139 const char* TessellationShaderMaxPatchVertices::m_fs_code = "${VERSION}\n" member in glcts::TessellationShaderMaxPatchVertices
591 &m_fs_code)) in initProgramObjects()
606 … (!buildProgram(m_po_id_2, m_vs_id, 1, &m_vs_code, m_te_id, 1, &m_te_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
DesextcTessellationShaderTessellation.hpp457 static const char* m_fs_code; /* fragment shader code */ member in glcts::TessellationShaderTessellationMaxInOut
DesextcTessellationShaderTessellation.cpp199 const char* TessellationShaderTessellationMaxInOut::m_fs_code = "${VERSION}\n" member in glcts::TessellationShaderTessellationMaxInOut
2586 m_fs_id, 1, &m_fs_code)) in initProgramObjects()
2600 m_fs_id, 1, &m_fs_code))) in initProgramObjects()