Searched refs:maxShaderStorageBlockSize (Results 1 – 13 of 13) sorted by relevance
303 GLint64 maxShaderStorageBlockSize = 0; member
1127 caps.maxShaderStorageBlockSize = 1 << 27; in GenerateMinimumCaps()
2164 *params = mState.mCaps.maxShaderStorageBlockSize; in getInteger64vImpl()
709 GLuint64 maxShaderStorageBlockSize = 0; member
1080 caps.maxShaderStorageBlockSize = 1 << 27; in GenerateMinimumCaps()
1905 *params = mState.mCaps.maxShaderStorageBlockSize; in getInteger64vImpl()
308 mNativeCaps.maxShaderStorageBlockSize = limitsVk.maxStorageBufferRange; in ensureCapsInitialized()
766 mNativeCaps.maxShaderStorageBlockSize = limitsVk.maxStorageBufferRange; in ensureCapsInitialized()
993 caps->maxShaderStorageBlockSize = in SetUAVRelatedResourceLimits()
806 mNativeCaps.maxShaderStorageBlockSize = 0;
979 caps->maxShaderStorageBlockSize = in SetUAVRelatedResourceLimits()
954 caps->maxShaderStorageBlockSize = in GenerateCaps()
1175 caps->maxShaderStorageBlockSize = in GenerateCaps()