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Searched refs:maxShaderStorageBlocks (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp754 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Vertex] = in ensureCapsInitialized()
758 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Fragment] = in ensureCapsInitialized()
761 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Compute] = in ensureCapsInitialized()
1003 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Geometry] = in ensureCapsInitialized()
1042 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::TessControl] = in ensureCapsInitialized()
1047 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::TessEvaluation] = in ensureCapsInitialized()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp300 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Vertex] = in ensureCapsInitialized()
302 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Fragment] = in ensureCapsInitialized()
304 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Compute] = maxPerStageStorageBuffers; in ensureCapsInitialized()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.cpp1088 caps.maxShaderStorageBlocks[ShaderType::Vertex] = 0; in GenerateMinimumCaps()
1096 caps.maxShaderStorageBlocks[ShaderType::Fragment] = 0; in GenerateMinimumCaps()
1111 caps.maxShaderStorageBlocks[ShaderType::Compute] = 4; in GenerateMinimumCaps()
1153 caps.maxShaderStorageBlocks[ShaderType::Geometry] = 0; in GenerateMinimumCaps()
DCaps.h254 ShaderMap<GLint> maxShaderStorageBlocks = {}; member
DCompiler.cpp244 mResources.MaxGeometryShaderStorageBlocks = caps.maxShaderStorageBlocks[ShaderType::Geometry]; in Compiler()
DContext.cpp1823 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Vertex]; in getIntegervImpl()
1835 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Fragment]; in getIntegervImpl()
1872 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Compute]; in getIntegervImpl()
1953 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Geometry]; in getIntegervImpl()
2025 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::TessControl]; in getIntegervImpl()
2028 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::TessEvaluation]; in getIntegervImpl()
3805 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderStorageBlocks[shaderType], in initCaps()
DProgram.cpp3955 static_cast<GLuint>(caps.maxShaderStorageBlocks[shaderType]), in linkInterfaceBlocks()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DCaps.cpp1041 caps.maxShaderStorageBlocks[ShaderType::Vertex] = 0; in GenerateMinimumCaps()
1049 caps.maxShaderStorageBlocks[ShaderType::Fragment] = 0; in GenerateMinimumCaps()
1064 caps.maxShaderStorageBlocks[ShaderType::Compute] = 4; in GenerateMinimumCaps()
1106 caps.maxShaderStorageBlocks[ShaderType::Geometry] = 0; in GenerateMinimumCaps()
DCompiler.cpp183 mResources.MaxGeometryShaderStorageBlocks = caps.maxShaderStorageBlocks[ShaderType::Geometry]; in Compiler()
DCaps.h660 ShaderMap<GLuint> maxShaderStorageBlocks = {}; member
DContext.cpp1678 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Vertex]; in getIntegervImpl()
1690 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Fragment]; in getIntegervImpl()
1727 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Compute]; in getIntegervImpl()
1808 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::Geometry]; in getIntegervImpl()
3422 LimitCap(&mState.mCaps.maxShaderStorageBlocks[shaderType], in initCaps()
DProgram.cpp3449 caps.maxShaderStorageBlocks[shaderType], shaderStorageBlocks, shaderType, in linkInterfaceBlocks()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp948 caps->maxShaderStorageBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
950 caps->maxShaderStorageBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
1000 caps->maxShaderStorageBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1371 caps->maxShaderStorageBlocks[gl::ShaderType::Geometry] = in GenerateCaps()
1381 caps->maxShaderStorageBlocks); in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1004 caps->maxShaderStorageBlocks[gl::ShaderType::Compute] = caps->maxCombinedShaderOutputResources; in SetUAVRelatedResourceLimits()
1005 caps->maxShaderStorageBlocks[gl::ShaderType::Fragment] = caps->maxCombinedShaderOutputResources; in SetUAVRelatedResourceLimits()
1023 caps->maxShaderStorageBlocks[gl::ShaderType::Vertex] = in SetUAVRelatedResourceLimits()
1027 caps->maxShaderStorageBlocks[gl::ShaderType::Geometry] = in SetUAVRelatedResourceLimits()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp990 caps->maxShaderStorageBlocks[gl::ShaderType::Compute] = caps->maxCombinedShaderOutputResources; in SetUAVRelatedResourceLimits()
991 caps->maxShaderStorageBlocks[gl::ShaderType::Fragment] = caps->maxCombinedShaderOutputResources; in SetUAVRelatedResourceLimits()
1009 caps->maxShaderStorageBlocks[gl::ShaderType::Vertex] = in SetUAVRelatedResourceLimits()
1013 caps->maxShaderStorageBlocks[gl::ShaderType::Geometry] = in SetUAVRelatedResourceLimits()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp1169 caps->maxShaderStorageBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
1171 caps->maxShaderStorageBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
1215 caps->maxShaderStorageBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1653 caps->maxShaderStorageBlocks[gl::ShaderType::Geometry] = in GenerateCaps()
1663 caps->maxShaderStorageBlocks); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm786 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Vertex] = maxPerStageStorageBuffers;
787 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::Fragment] = maxPerStageStorageBuffers;