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Searched refs:maxShaderUniformBlocks (Results 1 – 22 of 22) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1475 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
1495 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
1512 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1520 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
1521 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps()
1534 caps->maxCombinedUniformBlocks = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
1535 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps()
1547 static_cast<GLint64>(caps->maxShaderUniformBlocks[shaderType]) * in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1466 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
1484 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
1499 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1507 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
1508 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps()
1521 caps->maxCombinedUniformBlocks = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps()
1522 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps()
1534 static_cast<GLint64>(caps->maxShaderUniformBlocks[shaderType]) * in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp221 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Vertex] = maxPerStageUniformBuffers; in ensureCapsInitialized()
222 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Fragment] = maxPerStageUniformBuffers; in ensureCapsInitialized()
223 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Compute] = maxPerStageUniformBuffers; in ensureCapsInitialized()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.cpp1040 caps.maxShaderUniformBlocks[ShaderType::Vertex] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps()
1047 caps.maxShaderUniformBlocks[ShaderType::Fragment] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps()
1104 caps.maxShaderUniformBlocks[ShaderType::Compute] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps()
1145 caps.maxShaderUniformBlocks[ShaderType::Geometry] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps()
1198 caps.maxShaderUniformBlocks[shaderType] * in GenerateMinimumCaps()
DCaps.h252 ShaderMap<GLint> maxShaderUniformBlocks = {}; member
DCompiler.cpp234 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
DContext.cpp1660 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex]; in getIntegervImpl()
1663 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment]; in getIntegervImpl()
1847 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute]; in getIntegervImpl()
1919 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry]; in getIntegervImpl()
1987 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::TessControl]; in getIntegervImpl()
1990 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::TessEvaluation]; in getIntegervImpl()
3744 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex], in initCaps()
3746 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry], in initCaps()
3748 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment], in initCaps()
3750 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute], in initCaps()
DProgram.cpp3913 static_cast<GLuint>(caps.maxShaderUniformBlocks[shaderType]), uniformBlocks, in linkInterfaceBlocks()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DCaps.cpp990 caps.maxShaderUniformBlocks[ShaderType::Vertex] = 12; in GenerateMinimumCaps()
997 caps.maxShaderUniformBlocks[ShaderType::Fragment] = 12; in GenerateMinimumCaps()
1057 caps.maxShaderUniformBlocks[ShaderType::Compute] = 12; in GenerateMinimumCaps()
1098 caps.maxShaderUniformBlocks[ShaderType::Geometry] = 12; in GenerateMinimumCaps()
1121 caps.maxShaderUniformBlocks[shaderType] * in GenerateMinimumCaps()
DCompiler.cpp173 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
DCaps.h658 ShaderMap<GLuint> maxShaderUniformBlocks = {}; member
DContext.cpp1522 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex]; in getIntegervImpl()
1525 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment]; in getIntegervImpl()
1702 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute]; in getIntegervImpl()
1774 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry]; in getIntegervImpl()
3388 LimitCap(&mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex], in initCaps()
DProgram.cpp3407 caps.maxShaderUniformBlocks[shaderType], uniformBlocks, shaderType, in linkInterfaceBlocks()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp589 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = 0; in GenerateCaps()
623 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = 0; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp606 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = 0; in GenerateCaps()
640 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = 0; in GenerateCaps()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp741 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
743 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
984 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1349 caps->maxShaderUniformBlocks[gl::ShaderType::Geometry] = in GenerateCaps()
1377 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp962 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps()
964 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps()
1199 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps()
1631 caps->maxShaderUniformBlocks[gl::ShaderType::Geometry] = in GenerateCaps()
1659 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm770 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Vertex] = mtl::kMaxShaderUBOs;
771 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Fragment] = mtl::kMaxShaderUBOs;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp674 mNativeCaps.maxShaderUniformBlocks[shaderType] = maxPerStageUniformBuffers; in ensureCapsInitialized()
DRendererVk.cpp2471 if (static_cast<GLuint>(getNativeCaps().maxShaderUniformBlocks[shaderType]) < in getMaxSupportedESVersion()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2342 static_cast<unsigned int>(caps.maxShaderUniformBlocks[shaderType])); in updateUniformBufferCache()
2356 static_cast<unsigned int>(caps.maxShaderUniformBlocks[shaderType])); in updateUniformBufferCache()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2219 ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); in updateUniformBufferCache()