/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1475 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps() 1495 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps() 1512 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps() 1520 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps() 1521 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps() 1534 caps->maxCombinedUniformBlocks = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps() 1535 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps() 1547 static_cast<GLint64>(caps->maxShaderUniformBlocks[shaderType]) * in GenerateCaps()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1466 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps() 1484 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps() 1499 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps() 1507 caps->maxUniformBufferBindings = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps() 1508 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps() 1521 caps->maxCombinedUniformBlocks = caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] + in GenerateCaps() 1522 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment]; in GenerateCaps() 1534 static_cast<GLint64>(caps->maxShaderUniformBlocks[shaderType]) * in GenerateCaps()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 221 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Vertex] = maxPerStageUniformBuffers; in ensureCapsInitialized() 222 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Fragment] = maxPerStageUniformBuffers; in ensureCapsInitialized() 223 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Compute] = maxPerStageUniformBuffers; in ensureCapsInitialized()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Caps.cpp | 1040 caps.maxShaderUniformBlocks[ShaderType::Vertex] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps() 1047 caps.maxShaderUniformBlocks[ShaderType::Fragment] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps() 1104 caps.maxShaderUniformBlocks[ShaderType::Compute] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps() 1145 caps.maxShaderUniformBlocks[ShaderType::Geometry] = limits::kMinimumShaderUniformBlocks; in GenerateMinimumCaps() 1198 caps.maxShaderUniformBlocks[shaderType] * in GenerateMinimumCaps()
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D | Caps.h | 252 ShaderMap<GLint> maxShaderUniformBlocks = {}; member
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D | Compiler.cpp | 234 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
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D | Context.cpp | 1660 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex]; in getIntegervImpl() 1663 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment]; in getIntegervImpl() 1847 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute]; in getIntegervImpl() 1919 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry]; in getIntegervImpl() 1987 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::TessControl]; in getIntegervImpl() 1990 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::TessEvaluation]; in getIntegervImpl() 3744 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex], in initCaps() 3746 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry], in initCaps() 3748 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment], in initCaps() 3750 ANGLE_LIMIT_CAP(mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute], in initCaps()
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D | Program.cpp | 3913 static_cast<GLuint>(caps.maxShaderUniformBlocks[shaderType]), uniformBlocks, in linkInterfaceBlocks()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Caps.cpp | 990 caps.maxShaderUniformBlocks[ShaderType::Vertex] = 12; in GenerateMinimumCaps() 997 caps.maxShaderUniformBlocks[ShaderType::Fragment] = 12; in GenerateMinimumCaps() 1057 caps.maxShaderUniformBlocks[ShaderType::Compute] = 12; in GenerateMinimumCaps() 1098 caps.maxShaderUniformBlocks[ShaderType::Geometry] = 12; in GenerateMinimumCaps() 1121 caps.maxShaderUniformBlocks[shaderType] * in GenerateMinimumCaps()
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D | Compiler.cpp | 173 mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; in Compiler()
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D | Caps.h | 658 ShaderMap<GLuint> maxShaderUniformBlocks = {}; member
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D | Context.cpp | 1522 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex]; in getIntegervImpl() 1525 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Fragment]; in getIntegervImpl() 1702 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Compute]; in getIntegervImpl() 1774 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::Geometry]; in getIntegervImpl() 3388 LimitCap(&mState.mCaps.maxShaderUniformBlocks[ShaderType::Vertex], in initCaps()
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D | Program.cpp | 3407 caps.maxShaderUniformBlocks[shaderType], uniformBlocks, shaderType, in linkInterfaceBlocks()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 589 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = 0; in GenerateCaps() 623 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = 0; in GenerateCaps()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 606 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = 0; in GenerateCaps() 640 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = 0; in GenerateCaps()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 741 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps() 743 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps() 984 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps() 1349 caps->maxShaderUniformBlocks[gl::ShaderType::Geometry] = in GenerateCaps() 1377 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 962 caps->maxShaderUniformBlocks[gl::ShaderType::Vertex] = in GenerateCaps() 964 caps->maxShaderUniformBlocks[gl::ShaderType::Fragment] = in GenerateCaps() 1199 caps->maxShaderUniformBlocks[gl::ShaderType::Compute] = in GenerateCaps() 1631 caps->maxShaderUniformBlocks[gl::ShaderType::Geometry] = in GenerateCaps() 1659 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 770 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Vertex] = mtl::kMaxShaderUBOs; 771 mNativeCaps.maxShaderUniformBlocks[gl::ShaderType::Fragment] = mtl::kMaxShaderUBOs;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 674 mNativeCaps.maxShaderUniformBlocks[shaderType] = maxPerStageUniformBuffers; in ensureCapsInitialized()
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D | RendererVk.cpp | 2471 if (static_cast<GLuint>(getNativeCaps().maxShaderUniformBlocks[shaderType]) < in getMaxSupportedESVersion()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2342 static_cast<unsigned int>(caps.maxShaderUniformBlocks[shaderType])); in updateUniformBufferCache() 2356 static_cast<unsigned int>(caps.maxShaderUniformBlocks[shaderType])); in updateUniformBufferCache()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2219 ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); in updateUniformBufferCache()
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