Searched refs:maxVaryingComponents (Results 1 – 18 of 18) sorted by relevance
84 int maxVaryingComponents; member
186 …MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n" in GetDefaultTBuiltInResourceString()351 resources->maxVaryingComponents = value; in DecodeResourceLimits()
289 GLint maxVaryingComponents = 0; member
1058 caps.maxVaryingComponents = 60; in GenerateMinimumCaps()
133 builtin->maxVaryingComponents = 60; in getDefaultBuiltInResources()
695 GLuint maxVaryingComponents = 0; member
1008 caps.maxVaryingComponents = 60; in GenerateMinimumCaps()
144 builtin->maxVaryingComponents = 60; in getDefaultBuiltInResources()
766 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VERTEX_OUTPUT_COMPONENTS); in GenerateCaps()772 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_COMPONENTS); in GenerateCaps()776 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_FLOATS); in GenerateCaps()793 caps->maxVaryingVectors = caps->maxVaryingComponents / 4; in GenerateCaps()
92 outBuiltInResources->maxVaryingComponents = caps.maxVaryingComponents; in GetBuiltInResourcesFromCaps()
398 Resources.maxVaryingComponents = 60; in init_resources()
987 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VERTEX_OUTPUT_COMPONENTS); in GenerateCaps()993 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_COMPONENTS); in GenerateCaps()997 caps->maxVaryingComponents = QuerySingleGLInt(functions, GL_MAX_VARYING_FLOATS); in GenerateCaps()1014 caps->maxVaryingVectors = caps->maxVaryingComponents / 4; in GenerateCaps()
636 caps->maxVaryingComponents = 0; in GenerateCaps()
653 caps->maxVaryingComponents = 0; in GenerateCaps()
1552 caps->maxVaryingComponents = in GenerateCaps()
1539 caps->maxVaryingComponents = GetMaximumVertexOutputVectors(featureLevel) * 4; in GenerateCaps()
6999 …iltInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents);