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Searched refs:ninput (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_vertex.cpp82 ++sh_info().ninput; in scan_inputs_read()
85 m_max_attrib = sh_info().ninput; in scan_inputs_read()
Dsfn_shader_fragment.cpp1050 sh_info().ninput = m_shaderio.inputs().size(); in do_finalize()
1052 sfn_log << SfnLog::io << "Have " << sh_info().ninput << " inputs\n"; in do_finalize()
1053 for (size_t i = 0; i < sh_info().ninput; ++i) { in do_finalize()
Dsfn_shader_geometry.cpp177 ++sh_info().ninput; in process_load_input()
Dsfn_vertexstageexport.cpp474 for (unsigned k = 0; k < m_gs_shader->ninput; ++k) { in do_store_output()
Dsfn_shader_base.cpp178 for (unsigned i = 0; i < sh_info.ninput; ++i) { in remap_shader_info()
Dsfn_ir_to_assembly.cpp120 impl->m_shader->ninput > 0) in do_lower()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_dump.c49 PRINT_UINT_MEMBER(ninput); in print_shader_info()
55 for (unsigned i = 0; i < shader->ninput; ++i) { in print_shader_info()
Dr600_shader.h70 unsigned ninput; member
Dr600_state.c2457 r600_store_context_reg_seq(cb, R_028644_SPI_PS_INPUT_CNTL_0, rshader->ninput); in r600_update_ps_state()
2458 for (i = 0; i < rshader->ninput; i++) { in r600_update_ps_state()
2534 spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | in r600_update_ps_state()
Dr600_shader.c1065 i = ctx->shader->ninput + j; in tgsi_declaration()
1105 ctx->shader->ninput += count; in tgsi_declaration()
1367 k = ctx->shader->ninput++; in allocate_system_value_inputs()
2397 int i, r, count = ctx->shader->ninput; in process_twoside_color_inputs()
2906 for(k = 0; k < ctx->gs_for_vs->ninput; ++k) { in emit_gs_ring_writes()
3752 int i, count = ctx.shader->ninput; in r600_shader_from_tgsi()
3764 i = ctx.shader->ninput++; in r600_shader_from_tgsi()
3773 int ni = ctx.shader->ninput++; in r600_shader_from_tgsi()
Devergreen_state.c3348 for (i = 0; i < rshader->ninput; i++) { in evergreen_update_ps_state()
/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_bc_parser.cpp168 for (unsigned i = 0; i < pshader->ninput; ++i) { in parse_decls()