/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_passes.c | 107 nir_foreach_instr_safe(instr, block) { in d3d12_lower_yflip() 154 nir_foreach_instr_safe(instr, block) { in d3d12_forward_front_face() 212 nir_foreach_instr_safe(instr, block) { in d3d12_lower_depth_range() 272 nir_foreach_instr_safe(instr, block) { in d3d12_lower_uint_cast() 319 nir_foreach_instr_safe(instr, block) { in d3d12_lower_load_first_vertex() 375 nir_foreach_instr_safe(instr, block) { in d3d12_nir_invert_depth() 491 nir_foreach_instr_safe(instr, block) { in d3d12_lower_state_vars() 592 nir_foreach_instr_safe(instr, block) { in fix_io_uint_type() 681 nir_foreach_instr_safe(instr, block) { in d3d12_lower_primitive_id() 803 nir_foreach_instr_safe(instr, block) { in d3d12_lower_triangle_strip()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_mediump.c | 74 nir_foreach_instr_safe (instr, block) { in nir_recompute_io_bases() 99 nir_foreach_instr_safe (instr, block) { in nir_recompute_io_bases() 154 nir_foreach_instr_safe (instr, block) { in nir_lower_mediump_io() 263 nir_foreach_instr_safe (instr, block) { in nir_force_mediump_io() 323 nir_foreach_instr_safe (instr, block) { in nir_unpack_16bit_varying_slots() 432 nir_foreach_instr_safe (instr, block) { in nir_fold_16bit_sampler_conversions() 572 nir_foreach_instr_safe (instr, block) { in nir_legalize_16bit_sampler_srcs()
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D | nir_opt_move_discards_to_top.c | 146 nir_foreach_instr_safe(instr, block) { in opt_move_discards_to_top_impl() 215 nir_foreach_instr_safe(instr, block) { in opt_move_discards_to_top_impl()
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D | nir_opt_peephole_select.c | 440 nir_foreach_instr_safe(instr, then_block) { in nir_opt_peephole_select_block() 446 nir_foreach_instr_safe(instr, else_block) { in nir_opt_peephole_select_block() 452 nir_foreach_instr_safe(instr, block) { in nir_opt_peephole_select_block()
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D | nir_inline_functions.c | 46 nir_foreach_instr_safe(instr, block) { in nir_inline_function_impl() 142 nir_foreach_instr_safe(instr, block) { in inline_functions_block()
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D | nir_lower_convert_alu_types.c | 79 nir_foreach_instr_safe(instr, block) { in opt_simplify_convert_alu_types_impl() 131 nir_foreach_instr_safe(instr, block) { in lower_convert_alu_types_impl()
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D | nir_lower_shader_calls.c | 36 nir_foreach_instr_safe(instr, block) { in move_system_values_to_top() 381 nir_foreach_instr_safe(instr, block) { in spill_ssa_defs_and_lower_shader_calls() 539 nir_foreach_instr_safe(instr, block) { in spill_ssa_defs_and_lower_shader_calls() 816 nir_foreach_instr_safe(instr, block) { in flatten_resume_if_ladder() 1020 nir_foreach_instr_safe(instr, block) { in replace_resume_with_halt() 1085 nir_foreach_instr_safe(instr, block) { in nir_lower_shader_calls()
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D | nir_opt_cse.c | 52 nir_foreach_instr_safe(instr, block) in nir_opt_cse_impl()
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D | nir_lower_multiview.c | 143 nir_foreach_instr_safe(instr, block) { in shader_only_position_uses_view_index() 303 nir_foreach_instr_safe(instr, block) { in nir_lower_multiview()
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D | nir_opt_barriers.c | 35 nir_foreach_instr_safe(instr, block) { in nir_opt_combine_memory_barriers_impl()
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D | nir_lower_load_const_to_scalar.c | 73 nir_foreach_instr_safe(instr, block) { in nir_lower_load_const_to_scalar_impl()
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D | nir_lower_patch_vertices.c | 75 nir_foreach_instr_safe(instr, block) { in nir_lower_patch_vertices()
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D | nir_lower_clip_halfz.c | 70 nir_foreach_instr_safe(instr, block) { in nir_lower_clip_halfz()
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D | nir_control_flow.c | 200 nir_foreach_instr_safe(instr, block) { in split_block_beginning() 215 nir_foreach_instr_safe(instr, block) { in rewrite_phi_preds() 344 nir_foreach_instr_safe(cur_instr, instr->block) { in split_block_before_instr() 628 nir_foreach_instr_safe(instr, block) { in cleanup_cf_node()
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D | nir_lower_viewport_transform.c | 52 nir_foreach_instr_safe(instr, block) { in nir_lower_viewport_transform()
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D | nir_lower_fb_read.c | 89 nir_foreach_instr_safe(instr, block) { in nir_lower_fb_read()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir_move_varying_inputs.c | 103 nir_foreach_instr_safe (instr, block) { in check_precondition_block() 157 nir_foreach_instr_safe (instr, block) { in move_varying_inputs_block()
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/third_party/mesa3d/src/microsoft/clc/ |
D | clc_nir.c | 136 nir_foreach_instr_safe(instr, block) { in clc_nir_lower_system_values() 221 nir_foreach_instr_safe(instr, block) { in clc_nir_lower_kernel_input_loads() 263 nir_foreach_instr_safe(instr, block) { in clc_lower_printf_base()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_nir.c | 40 nir_foreach_instr_safe(instr, block) { in etna_lower_io() 157 nir_foreach_instr_safe(instr, block) { in etna_lower_alu_impl()
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/third_party/mesa3d/src/panfrost/util/ |
D | pan_lower_writeout.c | 62 nir_foreach_instr_safe(instr, block) { in pan_nir_lower_zs_store() 87 nir_foreach_instr_safe(instr, block) { in pan_nir_lower_zs_store()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_lower_intersection_shader.c | 73 nir_foreach_instr_safe(instr, block) { in lower_any_hit_for_intersection() 183 nir_foreach_instr_safe(instr, block) { in brw_nir_lower_intersection_shader()
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D | brw_nir_rt.c | 111 nir_foreach_instr_safe(instr, block) { in lower_rt_io_derefs() 281 nir_foreach_instr_safe(instr, block) { in lower_ray_walk_intrinsics() 492 nir_foreach_instr_safe(instr, block) { in brw_nir_create_raygen_trampoline()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | nir_fuse_io_16.c | 59 nir_foreach_instr_safe(instr, block) { in nir_fuse_io_16()
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/third_party/mesa3d/src/amd/ |
D | .clang-format | 42 - nir_foreach_instr_safe
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/third_party/mesa3d/src/gallium/drivers/lima/ir/ |
D | lima_nir_lower_uniform_to_scalar.c | 68 nir_foreach_instr_safe(instr, block) { in lima_nir_lower_uniform_to_scalar()
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