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1 /*
2  * Copyright 2018-2019 Collabora Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #include "nir_builder.h"
25 
26 static void
lower_pos_write(nir_builder * b,struct nir_instr * instr)27 lower_pos_write(nir_builder *b, struct nir_instr *instr)
28 {
29    if (instr->type != nir_instr_type_intrinsic)
30       return;
31 
32    nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
33    if (intr->intrinsic != nir_intrinsic_store_deref)
34       return;
35 
36    nir_variable *var = nir_intrinsic_get_var(intr, 0);
37    if (var->data.mode != nir_var_shader_out ||
38        var->data.location != VARYING_SLOT_POS)
39       return;
40 
41    b->cursor = nir_before_instr(&intr->instr);
42 
43    nir_ssa_def *pos = nir_ssa_for_src(b, intr->src[1], 4);
44    nir_ssa_def *def = nir_vec4(b,
45                                nir_channel(b, pos, 0),
46                                nir_channel(b, pos, 1),
47                                nir_fmul_imm(b,
48                                             nir_fadd(b,
49                                                      nir_channel(b, pos, 2),
50                                                      nir_channel(b, pos, 3)),
51                                             0.5),
52                                nir_channel(b, pos, 3));
53    nir_instr_rewrite_src(&intr->instr, intr->src + 1, nir_src_for_ssa(def));
54 }
55 
56 void
nir_lower_clip_halfz(nir_shader * shader)57 nir_lower_clip_halfz(nir_shader *shader)
58 {
59    if (shader->info.stage != MESA_SHADER_VERTEX &&
60        shader->info.stage != MESA_SHADER_GEOMETRY &&
61        shader->info.stage != MESA_SHADER_TESS_EVAL)
62       return;
63 
64    nir_foreach_function(function, shader) {
65       if (function->impl) {
66          nir_builder b;
67          nir_builder_init(&b, function->impl);
68 
69          nir_foreach_block(block, function->impl) {
70             nir_foreach_instr_safe(instr, block) {
71                lower_pos_write(&b, instr);
72             }
73          }
74 
75          nir_metadata_preserve(function->impl, nir_metadata_block_index |
76                                                nir_metadata_dominance);
77       }
78    }
79 }
80