Searched refs:stencil8 (Results 1 – 25 of 49) sorted by relevance
12
14 and one stencil8 texture can be used together.
71 ubyte stencil8[TILE_SIZE][TILE_SIZE]; member
105 data->stencilVals[j] = tile->data.stencil8[y][x]; in get_depth_stencil_values()314 tile->data.stencil8[y][x] = data->stencilVals[j]; in write_depth_stencil_values()
63 if (getCaps().stencil8) in generateConfigs()
110 if (getCaps().stencil8) in generateConfigs()
144 if (getCaps().stencil8) in generateConfigs()
279 outCaps->stencil8 = getRenderer()->getNativeExtensions().textureStencil8OES; in generateCaps()
402 bool stencil8; member
75 - mesa: enable texture stencil8 for multisample
322 // TODO(dawn:666): implement stencil8324 // TODO(dawn:690): implement depth24unorm-stencil8326 // TODO(dawn:690): implement depth32float-stencil8
748 GTF-GLES2.gtf.GL.stencil8.stencil8
755 GTF-GL30.gtf21.GL.stencil8.stencil8
755 GTF-GL31.gtf21.GL.stencil8.stencil8
755 GTF-GL41.gtf21.GL.stencil8.stencil8
755 GTF-GL40.gtf21.GL.stencil8.stencil8
755 GTF-GL33.gtf21.GL.stencil8.stencil8