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Searched refs:stream_output (Results 1 – 25 of 70) sorted by relevance

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/third_party/mesa3d/src/mesa/state_tracker/
Dst_shader_cache.c47 blob_write_uint32(blob, state->stream_output.num_outputs); in write_stream_out_to_cache()
48 if (state->stream_output.num_outputs) { in write_stream_out_to_cache()
49 blob_write_bytes(blob, &state->stream_output.stride, in write_stream_out_to_cache()
50 sizeof(state->stream_output.stride)); in write_stream_out_to_cache()
51 blob_write_bytes(blob, &state->stream_output.output, in write_stream_out_to_cache()
52 sizeof(state->stream_output.output)); in write_stream_out_to_cache()
150 memset(&state->stream_output, 0, sizeof(state->stream_output)); in read_stream_out_from_cache()
151 state->stream_output.num_outputs = blob_read_uint32(blob_reader); in read_stream_out_from_cache()
152 if (state->stream_output.num_outputs) { in read_stream_out_from_cache()
153 blob_copy_bytes(blob_reader, &state->stream_output.stride, in read_stream_out_from_cache()
[all …]
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_tess.c59 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_tcs_state()
127 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_tes_state()
Dlp_state_gs.c64 memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output); in llvmpipe_create_gs_state()
Dlp_state.h80 struct pipe_stream_output_info stream_output; member
86 struct pipe_stream_output_info stream_output; member
92 struct pipe_stream_output_info stream_output; member
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_gs.c64 if (templ->stream_output.num_outputs) { in svga_create_gs_state()
65 gs->base.stream_output = svga_create_stream_output(svga, &gs->base, in svga_create_gs_state()
66 &templ->stream_output); in svga_create_gs_state()
103 if (gs->base.stream_output != NULL) in svga_delete_gs_state()
104 svga_delete_stream_output(svga, gs->base.stream_output); in svga_delete_gs_state()
Dsvga_pipe_vs.c132 if (templ->stream_output.num_outputs) { in svga_create_vs_state()
133 vs->base.stream_output = svga_create_stream_output(svga, &vs->base, in svga_create_vs_state()
134 &templ->stream_output); in svga_create_vs_state()
186 if (vs->base.stream_output != NULL) in svga_delete_vs_state()
187 svga_delete_stream_output(svga, vs->base.stream_output); in svga_delete_vs_state()
Dsvga_state_tgsi_transform.c264 streamout = orig_gs->base.stream_output; in emulate_point_sprite()
303 templ.stream_output.num_outputs = 0; in emulate_point_sprite()
306 templ.stream_output = streamout->info; in emulate_point_sprite()
314 templ.stream_output.output[pos_out_index].register_index = in emulate_point_sprite()
454 if (gs != NULL && !gs->base.stream_output && in update_tgsi_transform()
464 else if (gs == NULL && !vs->base.stream_output && in update_tgsi_transform()
Dsvga_shader.h289 struct svga_stream_output *stream_output; member
475 return svga->curr.vs != NULL && svga->curr.vs->base.stream_output != NULL; in svga_have_vs_streamout()
483 return svga->curr.gs != NULL && svga->curr.gs->base.stream_output != NULL; in svga_have_gs_streamout()
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DDraw.cpp72 for (unsigned i = 0; i < gs->state.stream_output.num_outputs; ++i) { in ResolveState()
74 ShaderFindOutputMapping(vs, gs->state.stream_output.output[i].register_index); in ResolveState()
75 if (mapping != gs->state.stream_output.output[i].register_index) { in ResolveState()
76 gs->state.stream_output.output[i].register_index = mapping; in ResolveState()
DShader.cpp883 pShader->state.stream_output.output[idx].start_component = in CreateGeometryShaderWithStreamOutput()
885 pShader->state.stream_output.output[idx].num_components = in CreateGeometryShaderWithStreamOutput()
887 pShader->state.stream_output.output[idx].output_buffer = in CreateGeometryShaderWithStreamOutput()
889 pShader->state.stream_output.output[idx].register_index = in CreateGeometryShaderWithStreamOutput()
891 pShader->state.stream_output.output[idx].dst_offset = in CreateGeometryShaderWithStreamOutput()
898 pShader->state.stream_output.num_outputs = pData->NumEntries - num_holes; in CreateGeometryShaderWithStreamOutput()
902 pShader->state.stream_output.stride[i] = in CreateGeometryShaderWithStreamOutput()
905 pShader->state.stream_output.stride[i] = total_components[i]; in CreateGeometryShaderWithStreamOutput()
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_live_shader_cache.c107 state->stream_output.num_outputs) { in util_live_shader_cache_get()
108 _mesa_sha1_update(&sha1_ctx, &state->stream_output, in util_live_shader_cache_get()
109 sizeof(state->stream_output)); in util_live_shader_cache_get()
Du_dump_state.c486 if (state->stream_output.num_outputs) { in util_dump_shader_state()
489 util_dump_member(stream, uint, &state->stream_output, num_outputs); in util_dump_shader_state()
490 util_dump_array(stream, uint, state->stream_output.stride, in util_dump_shader_state()
491 ARRAY_SIZE(state->stream_output.stride)); in util_dump_shader_state()
493 for(i = 0; i < state->stream_output.num_outputs; ++i) { in util_dump_shader_state()
496 util_dump_member(stream, uint, &state->stream_output.output[i], register_index); in util_dump_shader_state()
497 util_dump_member(stream, uint, &state->stream_output.output[i], start_component); in util_dump_shader_state()
498 util_dump_member(stream, uint, &state->stream_output.output[i], num_components); in util_dump_shader_state()
499 util_dump_member(stream, uint, &state->stream_output.output[i], output_buffer); in util_dump_shader_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c353 struct ir3_stream_output_info stream_output = {}; in ir3_shader_state_create() local
354 copy_stream_out(&stream_output, &cso->stream_output); in ir3_shader_state_create()
356 hwcso->shader = ir3_shader_from_nir(compiler, nir, 0, &stream_output); in ir3_shader_state_create()
558 struct ir3_stream_output_info *info = &v->shader->stream_output; in ir3_update_max_tf_vtx()
561 if (v->shader->stream_output.num_outputs == 0) in ir3_update_max_tf_vtx()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
Dtr_dump_state.c285 trace_dump_member(uint, &state->stream_output, num_outputs); in trace_dump_shader_state()
286 trace_dump_member_array(uint, &state->stream_output, stride); in trace_dump_shader_state()
289 for(i = 0; i < state->stream_output.num_outputs; ++i) { in trace_dump_shader_state()
292 trace_dump_member(uint, &state->stream_output.output[i], register_index); in trace_dump_shader_state()
293 trace_dump_member(uint, &state->stream_output.output[i], start_component); in trace_dump_shader_state()
294 trace_dump_member(uint, &state->stream_output.output[i], num_components); in trace_dump_shader_state()
295 trace_dump_member(uint, &state->stream_output.output[i], output_buffer); in trace_dump_shader_state()
296 trace_dump_member(uint, &state->stream_output.output[i], dst_offset); in trace_dump_shader_state()
297 trace_dump_member(uint, &state->stream_output.output[i], stream); in trace_dump_shader_state()
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs_llvm.c124 vs->base.state.stream_output = state->stream_output; in draw_create_vs_llvm()
Ddraw_vs.c267 dvs->state.stream_output = *info; in draw_vs_attach_so()
273 memset(&dvs->state.stream_output, 0, sizeof(dvs->state.stream_output)); in draw_vs_reset_so()
Ddraw_pt_so_emit.c63 state = &draw->gs.geometry_shader->state.stream_output; in draw_so_info()
65 state = &draw->tes.tess_eval_shader->state.stream_output; in draw_so_info()
67 state = &draw->vs.vertex_shader->state.stream_output; in draw_so_info()
Ddraw_vs_exec.c244 vs->base.state.stream_output = state->stream_output; in draw_create_vs_exec()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_state.h301 struct pipe_stream_output_info stream_output; member
310 memset(&state->stream_output, 0, sizeof(state->stream_output)); in pipe_shader_state_from_tgsi()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_disk_cache.c96 _mesa_sha1_update(&ctx, &shader->stream_output, in ir3_disk_cache_init_shader_key()
97 sizeof(shader->stream_output)); in ir3_disk_cache_init_shader_key()
Dir3_shader.c586 struct ir3_stream_output_info *stream_output) in ir3_shader_from_nir() argument
594 if (stream_output) in ir3_shader_from_nir()
595 memcpy(&shader->stream_output, stream_output, in ir3_shader_from_nir()
596 sizeof(shader->stream_output)); in ir3_shader_from_nir()
804 const struct ir3_stream_output_info *strmout = &v->shader->stream_output; in ir3_link_stream_out()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c754 shstate.stream_output.num_outputs = xfb_info->output_count; in lvp_pipeline_compile()
757 shstate.stream_output.stride[i] = xfb_info->buffers[i].stride / 4; in lvp_pipeline_compile()
761 shstate.stream_output.output[i].output_buffer = xfb_info->outputs[i].buffer; in lvp_pipeline_compile()
762 shstate.stream_output.output[i].dst_offset = xfb_info->outputs[i].offset / 4; in lvp_pipeline_compile()
763 … shstate.stream_output.output[i].register_index = output_mapping[xfb_info->outputs[i].location]; in lvp_pipeline_compile()
764 …shstate.stream_output.output[i].num_components = util_bitcount(xfb_info->outputs[i].component_mask… in lvp_pipeline_compile()
765 … shstate.stream_output.output[i].start_component = ffs(xfb_info->outputs[i].component_mask) - 1; in lvp_pipeline_compile()
766 … shstate.stream_output.output[i].stream = xfb_info->buffer_to_stream[xfb_info->outputs[i].buffer]; in lvp_pipeline_compile()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.h53 struct ir3_stream_output_info *stream_output; member
Dfd6_program.c189 const struct ir3_stream_output_info *strmout = &v->shader->stream_output; in setup_stream_out()
534 bool do_streamout = (last_shader->shader->stream_output.num_outputs > 0); in setup_stateobj()
1198 state->bs = vs->shader->stream_output.num_outputs ? vs : bs; in fd6_program_create()
1222 struct ir3_stream_output_info *stream_output = in fd6_program_create() local
1223 &fd6_last_shader(state)->shader->stream_output; in fd6_program_create()
1224 if (stream_output->num_outputs > 0) in fd6_program_create()
1225 state->stream_output = stream_output; in fd6_program_create()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c69 const struct pipe_stream_output_info *stream_output) in v3d_set_transform_feedback_outputs() argument
71 if (!stream_output->num_outputs) in v3d_set_transform_feedback_outputs()
81 for (int i = 0; i < stream_output->num_outputs; i++) { in v3d_set_transform_feedback_outputs()
83 &stream_output->output[i]; in v3d_set_transform_feedback_outputs()
162 so->base.stream_output.stride[buffer] = in v3d_set_transform_feedback_outputs()
163 stream_output->stride[buffer]; in v3d_set_transform_feedback_outputs()
365 v3d_set_transform_feedback_outputs(so, &cso->stream_output); in v3d_shader_state_create()

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