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Searched refs:tex_swizzle (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir_lower_int_samplers.c218 const dxil_texture_swizzle_state *tex_swizzle) in load_bordercolor() argument
224 tex_swizzle->swizzle_r, in load_bordercolor()
225 tex_swizzle->swizzle_g, in load_bordercolor()
226 tex_swizzle->swizzle_b, in load_bordercolor()
227 tex_swizzle->swizzle_a in load_bordercolor()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_sampler_view.c436 unsigned tex_swizzle; in get_texture_format_swizzle() local
453 tex_swizzle = compute_texture_format_swizzle(baseFormat, in get_texture_format_swizzle()
458 return swizzle_swizzle(stObj->base.Attrib._Swizzle, tex_swizzle); in get_texture_format_swizzle()
/third_party/mesa3d/docs/relnotes/
D7.10.2.rst99 - i965: Fix tex_swizzle when depth mode is GL_RED