/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 496 mFunctions->programUniform1fv(mProgramID, uniLoc(location), count, v); in setUniform1fv() 501 mFunctions->uniform1fv(uniLoc(location), count, v); in setUniform1fv() 509 mFunctions->programUniform2fv(mProgramID, uniLoc(location), count, v); in setUniform2fv() 514 mFunctions->uniform2fv(uniLoc(location), count, v); in setUniform2fv() 522 mFunctions->programUniform3fv(mProgramID, uniLoc(location), count, v); in setUniform3fv() 527 mFunctions->uniform3fv(uniLoc(location), count, v); in setUniform3fv() 535 mFunctions->programUniform4fv(mProgramID, uniLoc(location), count, v); in setUniform4fv() 540 mFunctions->uniform4fv(uniLoc(location), count, v); in setUniform4fv() 548 mFunctions->programUniform1iv(mProgramID, uniLoc(location), count, v); in setUniform1iv() 553 mFunctions->uniform1iv(uniLoc(location), count, v); in setUniform1iv() [all …]
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D | ProgramGL.h | 151 GLint uniLoc(GLint glLocation) const { return mUniformRealLocationMap[glLocation]; } in uniLoc() function
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 504 mFunctions->programUniform1fv(mProgramID, uniLoc(location), count, v); in setUniform1fv() 509 mFunctions->uniform1fv(uniLoc(location), count, v); in setUniform1fv() 517 mFunctions->programUniform2fv(mProgramID, uniLoc(location), count, v); in setUniform2fv() 522 mFunctions->uniform2fv(uniLoc(location), count, v); in setUniform2fv() 530 mFunctions->programUniform3fv(mProgramID, uniLoc(location), count, v); in setUniform3fv() 535 mFunctions->uniform3fv(uniLoc(location), count, v); in setUniform3fv() 543 mFunctions->programUniform4fv(mProgramID, uniLoc(location), count, v); in setUniform4fv() 548 mFunctions->uniform4fv(uniLoc(location), count, v); in setUniform4fv() 556 mFunctions->programUniform1iv(mProgramID, uniLoc(location), count, v); in setUniform1iv() 561 mFunctions->uniform1iv(uniLoc(location), count, v); in setUniform1iv() [all …]
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D | ProgramGL.h | 146 GLint uniLoc(GLint glLocation) const { return mUniformRealLocationMap[glLocation]; } in uniLoc() function
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 937 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); in setupDefaultUniforms() local 938 if (uniLoc != -1) in setupDefaultUniforms() 939 gl.uniform1i(uniLoc, s_boolUniforms[i].value); in setupDefaultUniforms() 960 int uniLoc = gl.getUniformLocation(programID, uni.name); in setupDefaultUniforms() local 961 if (uniLoc != -1) in setupDefaultUniforms() 962 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms() 979 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); in setupDefaultUniforms() local 980 if (uniLoc != -1) in setupDefaultUniforms() 981 gl.uniform1i(uniLoc, s_intUniforms[i].value); in setupDefaultUniforms() 996 int uniLoc = gl.getUniformLocation(programID, s_ivec2Uniforms[i].name); in setupDefaultUniforms() local [all …]
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderRenderCase.cpp | 827 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); in setupDefaultUniforms() local 828 if (uniLoc != -1) in setupDefaultUniforms() 829 gl.uniform1i(uniLoc, s_boolUniforms[i].value); in setupDefaultUniforms() 848 int uniLoc = gl.getUniformLocation(programID, uni.name); in setupDefaultUniforms() local 849 if (uniLoc != -1) in setupDefaultUniforms() 850 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms() 872 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); in setupDefaultUniforms() local 873 if (uniLoc != -1) in setupDefaultUniforms() 874 gl.uniform1i(uniLoc, s_intUniforms[i].value); in setupDefaultUniforms() 891 int uniLoc = gl.getUniformLocation(programID, s_ivec2Uniforms[i].name); in setupDefaultUniforms() local [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | RobustBufferAccessBehaviorTest.cpp | 402 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 403 ASSERT_NE(-1, uniLoc); in TEST_P() 404 glUniform2f(uniLoc, kDefaultFloat, kDefaultFloat); in TEST_P() 465 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 466 ASSERT_NE(-1, uniLoc); in TEST_P() 467 glUniform2f(uniLoc, 0, 0); in TEST_P() 539 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 540 ASSERT_NE(-1, uniLoc); in TEST_P() 541 glUniform2f(uniLoc, kDefaultFloat, kDefaultFloat); in TEST_P()
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D | ClearTest.cpp | 578 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local 579 ASSERT_NE(-1, uniLoc); in TEST_P() 580 glUniform4f(uniLoc, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 1172 GLint uniLoc = glGetUniformLocation(program, "tex"); in TEST_P() local 1173 ASSERT_NE(-1, uniLoc); in TEST_P() 1174 glUniform1i(uniLoc, 0); in TEST_P()
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D | GLSLTest.cpp | 3358 GLint uniLoc = glGetUniformLocation(program, "b.q"); in TEST_P() local 3359 ASSERT_NE(-1, uniLoc); in TEST_P() 3360 glUniform1f(uniLoc, 0.5f); in TEST_P() 5332 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P() local 5333 ASSERT_NE(-1, uniLoc); in TEST_P() 5334 glUniform2f(uniLoc, static_cast<GLfloat>(getWindowWidth()), in TEST_P() 5401 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P() local 5402 ASSERT_NE(-1, uniLoc); in TEST_P() 5403 glUniform2f(uniLoc, static_cast<GLfloat>(getWindowWidth()), in TEST_P()
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D | VertexAttributeTest.cpp | 1809 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 1810 ASSERT_NE(-1, uniLoc); in TEST_P() 1822 glUniform1f(uniLoc, testValue); in TEST_P() 1856 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 1857 ASSERT_NE(-1, uniLoc); in TEST_P() 1870 glUniform1f(uniLoc, testValue); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | RobustBufferAccessBehaviorTest.cpp | 399 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 400 ASSERT_NE(-1, uniLoc); in TEST_P() 401 glUniform2f(uniLoc, kDefaultFloat, kDefaultFloat); in TEST_P() 462 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 463 ASSERT_NE(-1, uniLoc); in TEST_P() 464 glUniform2f(uniLoc, 0, 0); in TEST_P() 536 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 537 ASSERT_NE(-1, uniLoc); in TEST_P() 538 glUniform2f(uniLoc, kDefaultFloat, kDefaultFloat); in TEST_P()
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D | GeometryShaderTest.cpp | 1659 GLint uniLoc = glGetUniformLocation(vertProg, "uniVec"); in TEST_P() local 1660 ASSERT_NE(-1, uniLoc); in TEST_P() 1661 glUniform4f(uniLoc, 0, 1, 0, 1); in TEST_P() 1702 uniLoc = glGetUniformLocation(vertProg, "uniVec"); in TEST_P() 1703 ASSERT_NE(-1, uniLoc); in TEST_P() 1704 glUniform4f(uniLoc, 0, 1, 0, 1); in TEST_P() 1840 GLint uniLoc = glGetUniformLocation(program, "uniOne"); in TEST_P() local 1841 ASSERT_NE(-1, uniLoc); in TEST_P() 1842 glUniform4f(uniLoc, 1.0f, 1.0f, 1.0f, 1.0f); in TEST_P()
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D | ClearTest.cpp | 648 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local 649 ASSERT_NE(-1, uniLoc); in TEST_P() 650 glUniform4f(uniLoc, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 699 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local 700 ASSERT_NE(-1, uniLoc); in TEST_P() 701 glUniform4f(uniLoc, 0.0f, 1.0f, 0.0f, 1.0f); in TEST_P() 743 glUniform4f(uniLoc, 1.0f, 0.25f, 1.0f, 1.0f); in TEST_P() 1514 GLint uniLoc = glGetUniformLocation(program, "tex"); in TEST_P() local 1515 ASSERT_NE(-1, uniLoc); in TEST_P() 1516 glUniform1i(uniLoc, 0); in TEST_P()
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D | VertexAttributeTest.cpp | 2906 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 2907 ASSERT_NE(-1, uniLoc); in TEST_P() 2919 glUniform1f(uniLoc, testValue); in TEST_P() 2953 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 2954 ASSERT_NE(-1, uniLoc); in TEST_P() 2967 glUniform1f(uniLoc, testValue); in TEST_P() 3156 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 3157 ASSERT_NE(-1, uniLoc); in TEST_P() 3168 glUniform1i(uniLoc, testValue); in TEST_P() 3207 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local [all …]
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D | GLSLTest.cpp | 6045 GLint uniLoc = glGetUniformLocation(program, "b.q"); in TEST_P() local 6046 ASSERT_NE(-1, uniLoc); in TEST_P() 6047 glUniform1f(uniLoc, 0.5f); in TEST_P() 6069 GLint uniLoc = glGetUniformLocation(program, "b[0].q"); in TEST_P() local 6070 ASSERT_NE(-1, uniLoc); in TEST_P() 6071 glUniform1f(uniLoc, 0.5f); in TEST_P() 8827 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P() local 8828 ASSERT_NE(-1, uniLoc); in TEST_P() 8829 glUniform2f(uniLoc, static_cast<GLfloat>(getWindowWidth()), in TEST_P() 8898 GLint uniLoc = glGetUniformLocation(program, "viewportSize"); in TEST_P() local [all …]
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D | VulkanPerformanceCounterTest.cpp | 2973 GLint uniLoc = glGetUniformLocation(program, "checkValue"); in TEST_P() local 2974 ASSERT_NE(-1, uniLoc); in TEST_P() 3009 glUniform1i(uniLoc, 1); in TEST_P() 3015 glUniform1i(uniLoc, 2); in TEST_P()
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D | StateChangeTest.cpp | 3333 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local 3334 ASSERT_NE(-1, uniLoc); in TEST_P() 3335 glUniform1i(uniLoc, 0); in TEST_P()
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