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Searched refs:unpackHalf2x16 (Results 1 – 25 of 45) sorted by relevance

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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/comp/
Dquantize.asm.comp14 _4.scalar = unpackHalf2x16(packHalf2x16(vec2(_4.scalar))).x;
15 _4.vec2_val = unpackHalf2x16(packHalf2x16(_4.vec2_val));
16 …_4.vec3_val = vec3(unpackHalf2x16(packHalf2x16(_4.vec3_val.xy)), unpackHalf2x16(packHalf2x16(_4.ve…
17 …_4.vec4_val = vec4(unpackHalf2x16(packHalf2x16(_4.vec4_val.xy)), unpackHalf2x16(packHalf2x16(_4.ve…
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/comp/
Dquantize.asm.comp14 _4.scalar = unpackHalf2x16(packHalf2x16(vec2(_4.scalar))).x;
15 _4.vec2_val = unpackHalf2x16(packHalf2x16(_4.vec2_val));
16 …_4.vec3_val = vec3(unpackHalf2x16(packHalf2x16(_4.vec3_val.xy)), unpackHalf2x16(packHalf2x16(_4.ve…
17 …_4.vec4_val = vec4(unpackHalf2x16(packHalf2x16(_4.vec4_val.xy)), unpackHalf2x16(packHalf2x16(_4.ve…
/third_party/glslang/Test/baseResults/
Dhlsl.intrinsics.f1632.frag.out11 0:3 unpackHalf2x16 ( temp 2-component vector of float)
22 0:8 unpackHalf2x16 ( temp 2-component vector of float)
34 0:13 unpackHalf2x16 ( temp 2-component vector of float)
42 0:13 unpackHalf2x16 ( temp 2-component vector of float)
56 0:18 unpackHalf2x16 ( temp 2-component vector of float)
64 0:18 unpackHalf2x16 ( temp 2-component vector of float)
72 0:18 unpackHalf2x16 ( temp 2-component vector of float)
86 0:23 unpackHalf2x16 ( temp 2-component vector of float)
94 0:23 unpackHalf2x16 ( temp 2-component vector of float)
102 0:23 unpackHalf2x16 ( temp 2-component vector of float)
[all …]
Dhlsl.intrinsics.negative.frag.out111 0:12 unpackHalf2x16 ( temp 2-component vector of float)
198 0:52 unpackHalf2x16 ( temp 2-component vector of float)
207 0:52 unpackHalf2x16 ( temp 2-component vector of float)
248 0:68 unpackHalf2x16 ( temp 2-component vector of float)
257 0:68 unpackHalf2x16 ( temp 2-component vector of float)
266 0:68 unpackHalf2x16 ( temp 2-component vector of float)
311 0:85 unpackHalf2x16 ( temp 2-component vector of float)
320 0:85 unpackHalf2x16 ( temp 2-component vector of float)
329 0:85 unpackHalf2x16 ( temp 2-component vector of float)
338 0:85 unpackHalf2x16 ( temp 2-component vector of float)
[all …]
Dhlsl.singleArgIntPromo.vert.out52 0:11 unpackHalf2x16 ( temp mediump 2-component vector of float)
151 0:11 unpackHalf2x16 ( temp mediump 2-component vector of float)
D300BuiltIns.frag.out186 0:67 unpackHalf2x16 ( global mediump 2-component vector of float, operation at highp)
393 0:67 unpackHalf2x16 ( global mediump 2-component vector of float, operation at highp)
/third_party/skia/tests/sksl/intrinsics/
DUnpack.glsl5 sk_FragColor.xy = unpackHalf2x16(a);
/third_party/skia/resources/sksl/intrinsics/
DUnpack.sksl3 sk_FragColor.xy = half2(unpackHalf2x16(a));
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/frag/
Dfp16-packing.frag10 FP32Out = unpackHalf2x16(FP16);
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/
Dfp16-packing.frag10 FP32Out = unpackHalf2x16(FP16);
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
Dfunc_packing.hpp163 GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
Dfunc_packing.inl171 GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v) function
/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Dpack_unpack_half.glsl36 o.xy = unpackHalf2x16(u);
/third_party/skia/src/sksl/
DSkSLIntrinsicList.h101 SKSL_INTRINSIC(unpackHalf2x16) \
/third_party/glslang/Test/
D300BuiltIns.frag67 vec2 v18 = unpackHalf2x16(uy);
D150.frag94 vec2 v18 = unpackHalf2x16(uy);
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_shading_language_packing.txt145 vec2 unpackHalf2x16(uint v);
154 The function unpackHalf2x16() returns a two-component floating-point
198 and "unpackHalf2x16", which matches the convention of the other
/third_party/openGLES/extensions/ARB/
DARB_shading_language_packing.txt155 vec2 unpackHalf2x16(uint v);
164 The function unpackHalf2x16() returns a two-component floating-point
208 and "unpackHalf2x16", which matches the convention of the other
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl-no-opt/comp/
Dglsl.std450.fxconly.comp116 v2 = unpackHalf2x16(u32.x);
/third_party/skia/third_party/externals/spirv-cross/shaders-no-opt/comp/
Dglsl.std450.comp115 v2 = unpackHalf2x16(u32.x);
/third_party/skia/third_party/externals/spirv-cross/shaders-msl-no-opt/comp/
Dglsl.std450.comp115 v2 = unpackHalf2x16(u32.x);
/third_party/flutter/skia/third_party/externals/angle2/src/common/
Dmathutil_unittest.cpp122 unpackHalf2x16(packHalf2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2); in TEST()
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/
Dglsl.std450.comp104 v2 = unpackHalf2x16(_19.u32.x);
/third_party/skia/third_party/externals/angle2/src/common/
Dmathutil_unittest.cpp122 unpackHalf2x16(packHalf2x16(input[i][0], input[i][1]), &outputVal1, &outputVal2); in TEST()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFeatureSupportGL.md90 |packSnorm2x16<br>packHalf2x16<br>unpackSnorm2x16<br>unpackHalf2x16|4.20|[GL_ARB_shading_language_p…

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