1 /* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "cs_call_state.h" 17 18 #include "telephony_log_wrapper.h" 19 20 #include "call_state_processor.h" 21 #include "audio_control_manager.h" 22 23 namespace OHOS { 24 namespace Telephony { ProcessEvent(int32_t event)25bool CSCallState::ProcessEvent(int32_t event) 26 { 27 bool result = false; 28 std::lock_guard<std::mutex> lock(mutex_); 29 switch (event) { 30 case AudioEvent::NO_MORE_ACTIVE_CALL: 31 AudioPlayer::ReleaseRenderer(); 32 result = DelayedSingleton<CallStateProcessor>::GetInstance()->UpdateCurrentCallState(); 33 break; 34 case AudioEvent::NEW_INCOMING_CALL: 35 result = DelayedSingleton<AudioControlManager>::GetInstance()->PlayWaitingTone(); 36 break; 37 case AudioEvent::CALL_TYPE_CS_CHANGE_IMS: 38 result = DelayedSingleton<AudioSceneProcessor>::GetInstance()->ProcessEvent( 39 AudioEvent::SWITCH_IMS_CALL_STATE); 40 break; 41 default: 42 break; 43 } 44 TELEPHONY_LOGI("cs call state lock release"); 45 return result; 46 } 47 } // namespace Telephony 48 } // namespace OHOS