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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "script_updateprocesser.h"
16 #include <sstream>
17 #include "script_instruction.h"
18 #include "script_manager.h"
19 #include "script_utils.h"
20 
21 using namespace Uscript;
22 
23 namespace BasicInstruction {
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)24 int32_t UScriptInstructionSetProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
25 {
26     float setProcess = 0.0f;
27     int32_t ret = context.GetParam(0, setProcess);
28     USCRIPT_CHECK(ret == USCRIPT_SUCCESS, return ret, "Failed to get param");
29     std::string content;
30     std::stringstream sstream;
31     sstream << setProcess;
32     sstream >> content;
33     env.PostMessage("set_progress", content);
34     return USCRIPT_SUCCESS;
35 }
36 
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)37 int32_t UScriptInstructionShowProcess::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
38 {
39     float startProcess = 0.0f;
40     float endProcess = 0.0f;
41     int32_t ret = context.GetParam(0, startProcess);
42     USCRIPT_CHECK(ret == USCRIPT_SUCCESS, return ret, "Failed to get param");
43     ret = context.GetParam(1, endProcess);
44     USCRIPT_CHECK(ret == USCRIPT_SUCCESS, return ret, "Failed to get param");
45     std::string content;
46     std::stringstream sstream;
47     sstream << startProcess;
48     sstream << ",";
49     sstream << endProcess;
50     sstream >> content;
51     env.PostMessage("show_progress", content);
52     return USCRIPT_SUCCESS;
53 }
54 
Execute(Uscript::UScriptEnv & env,Uscript::UScriptContext & context)55 int32_t UScriptInstructionUiPrint::Execute(Uscript::UScriptEnv &env, Uscript::UScriptContext &context)
56 {
57     std::string message;
58     int32_t ret = context.GetParam(0, message);
59     USCRIPT_CHECK(ret == USCRIPT_SUCCESS, return ret, "Failed to get param");
60     env.PostMessage("ui_log", message);
61     return USCRIPT_SUCCESS;
62 }
63 } // namespace BasicInstruction
64