1 //////////////////////////////////////////////////////////////////////////////
2 // Copyright 2002-2006 Andreas Huber Doenni
3 // Distributed under the Boost Software License, Version 1.0. (See accompany-
4 // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
5 //////////////////////////////////////////////////////////////////////////////
6
7
8
9 //////////////////////////////////////////////////////////////////////////////
10 #define NO_OF_BITS 3
11 //////////////////////////////////////////////////////////////////////////////
12 // This program demonstrates the fact that measures must be taken to hide some
13 // of the complexity (e.g. in separate .cpp file) of a Boost.Statechart state
14 // machine once a certain size is reached.
15 // For this purpose, a state machine with exactly 2^NO_OF_BITS states (i.e.
16 // BitState< 0 > .. BitState< 2^NO_OF_BITS - 1 >) is generated. For the events
17 // EvFlipBit< 0 > .. EvFlipBit< NO_OF_BITS - 1 > there is a transition from
18 // each state to the state with the corresponding bit toggled. That is, there
19 // is a total of 2^NO_OF_BITS * NO_OF_BITS transitions.
20 // E.g. if the state machine is currently in state BitState< 5 > and receives
21 // EvFlipBit< 2 >, it transitions to state BitState< 1 >. If it is in
22 // BitState< 15 > and receives EvFlipBit< 4 > it transitions to BitState< 31 >
23 // etc.
24 // The maximum size of such a state machine depends on your compiler. The
25 // following table gives upper limits for NO_OF_BITS. From this, rough
26 // estimates for the maximum size of any "naively" implemented Boost.Statechart
27 // machine (i.e. no attempt is made to hide inner state implementation in a
28 // .cpp file) can be deduced.
29 //
30 // NOTE: Due to the fact that the amount of generated code more than
31 // *doubles* each time NO_OF_BITS is *incremented*, build times on most
32 // compilers soar when NO_OF_BITS > 6.
33 //
34 // Compiler | max. NO_OF_BITS b | max. states s |
35 // --------------|-------------------|----------------|
36 // MSVC 7.1 | b < 6 | 32 < s < 64 |
37 // GCC 3.4.2 (1) | b < 8 | 128 < s < 256 |
38 //
39 // (1) This is a practical rather than a hard limit, caused by a compiler
40 // memory footprint that was significantly larger than the 1GB physical
41 // memory installed in the test machine. The resulting frequent swapping
42 // led to compilation times of hours rather than minutes.
43 //////////////////////////////////////////////////////////////////////////////
44
45
46
47 #include "UniqueObject.hpp"
48
49 #include <boost/statechart/event.hpp>
50 #include <boost/statechart/simple_state.hpp>
51 #include <boost/statechart/state_machine.hpp>
52 #include <boost/statechart/transition.hpp>
53
54 #include <boost/mpl/list.hpp>
55 #include <boost/mpl/front_inserter.hpp>
56 #include <boost/mpl/transform_view.hpp>
57 #include <boost/mpl/copy.hpp>
58 #include <boost/mpl/range_c.hpp>
59 #include <boost/mpl/integral_c.hpp>
60 #include <boost/mpl/shift_left.hpp>
61 #include <boost/mpl/bitxor.hpp>
62 #include <boost/mpl/for_each.hpp>
63 #include <boost/mpl/placeholders.hpp>
64 #include <boost/mpl/aux_/lambda_support.hpp>
65
66 #include <boost/config.hpp>
67 #include <boost/intrusive_ptr.hpp>
68
69 #include <iostream>
70 #include <iomanip>
71 #include <cstddef> // size_t
72
73 #ifdef BOOST_INTEL
74 # pragma warning( disable: 304 ) // access control not specified
75 # pragma warning( disable: 444 ) // destructor for base is not virtual
76 # pragma warning( disable: 981 ) // operands are evaluated in unspecified order
77 #endif
78
79
80
81 namespace sc = boost::statechart;
82 namespace mpl = boost::mpl;
83
84
85
86 //////////////////////////////////////////////////////////////////////////////
87 struct IDisplay
88 {
89 virtual void Display() const = 0;
90 };
91
92 //////////////////////////////////////////////////////////////////////////////
93 template< class BitNo >
94 struct EvFlipBit : sc::event< EvFlipBit< BitNo > > {};
95
96 template< class StateNo >
97 struct BitState;
98
99 struct BitMachine : sc::state_machine<
100 BitMachine, BitState< mpl::integral_c< unsigned int, 0 > > > {};
101
102 template< class BitNo, class StateNo >
103 struct FlipTransition
104 {
105 private:
106 typedef typename mpl::bitxor_<
107 StateNo,
108 mpl::shift_left< mpl::integral_c< unsigned int, 1 >, BitNo >
109 >::type NextStateNo;
110
111 public:
112 typedef typename sc::transition<
113 EvFlipBit< BitNo >, BitState< NextStateNo > > type;
114
115 BOOST_MPL_AUX_LAMBDA_SUPPORT( 2, FlipTransition, (BitNo, StateNo) );
116 };
117
118 //////////////////////////////////////////////////////////////////////////////
DisplayBits(unsigned int number)119 void DisplayBits( unsigned int number )
120 {
121 char buffer[ NO_OF_BITS + 1 ];
122 buffer[ NO_OF_BITS ] = 0;
123
124 for ( unsigned int bit = 0; bit < NO_OF_BITS; ++bit )
125 {
126 buffer[ bit ] = number & ( 1 << ( NO_OF_BITS - bit - 1 ) ) ? '1' : '0';
127 }
128
129 std::cout << "Current state: " << std::setw( 4 ) <<
130 number << " (" << buffer << ")" << std::endl;
131 }
132
133 template< class StateNo >
134 struct BitState : sc::simple_state< BitState< StateNo >, BitMachine >,
135 UniqueObject< BitState< StateNo > >, IDisplay
136 {
operator newBitState137 void * operator new( std::size_t size )
138 {
139 return UniqueObject< BitState< StateNo > >::operator new( size );
140 }
141
operator deleteBitState142 void operator delete( void * p, std::size_t size )
143 {
144 UniqueObject< BitState< StateNo > >::operator delete( p, size );
145 }
146
147 typedef typename mpl::copy<
148 typename mpl::transform_view<
149 mpl::range_c< unsigned int, 0, NO_OF_BITS >,
150 FlipTransition< mpl::placeholders::_, StateNo > >::type,
151 mpl::front_inserter< mpl::list<> >
152 >::type reactions;
153
DisplayBitState154 virtual void Display() const
155 {
156 DisplayBits( StateNo::value );
157 }
158 };
159
160
DisplayMachineState(const BitMachine & bitMachine)161 void DisplayMachineState( const BitMachine & bitMachine )
162 {
163 bitMachine.state_cast< const IDisplay & >().Display();
164 }
165
166 //////////////////////////////////////////////////////////////////////////////
167 boost::intrusive_ptr< const sc::event_base > pFlipBitEvents[ NO_OF_BITS ];
168
169 struct EventInserter
170 {
171 template< class BitNo >
operator ()EventInserter172 void operator()( const BitNo & )
173 {
174 pFlipBitEvents[ BitNo::value ] = new EvFlipBit< BitNo >();
175 }
176 };
177
FillEventArray()178 void FillEventArray()
179 {
180 mpl::for_each< mpl::range_c< unsigned int, 0, NO_OF_BITS > >(
181 EventInserter() );
182 }
183
184 //////////////////////////////////////////////////////////////////////////////
VisitAllStates(BitMachine & bitMachine,unsigned int msb)185 void VisitAllStates( BitMachine & bitMachine, unsigned int msb )
186 {
187 if ( msb > 0 )
188 {
189 VisitAllStates( bitMachine, msb - 1 );
190 }
191
192 bitMachine.process_event( *pFlipBitEvents[ msb ] );
193 DisplayMachineState( bitMachine );
194
195 if ( msb > 0 )
196 {
197 VisitAllStates( bitMachine, msb - 1 );
198 }
199 }
200
201 //////////////////////////////////////////////////////////////////////////////
GetKey()202 char GetKey()
203 {
204 char key;
205 std::cin >> key;
206 return key;
207 }
208
209
210 //////////////////////////////////////////////////////////////////////////////
main()211 int main()
212 {
213 FillEventArray();
214
215 const unsigned int noOfStates = 1 << NO_OF_BITS;
216 std::cout << "Boost.Statechart BitMachine example\n";
217 std::cout << "Machine configuration: " << noOfStates <<
218 " states interconnected with " << noOfStates * NO_OF_BITS <<
219 " transitions.\n\n";
220
221 for ( unsigned int bit = 0; bit < NO_OF_BITS; ++bit )
222 {
223 std::cout << bit - 0 << "<CR>: Flips bit " << bit - 0 << "\n";
224 }
225
226 std::cout << "a<CR>: Goes through all states automatically\n";
227 std::cout << "e<CR>: Exits the program\n\n";
228 std::cout << "You may chain commands, e.g. 31<CR> flips bits 3 and 1\n\n";
229
230
231 BitMachine bitMachine;
232 bitMachine.initiate();
233
234 char key = GetKey();
235
236 while ( key != 'e' )
237 {
238 if ( ( key >= '0' ) && ( key < static_cast< char >( '0' + NO_OF_BITS ) ) )
239 {
240 bitMachine.process_event( *pFlipBitEvents[ key - '0' ] );
241 DisplayMachineState( bitMachine );
242 }
243 else
244 {
245 switch( key )
246 {
247 case 'a':
248 {
249 VisitAllStates( bitMachine, NO_OF_BITS - 1 );
250 }
251 break;
252
253 default:
254 {
255 std::cout << "Invalid key!\n";
256 }
257 }
258 }
259
260 key = GetKey();
261 }
262
263 return 0;
264 }
265