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1 /* ----------------------------------------------------------------------
2  * Project:      CMSIS DSP Library
3  * Title:        arm_sin_cos_f32.c
4  * Description:  Sine and Cosine calculation for floating-point values
5  *
6  * $Date:        23 April 2021
7  * $Revision:    V1.9.0
8  *
9  * Target Processor: Cortex-M and Cortex-A cores
10  * -------------------------------------------------------------------- */
11 /*
12  * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
13  *
14  * SPDX-License-Identifier: Apache-2.0
15  *
16  * Licensed under the Apache License, Version 2.0 (the License); you may
17  * not use this file except in compliance with the License.
18  * You may obtain a copy of the License at
19  *
20  * www.apache.org/licenses/LICENSE-2.0
21  *
22  * Unless required by applicable law or agreed to in writing, software
23  * distributed under the License is distributed on an AS IS BASIS, WITHOUT
24  * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
25  * See the License for the specific language governing permissions and
26  * limitations under the License.
27  */
28 
29 #include "dsp/controller_functions.h"
30 #include "arm_common_tables.h"
31 
32 /**
33   @ingroup groupController
34  */
35 
36 /**
37   @defgroup SinCos Sine Cosine
38 
39   Computes the trigonometric sine and cosine values using a combination of table lookup
40   and linear interpolation.
41   There are separate functions for Q31 and floating-point data types.
42   The input to the floating-point version is in degrees while the
43   fixed-point Q31 have a scaled input with the range
44   [-1 0.9999] mapping to [-180 +180] degrees.
45 
46   The floating point function also allows values that are out of the usual range. When this happens, the function will
47   take extra time to adjust the input value to the range of [-180 180].
48 
49   The result is accurate to 5 digits after the decimal point.
50 
51   The implementation is based on table lookup using 360 values together with linear interpolation.
52   The steps used are:
53    -# Calculation of the nearest integer table index.
54    -# Compute the fractional portion (fract) of the input.
55    -# Fetch the value corresponding to \c index from sine table to \c y0 and also value from \c index+1 to \c y1.
56    -# Sine value is computed as <code> *psinVal = y0 + (fract * (y1 - y0))</code>.
57    -# Fetch the value corresponding to \c index from cosine table to \c y0 and also value from \c index+1 to \c y1.
58    -# Cosine value is computed as <code> *pcosVal = y0 + (fract * (y1 - y0))</code>.
59  */
60 
61 /**
62   @addtogroup SinCos
63   @{
64  */
65 
66 /**
67   @brief         Floating-point sin_cos function.
68   @param[in]     theta    input value in degrees
69   @param[out]    pSinVal  points to processed sine output
70   @param[out]    pCosVal  points to processed cosine output
71   @return        none
72  */
73 
arm_sin_cos_f32(float32_t theta,float32_t * pSinVal,float32_t * pCosVal)74 void arm_sin_cos_f32(
75   float32_t theta,
76   float32_t * pSinVal,
77   float32_t * pCosVal)
78 {
79   float32_t fract, in;                             /* Temporary input, output variables */
80   uint16_t indexS, indexC;                         /* Index variable */
81   float32_t f1, f2, d1, d2;                        /* Two nearest output values */
82   float32_t Dn, Df;
83   float32_t temp, findex;
84 
85   /* input x is in degrees */
86   /* Scale input, divide input by 360, for cosine add 0.25 (pi/2) to read sine table */
87   in = theta * 0.00277777777778f;
88 
89   if (in < 0.0f)
90   {
91     in = -in;
92   }
93 
94   in = in - (int32_t)in;
95 
96   /* Calculate the nearest index */
97   findex = (float32_t)FAST_MATH_TABLE_SIZE * in;
98   indexS = ((uint16_t)findex) & 0x1ff;
99   indexC = (indexS + (FAST_MATH_TABLE_SIZE / 4)) & 0x1ff;
100 
101   /* Calculation of fractional value */
102   fract = findex - (float32_t) indexS;
103 
104   /* Read two nearest values of input value from the cos & sin tables */
105   f1 =  sinTable_f32[indexC  ];
106   f2 =  sinTable_f32[indexC+1];
107   d1 = -sinTable_f32[indexS  ];
108   d2 = -sinTable_f32[indexS+1];
109 
110   temp = (1.0f - fract) * f1 + fract * f2;
111 
112   Dn = 0.0122718463030f; /* delta between the two points (fixed), in this case 2*pi/FAST_MATH_TABLE_SIZE */
113   Df = f2 - f1;          /* delta between the values of the functions */
114 
115   temp = Dn * (d1 + d2) - 2 * Df;
116   temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
117   temp = fract * temp + d1 * Dn;
118 
119   /* Calculation of cosine value */
120   *pCosVal = fract * temp + f1;
121 
122   /* Read two nearest values of input value from the cos & sin tables */
123   f1 = sinTable_f32[indexS  ];
124   f2 = sinTable_f32[indexS+1];
125   d1 = sinTable_f32[indexC  ];
126   d2 = sinTable_f32[indexC+1];
127 
128   temp = (1.0f - fract) * f1 + fract * f2;
129 
130   Df = f2 - f1; // delta between the values of the functions
131   temp = Dn * (d1 + d2) - 2 * Df;
132   temp = fract * temp + (3 * Df - (d2 + 2 * d1) * Dn);
133   temp = fract * temp + d1 * Dn;
134 
135   /* Calculation of sine value */
136   *pSinVal = fract * temp + f1;
137 
138   if (theta < 0.0f)
139   {
140     *pSinVal = -*pSinVal;
141   }
142 }
143 
144 /**
145   @} end of SinCos group
146  */
147