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1branches:
2  only:
3    - master
4
5environment:
6  nodejs_version: "14"
7
8  global:
9    # Workaround for https://github.com/conda/conda-build/issues/636
10    PYTHONIOENCODING: UTF-8
11    CONDA_INSTALL_LOCN: "C:\\Miniconda35-x64"
12    CMAKE_OPTIONS: ""
13    CPP_TEST_OPTIONS: ""
14
15  matrix:
16    - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
17      CMAKE_VS_VERSION: "10 2010"
18      CMAKE_OPTIONS: "-DFLATBUFFERS_BUILD_LEGACY=1"
19      CPP_TEST_OPTIONS: "--std-cpp c++0x"
20      MONSTER_EXTRA: "skip"
21
22    - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
23      CMAKE_VS_VERSION: "12 2013"
24      MONSTER_EXTRA: "skip"
25
26    - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
27      CMAKE_VS_VERSION: "14 2015"
28      MONSTER_EXTRA: ""
29
30platform:
31  - x86
32  - x64
33
34configuration:
35  - Debug
36  - Release
37
38before_build:
39  - set MONSTER_EXTRA=%MONSTER_EXTRA%
40  - cmake . -G"Visual Studio %CMAKE_VS_VERSION%" -DFLATBUFFERS_CODE_SANITIZE=1 %CMAKE_OPTIONS%
41  # This cuts down on a lot of noise generated by xamarin warnings.
42  - if exist "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets" del "C:\Program Files (x86)\MSBuild\14.0\Microsoft.Common.targets\ImportAfter\Xamarin.Common.targets"
43
44build:
45  project: ALL_BUILD.vcxproj
46  verbosity: minimal
47
48after_build:
49  - python conan/appveyor/install.py
50  - python conan/appveyor/build.py
51
52install:
53  - set PATH=%CONDA_INSTALL_LOCN%;%CONDA_INSTALL_LOCN%\scripts;%PATH%;
54  - ps: Install-Product node $env:nodejs_version
55
56test_script:
57  - call .appveyor\check-generate-code.bat -b %CONFIGURATION%
58  - "cd tests"
59  - rem "Building all code"
60  - generate_code.bat -b %CONFIGURATION% %CPP_TEST_OPTIONS%
61  - 7z a GeneratedMyGameCode.zip MyGame\
62  - rem "---------------- C++ -----------------"
63  - "cd .."
64  - "%CONFIGURATION%\\flattests.exe"
65  - rem "---------------- JS -----------------"
66  - "node --version"
67  - "npm install"
68  - "npm run compile"
69  - "cd tests"
70  - "TypeScriptTest.bat"
71  - rem "---------------- C# -----------------"
72  # Have to compile this here rather than in "build" above because AppVeyor only
73  # supports building one project??
74  - "cd FlatBuffers.Test"
75  - "dotnet new sln"
76  - "dotnet sln add FlatBuffers.Test.csproj"
77  - "nuget restore"
78  - "mkdir .tmp"
79  - "msbuild.exe /property:Configuration=Release;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
80  - ".tmp\\FlatBuffers.Test.exe"
81  # Run tests with UNSAFE_BYTEBUFFER
82  - "msbuild.exe /property:Configuration=Release;UnsafeByteBuffer=true;OutputPath=.tmp /verbosity:minimal FlatBuffers.Test.csproj"
83  - ".tmp\\FlatBuffers.Test.exe"
84
85artifacts:
86  - path: $(CONFIGURATION)\flatc.exe
87    name: flatc.exe
88  - path: tests\GeneratedMyGameCode.zip
89    name: GeneratedMyGameCode.zip
90