1Writing a schema {#flatbuffers_guide_writing_schema} 2================ 3 4The syntax of the schema language (aka IDL, [Interface Definition Language][]) 5should look quite familiar to users of any of the C family of 6languages, and also to users of other IDLs. Let's look at an example 7first: 8 9 // example IDL file 10 11 namespace MyGame; 12 13 attribute "priority"; 14 15 enum Color : byte { Red = 1, Green, Blue } 16 17 union Any { Monster, Weapon, Pickup } 18 19 struct Vec3 { 20 x:float; 21 y:float; 22 z:float; 23 } 24 25 table Monster { 26 pos:Vec3; 27 mana:short = 150; 28 hp:short = 100; 29 name:string; 30 friendly:bool = false (deprecated, priority: 1); 31 inventory:[ubyte]; 32 color:Color = Blue; 33 test:Any; 34 } 35 36 root_type Monster; 37 38(`Weapon` & `Pickup` not defined as part of this example). 39 40### Tables 41 42Tables are the main way of defining objects in FlatBuffers, and consist of a 43name (here `Monster`) and a list of fields. Each field has a name, a type, and 44optionally a default value. If the default value is not specified in the schema, 45it will be `0` for scalar types, or `null` for other types. Some languages 46support setting a scalar's default to `null`. This makes the scalar optional. 47 48Fields do not have to appear in the wire representation, and you can choose 49to omit fields when constructing an object. You have the flexibility to add 50fields without fear of bloating your data. This design is also FlatBuffer's 51mechanism for forward and backwards compatibility. Note that: 52 53- You can add new fields in the schema ONLY at the end of a table 54 definition. Older data will still 55 read correctly, and give you the default value when read. Older code 56 will simply ignore the new field. 57 If you want to have flexibility to use any order for fields in your 58 schema, you can manually assign ids (much like Protocol Buffers), 59 see the `id` attribute below. 60 61- You cannot delete fields you don't use anymore from the schema, 62 but you can simply 63 stop writing them into your data for almost the same effect. 64 Additionally you can mark them as `deprecated` as in the example 65 above, which will prevent the generation of accessors in the 66 generated C++, as a way to enforce the field not being used any more. 67 (careful: this may break code!). 68 69- You may change field names and table names, if you're ok with your 70 code breaking until you've renamed them there too. 71 72See "Schema evolution examples" below for more on this 73topic. 74 75### Structs 76 77Similar to a table, only now none of the fields are optional (so no defaults 78either), and fields may not be added or be deprecated. Structs may only contain 79scalars or other structs. Use this for 80simple objects where you are very sure no changes will ever be made 81(as quite clear in the example `Vec3`). Structs use less memory than 82tables and are even faster to access (they are always stored in-line in their 83parent object, and use no virtual table). 84 85### Types 86 87Built-in scalar types are 88 89- 8 bit: `byte` (`int8`), `ubyte` (`uint8`), `bool` 90 91- 16 bit: `short` (`int16`), `ushort` (`uint16`) 92 93- 32 bit: `int` (`int32`), `uint` (`uint32`), `float` (`float32`) 94 95- 64 bit: `long` (`int64`), `ulong` (`uint64`), `double` (`float64`) 96 97The type names in parentheses are alias names such that for example 98`uint8` can be used in place of `ubyte`, and `int32` can be used in 99place of `int` without affecting code generation. 100 101Built-in non-scalar types: 102 103- Vector of any other type (denoted with `[type]`). Nesting vectors 104 is not supported, instead you can wrap the inner vector in a table. 105 106- `string`, which may only hold UTF-8 or 7-bit ASCII. For other text encodings 107 or general binary data use vectors (`[byte]` or `[ubyte]`) instead. 108 109- References to other tables or structs, enums or unions (see 110 below). 111 112You can't change types of fields once they're used, with the exception 113of same-size data where a `reinterpret_cast` would give you a desirable result, 114e.g. you could change a `uint` to an `int` if no values in current data use the 115high bit yet. 116 117### Arrays 118 119Arrays are a convenience short-hand for a fixed-length collection of elements. 120Arrays can be used to replace the following schema: 121 122 struct Vec3 { 123 x:float; 124 y:float; 125 z:float; 126 } 127 128with the following schema: 129 130 struct Vec3 { 131 v:[float:3]; 132 } 133 134Both representations are binary equivalent. 135 136Arrays are currently only supported in a `struct`. 137 138### Default, Optional and Required Values 139 140There are three, mutually exclusive, reactions to the non-presence of a table's 141field in the binary data: 142 1431. Default valued fields will return the default value (as defined in the schema). 1442. Optional valued fields will return some form of `null` depending on the 145 local language. (In a sense, `null` is the default value). 1463. Required fields will cause an error. Flatbuffer verifiers would 147 consider the whole buffer invalid. See the `required` tag below. 148 149When writing a schema, values are a sequence of digits. Values may be optionally 150followed by a decimal point (`.`) and more digits, for float constants, or 151optionally prefixed by a `-`. Floats may also be in scientific notation; 152optionally ending with an `e` or `E`, followed by a `+` or `-` and more digits. 153Values can also be the keyword `null`. 154 155Only scalar values can have defaults, non-scalar (string/vector/table) fields 156default to `null` when not present. 157 158You generally do not want to change default values after they're initially 159defined. Fields that have the default value are not actually stored in the 160serialized data (see also Gotchas below). Values explicitly written by code 161generated by the old schema old version, if they happen to be the default, will 162be read as a different value by code generated with the new schema. This is 163slightly less bad when converting an optional scalar into a default valued 164scalar since non-presence would not be overloaded with a previous default value. 165There are situations, however, where this may be desirable, especially if you 166can ensure a simultaneous rebuild of all code. 167 168### Enums 169 170Define a sequence of named constants, each with a given value, or 171increasing by one from the previous one. The default first value 172is `0`. As you can see in the enum declaration, you specify the underlying 173integral type of the enum with `:` (in this case `byte`), which then determines 174the type of any fields declared with this enum type. 175 176Only integer types are allowed, i.e. `byte`, `ubyte`, `short` `ushort`, `int`, 177`uint`, `long` and `ulong`. 178 179Typically, enum values should only ever be added, never removed (there is no 180deprecation for enums). This requires code to handle forwards compatibility 181itself, by handling unknown enum values. 182 183### Unions 184 185Unions share a lot of properties with enums, but instead of new names 186for constants, you use names of tables. You can then declare 187a union field, which can hold a reference to any of those types, and 188additionally a field with the suffix `_type` is generated that holds 189the corresponding enum value, allowing you to know which type to cast 190to at runtime. 191 192It's possible to give an alias name to a type union. This way a type can even be 193used to mean different things depending on the name used: 194 195 table PointPosition { x:uint; y:uint; } 196 table MarkerPosition {} 197 union Position { 198 Start:MarkerPosition, 199 Point:PointPosition, 200 Finish:MarkerPosition 201 } 202 203Unions contain a special `NONE` marker to denote that no value is stored so that 204name cannot be used as an alias. 205 206Unions are a good way to be able to send multiple message types as a FlatBuffer. 207Note that because a union field is really two fields, it must always be 208part of a table, it cannot be the root of a FlatBuffer by itself. 209 210If you have a need to distinguish between different FlatBuffers in a more 211open-ended way, for example for use as files, see the file identification 212feature below. 213 214There is an experimental support only in C++ for a vector of unions (and 215types). In the example IDL file above, use [Any] to add a vector of Any to 216Monster table. There is also experimental support for other types besides 217tables in unions, in particular structs and strings. There's no direct support 218for scalars in unions, but they can be wrapped in a struct at no space cost. 219 220### Namespaces 221 222These will generate the corresponding namespace in C++ for all helper 223code, and packages in Java. You can use `.` to specify nested namespaces / 224packages. 225 226### Includes 227 228You can include other schemas files in your current one, e.g.: 229 230 include "mydefinitions.fbs"; 231 232This makes it easier to refer to types defined elsewhere. `include` 233automatically ensures each file is parsed just once, even when referred to 234more than once. 235 236When using the `flatc` compiler to generate code for schema definitions, 237only definitions in the current file will be generated, not those from the 238included files (those you still generate separately). 239 240### Root type 241 242This declares what you consider to be the root table (or struct) of the 243serialized data. This is particularly important for parsing JSON data, 244which doesn't include object type information. 245 246### File identification and extension 247 248Typically, a FlatBuffer binary buffer is not self-describing, i.e. it 249needs you to know its schema to parse it correctly. But if you 250want to use a FlatBuffer as a file format, it would be convenient 251to be able to have a "magic number" in there, like most file formats 252have, to be able to do a sanity check to see if you're reading the 253kind of file you're expecting. 254 255Now, you can always prefix a FlatBuffer with your own file header, 256but FlatBuffers has a built-in way to add an identifier to a 257FlatBuffer that takes up minimal space, and keeps the buffer 258compatible with buffers that don't have such an identifier. 259 260You can specify in a schema, similar to `root_type`, that you intend 261for this type of FlatBuffer to be used as a file format: 262 263 file_identifier "MYFI"; 264 265Identifiers must always be exactly 4 characters long. These 4 characters 266will end up as bytes at offsets 4-7 (inclusive) in the buffer. 267 268For any schema that has such an identifier, `flatc` will automatically 269add the identifier to any binaries it generates (with `-b`), 270and generated calls like `FinishMonsterBuffer` also add the identifier. 271If you have specified an identifier and wish to generate a buffer 272without one, you can always still do so by calling 273`FlatBufferBuilder::Finish` explicitly. 274 275After loading a buffer, you can use a call like 276`MonsterBufferHasIdentifier` to check if the identifier is present. 277 278Note that this is best for open-ended uses such as files. If you simply wanted 279to send one of a set of possible messages over a network for example, you'd 280be better off with a union. 281 282Additionally, by default `flatc` will output binary files as `.bin`. 283This declaration in the schema will change that to whatever you want: 284 285 file_extension "ext"; 286 287### RPC interface declarations 288 289You can declare RPC calls in a schema, that define a set of functions 290that take a FlatBuffer as an argument (the request) and return a FlatBuffer 291as the response (both of which must be table types): 292 293 rpc_service MonsterStorage { 294 Store(Monster):StoreResponse; 295 Retrieve(MonsterId):Monster; 296 } 297 298What code this produces and how it is used depends on language and RPC system 299used, there is preliminary support for GRPC through the `--grpc` code generator, 300see `grpc/tests` for an example. 301 302### Comments & documentation 303 304May be written as in most C-based languages. Additionally, a triple 305comment (`///`) on a line by itself signals that a comment is documentation 306for whatever is declared on the line after it 307(table/struct/field/enum/union/element), and the comment is output 308in the corresponding C++ code. Multiple such lines per item are allowed. 309 310### Attributes 311 312Attributes may be attached to a declaration, behind a field, or after 313the name of a table/struct/enum/union. These may either have a value or 314not. Some attributes like `deprecated` are understood by the compiler; 315user defined ones need to be declared with the attribute declaration 316(like `priority` in the example above), and are 317available to query if you parse the schema at runtime. 318This is useful if you write your own code generators/editors etc., and 319you wish to add additional information specific to your tool (such as a 320help text). 321 322Current understood attributes: 323 324- `id: n` (on a table field): manually set the field identifier to `n`. 325 If you use this attribute, you must use it on ALL fields of this table, 326 and the numbers must be a contiguous range from 0 onwards. 327 Additionally, since a union type effectively adds two fields, its 328 id must be that of the second field (the first field is the type 329 field and not explicitly declared in the schema). 330 For example, if the last field before the union field had id 6, 331 the union field should have id 8, and the unions type field will 332 implicitly be 7. 333 IDs allow the fields to be placed in any order in the schema. 334 When a new field is added to the schema it must use the next available ID. 335- `deprecated` (on a field): do not generate accessors for this field 336 anymore, code should stop using this data. Old data may still contain this 337 field, but it won't be accessible anymore by newer code. Note that if you 338 deprecate a field that was previous required, old code may fail to validate 339 new data (when using the optional verifier). 340- `required` (on a non-scalar table field): this field must always be set. 341 By default, fields do not need to be present in the binary. This is 342 desirable, as it helps with forwards/backwards compatibility, and 343 flexibility of data structures. By specifying this attribute, you make non- 344 presence in an error for both reader and writer. The reading code may access 345 the field directly, without checking for null. If the constructing code does 346 not initialize this field, they will get an assert, and also the verifier 347 will fail on buffers that have missing required fields. Both adding and 348 removing this attribute may be forwards/backwards incompatible as readers 349 will be unable read old or new data, respectively, unless the data happens to 350 always have the field set. 351- `force_align: size` (on a struct): force the alignment of this struct 352 to be something higher than what it is naturally aligned to. Causes 353 these structs to be aligned to that amount inside a buffer, IF that 354 buffer is allocated with that alignment (which is not necessarily 355 the case for buffers accessed directly inside a `FlatBufferBuilder`). 356 Note: currently not guaranteed to have an effect when used with 357 `--object-api`, since that may allocate objects at alignments less than 358 what you specify with `force_align`. 359- `force_align: size` (on a vector): force the alignment of this vector to be 360 something different than what the element size would normally dictate. 361 Note: Now only work for generated C++ code. 362- `bit_flags` (on an unsigned enum): the values of this field indicate bits, 363 meaning that any unsigned value N specified in the schema will end up 364 representing 1<<N, or if you don't specify values at all, you'll get 365 the sequence 1, 2, 4, 8, ... 366- `nested_flatbuffer: "table_name"` (on a field): this indicates that the field 367 (which must be a vector of ubyte) contains flatbuffer data, for which the 368 root type is given by `table_name`. The generated code will then produce 369 a convenient accessor for the nested FlatBuffer. 370- `flexbuffer` (on a field): this indicates that the field 371 (which must be a vector of ubyte) contains flexbuffer data. The generated 372 code will then produce a convenient accessor for the FlexBuffer root. 373- `key` (on a field): this field is meant to be used as a key when sorting 374 a vector of the type of table it sits in. Can be used for in-place 375 binary search. 376- `hash` (on a field). This is an (un)signed 32/64 bit integer field, whose 377 value during JSON parsing is allowed to be a string, which will then be 378 stored as its hash. The value of attribute is the hashing algorithm to 379 use, one of `fnv1_32` `fnv1_64` `fnv1a_32` `fnv1a_64`. 380- `original_order` (on a table): since elements in a table do not need 381 to be stored in any particular order, they are often optimized for 382 space by sorting them to size. This attribute stops that from happening. 383 There should generally not be any reason to use this flag. 384- 'native_*'. Several attributes have been added to support the [C++ object 385 Based API](@ref flatbuffers_cpp_object_based_api). All such attributes 386 are prefixed with the term "native_". 387 388 389## JSON Parsing 390 391The same parser that parses the schema declarations above is also able 392to parse JSON objects that conform to this schema. So, unlike other JSON 393parsers, this parser is strongly typed, and parses directly into a FlatBuffer 394(see the compiler documentation on how to do this from the command line, or 395the C++ documentation on how to do this at runtime). 396 397Besides needing a schema, there are a few other changes to how it parses 398JSON: 399 400- It accepts field names with and without quotes, like many JSON parsers 401 already do. It outputs them without quotes as well, though can be made 402 to output them using the `strict_json` flag. 403- If a field has an enum type, the parser will recognize symbolic enum 404 values (with or without quotes) instead of numbers, e.g. 405 `field: EnumVal`. If a field is of integral type, you can still use 406 symbolic names, but values need to be prefixed with their type and 407 need to be quoted, e.g. `field: "Enum.EnumVal"`. For enums 408 representing flags, you may place multiple inside a string 409 separated by spaces to OR them, e.g. 410 `field: "EnumVal1 EnumVal2"` or `field: "Enum.EnumVal1 Enum.EnumVal2"`. 411- Similarly, for unions, these need to specified with two fields much like 412 you do when serializing from code. E.g. for a field `foo`, you must 413 add a field `foo_type: FooOne` right before the `foo` field, where 414 `FooOne` would be the table out of the union you want to use. 415- A field that has the value `null` (e.g. `field: null`) is intended to 416 have the default value for that field (thus has the same effect as if 417 that field wasn't specified at all). 418- It has some built in conversion functions, so you can write for example 419 `rad(180)` where ever you'd normally write `3.14159`. 420 Currently supports the following functions: `rad`, `deg`, `cos`, `sin`, 421 `tan`, `acos`, `asin`, `atan`. 422 423When parsing JSON, it recognizes the following escape codes in strings: 424 425- `\n` - linefeed. 426- `\t` - tab. 427- `\r` - carriage return. 428- `\b` - backspace. 429- `\f` - form feed. 430- `\"` - double quote. 431- `\\` - backslash. 432- `\/` - forward slash. 433- `\uXXXX` - 16-bit unicode code point, converted to the equivalent UTF-8 434 representation. 435- `\xXX` - 8-bit binary hexadecimal number XX. This is the only one that is 436 not in the JSON spec (see http://json.org/), but is needed to be able to 437 encode arbitrary binary in strings to text and back without losing 438 information (e.g. the byte 0xFF can't be represented in standard JSON). 439 440It also generates these escape codes back again when generating JSON from a 441binary representation. 442 443When parsing numbers, the parser is more flexible than JSON. 444A format of numeric literals is more close to the C/C++. 445According to the [grammar](@ref flatbuffers_grammar), it accepts the following 446numerical literals: 447 448- An integer literal can have any number of leading zero `0` digits. 449 Unlike C/C++, the parser ignores a leading zero, not interpreting it as the 450 beginning of the octal number. 451 The numbers `[081, -00094]` are equal to `[81, -94]` decimal integers. 452- The parser accepts unsigned and signed hexadecimal integer numbers. 453 For example: `[0x123, +0x45, -0x67]` are equal to `[291, 69, -103]` decimals. 454- The format of float-point numbers is fully compatible with C/C++ format. 455 If a modern C++ compiler is used the parser accepts hexadecimal and special 456 floating-point literals as well: 457 `[-1.0, 2., .3e0, 3.e4, 0x21.34p-5, -inf, nan]`. 458 459 The following conventions for floating-point numbers are used: 460 - The exponent suffix of hexadecimal floating-point number is mandatory. 461 - Parsed `NaN` converted to unsigned IEEE-754 `quiet-NaN` value. 462 463 Extended floating-point support was tested with: 464 - x64 Windows: `MSVC2015` and higher. 465 - x64 Linux: `LLVM 6.0`, `GCC 4.9` and higher. 466 467 For details, see [Use in C++](@ref flatbuffers_guide_use_cpp) section. 468 469- For compatibility with a JSON lint tool all numeric literals of scalar 470 fields can be wrapped to quoted string: 471 `"1", "2.0", "0x48A", "0x0C.0Ep-1", "-inf", "true"`. 472 473## Guidelines 474 475### Efficiency 476 477FlatBuffers is all about efficiency, but to realize that efficiency you 478require an efficient schema. There are usually multiple choices on 479how to represent data that have vastly different size characteristics. 480 481It is very common nowadays to represent any kind of data as dictionaries 482(as in e.g. JSON), because of its flexibility and extensibility. While 483it is possible to emulate this in FlatBuffers (as a vector 484of tables with key and value(s)), this is a bad match for a strongly 485typed system like FlatBuffers, leading to relatively large binaries. 486FlatBuffer tables are more flexible than classes/structs in most systems, 487since having a large number of fields only few of which are actually 488used is still efficient. You should thus try to organize your data 489as much as possible such that you can use tables where you might be 490tempted to use a dictionary. 491 492Similarly, strings as values should only be used when they are 493truely open-ended. If you can, always use an enum instead. 494 495FlatBuffers doesn't have inheritance, so the way to represent a set 496of related data structures is a union. Unions do have a cost however, 497so an alternative to a union is to have a single table that has 498all the fields of all the data structures you are trying to 499represent, if they are relatively similar / share many fields. 500Again, this is efficient because non-present fields are cheap. 501 502FlatBuffers supports the full range of integer sizes, so try to pick 503the smallest size needed, rather than defaulting to int/long. 504 505Remember that you can share data (refer to the same string/table 506within a buffer), so factoring out repeating data into its own 507data structure may be worth it. 508 509### Style guide 510 511Identifiers in a schema are meant to translate to many different programming 512languages, so using the style of your "main" language is generally a bad idea. 513 514For this reason, below is a suggested style guide to adhere to, to keep schemas 515consistent for interoperation regardless of the target language. 516 517Where possible, the code generators for specific languages will generate 518identifiers that adhere to the language style, based on the schema identifiers. 519 520- Table, struct, enum and rpc names (types): UpperCamelCase. 521- Table and struct field names: snake_case. This is translated to lowerCamelCase 522 automatically for some languages, e.g. Java. 523- Enum values: UpperCamelCase. 524- namespaces: UpperCamelCase. 525 526Formatting (this is less important, but still worth adhering to): 527 528- Opening brace: on the same line as the start of the declaration. 529- Spacing: Indent by 2 spaces. None around `:` for types, on both sides for `=`. 530 531For an example, see the schema at the top of this file. 532 533## Gotchas 534 535### Schemas and version control 536 537FlatBuffers relies on new field declarations being added at the end, and earlier 538declarations to not be removed, but be marked deprecated when needed. We think 539this is an improvement over the manual number assignment that happens in 540Protocol Buffers (and which is still an option using the `id` attribute 541mentioned above). 542 543One place where this is possibly problematic however is source control. If user 544A adds a field, generates new binary data with this new schema, then tries to 545commit both to source control after user B already committed a new field also, 546and just auto-merges the schema, the binary files are now invalid compared to 547the new schema. 548 549The solution of course is that you should not be generating binary data before 550your schema changes have been committed, ensuring consistency with the rest of 551the world. If this is not practical for you, use explicit field ids, which 552should always generate a merge conflict if two people try to allocate the same 553id. 554 555### Schema evolution examples 556 557Some examples to clarify what happens as you change a schema: 558 559If we have the following original schema: 560 561 table { a:int; b:int; } 562 563And we extend it: 564 565 table { a:int; b:int; c:int; } 566 567This is ok. Code compiled with the old schema reading data generated with the 568new one will simply ignore the presence of the new field. Code compiled with the 569new schema reading old data will get the default value for `c` (which is 0 570in this case, since it is not specified). 571 572 table { a:int (deprecated); b:int; } 573 574This is also ok. Code compiled with the old schema reading newer data will now 575always get the default value for `a` since it is not present. Code compiled 576with the new schema now cannot read nor write `a` anymore (any existing code 577that tries to do so will result in compile errors), but can still read 578old data (they will ignore the field). 579 580 table { c:int; a:int; b:int; } 581 582This is NOT ok, as this makes the schemas incompatible. Old code reading newer 583data will interpret `c` as if it was `a`, and new code reading old data 584accessing `a` will instead receive `b`. 585 586 table { c:int (id: 2); a:int (id: 0); b:int (id: 1); } 587 588This is ok. If your intent was to order/group fields in a way that makes sense 589semantically, you can do so using explicit id assignment. Now we are compatible 590with the original schema, and the fields can be ordered in any way, as long as 591we keep the sequence of ids. 592 593 table { b:int; } 594 595NOT ok. We can only remove a field by deprecation, regardless of wether we use 596explicit ids or not. 597 598 table { a:uint; b:uint; } 599 600This is MAYBE ok, and only in the case where the type change is the same size, 601like here. If old data never contained any negative numbers, this will be 602safe to do. 603 604 table { a:int = 1; b:int = 2; } 605 606Generally NOT ok. Any older data written that had 0 values were not written to 607the buffer, and rely on the default value to be recreated. These will now have 608those values appear to `1` and `2` instead. There may be cases in which this 609is ok, but care must be taken. 610 611 table { aa:int; bb:int; } 612 613Occasionally ok. You've renamed fields, which will break all code (and JSON 614files!) that use this schema, but as long as the change is obvious, this is not 615incompatible with the actual binary buffers, since those only ever address 616fields by id/offset. 617<br> 618 619### Testing whether a field is present in a table 620 621Most serialization formats (e.g. JSON or Protocol Buffers) make it very 622explicit in the format whether a field is present in an object or not, 623allowing you to use this as "extra" information. 624 625FlatBuffers will not write fields that are equal to their default value, 626sometimes resulting in significant space savings. However, this also means we 627cannot disambiguate the meaning of non-presence as "written default value" or 628"not written at all". This only applies to scalar fields since only they support 629default values. Unless otherwise specified, their default is 0. 630 631If you care about the presence of scalars, most languages support "optional 632scalars." You can set `null` as the default value in the schema. `null` is a 633value that's outside of all types, so we will always write if `add_field` is 634called. The generated field accessor should use the local language's canonical 635optional type. 636 637Some `FlatBufferBuilder` implementations have an option called `force_defaults` 638that circumvents this "not writing defaults" behavior you can then use 639`IsFieldPresent` to query presence. 640 641Another option that works in all languages is to wrap a scalar field in a 642struct. This way it will return null if it is not present. This will be slightly 643less ergonomic but structs don't take up any more space than the scalar they 644represent. 645 646 [Interface Definition Language]: https://en.wikipedia.org/wiki/Interface_description_language 647