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1"struct"
2"table"
3"enum"
4"union"
5"include"
6"namespace"
7"attribute"
8"null"
9"NULL"
10"byte"
11"int8"
12"ubyte"
13"uint8"
14"bool"
15"short"
16"int16"
17"ushort"
18"uint16"
19"int"
20"int32"
21"uint"
22"uint32"
23"float"
24"float32"
25"long"
26"int64"
27"ulong"
28"uint64"
29"double"
30"float64"
31"root_type"
32"file_identifier"
33"file_extension"
34"{"
35"}"
36"["
37"]"
38"\""
39"'"
40"\\"
41"//"
42":"
43","
44" "
45"\\n"
46"\\r"
47"/*"
48"*/"
49"true"
50"false"
51"null"
52"\\u"
53"\\b"
54"\\f"
55"\\t"
56"."
57"e"
58"e+"
59"e-"
60"E"
61"E+"
62"E-"
63"0x"
64"p"
65"a"
66"b"
67"Monster"
68"pos"
69"hp"
70"name"
71"weapons"
72"damage"
73"equipped_type"
74"equipped"
75"inventory"
76"vector_of_longs"
77"vector_of_doubles"
78"test_type"
79"test"
80"test1"
81"test2"
82"test4"
83"test3"
84"test5"
85"enemy"
86"Weapon"
87"Green"
88"Red"
89"Blue"
90"testarrayofstring"
91"testarrayofbools"
92"testbool"
93"testhashs32_fnv1"
94"testhashu32_fnv1"
95"testhashs64_fnv1"
96"testhashu64_fnv1"
97"testhashs32_fnv1a"
98"testhashu32_fnv1a"
99"testhashs64_fnv1a"
100"testhashu64_fnv1a"
101"flex"
102