1"struct" 2"table" 3"enum" 4"union" 5"include" 6"namespace" 7"attribute" 8"null" 9"NULL" 10"byte" 11"int8" 12"ubyte" 13"uint8" 14"bool" 15"short" 16"int16" 17"ushort" 18"uint16" 19"int" 20"int32" 21"uint" 22"uint32" 23"float" 24"float32" 25"long" 26"int64" 27"ulong" 28"uint64" 29"double" 30"float64" 31"root_type" 32"file_identifier" 33"file_extension" 34"{" 35"}" 36"[" 37"]" 38"\"" 39"'" 40"\\" 41"//" 42":" 43"," 44" " 45"\\n" 46"\\r" 47"/*" 48"*/" 49"true" 50"false" 51"null" 52"\\u" 53"\\b" 54"\\f" 55"\\t" 56"." 57"e" 58"e+" 59"e-" 60"E" 61"E+" 62"E-" 63"0x" 64"p" 65"a" 66"b" 67"Monster" 68"pos" 69"hp" 70"name" 71"weapons" 72"damage" 73"equipped_type" 74"equipped" 75"inventory" 76"vector_of_longs" 77"vector_of_doubles" 78"test_type" 79"test" 80"test1" 81"test2" 82"test4" 83"test3" 84"test5" 85"enemy" 86"Weapon" 87"Green" 88"Red" 89"Blue" 90"testarrayofstring" 91"testarrayofbools" 92"testbool" 93"testhashs32_fnv1" 94"testhashu32_fnv1" 95"testhashs64_fnv1" 96"testhashu64_fnv1" 97"testhashs32_fnv1a" 98"testhashu32_fnv1a" 99"testhashs64_fnv1a" 100"testhashu64_fnv1a" 101"flex" 102