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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "bench/Benchmark.h"
8 #include "include/core/SkBitmap.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkMatrix.h"
11 #include "include/core/SkPaint.h"
12 #include "include/core/SkString.h"
13 
14 /**
15  * This bench measures the rendering time of SkCanvas::drawBitmap with different anti-aliasing /
16  * matrix combinations.
17  */
18 
19 class DrawBitmapAABench : public Benchmark {
20 public:
DrawBitmapAABench(bool doAA,const SkMatrix & matrix,const char name[])21     DrawBitmapAABench(bool doAA, const SkMatrix& matrix, const char name[])
22         : fMatrix(matrix)
23         , fName("draw_bitmap_") {
24 
25         fPaint.setAntiAlias(doAA);
26         // Most clients use filtering, so let's focus on this for now.
27         fPaint.setFilterQuality(kLow_SkFilterQuality);
28         fName.appendf("%s_%s", doAA ? "aa" : "noaa", name);
29     }
30 
31 protected:
onGetName()32     const char* onGetName() override {
33         return fName.c_str();
34     }
35 
onDelayedSetup()36     void onDelayedSetup() override {
37         fBitmap.allocN32Pixels(200, 200);
38         fBitmap.eraseARGB(255, 0, 255, 0);
39     }
40 
onDraw(int loops,SkCanvas * canvas)41     void onDraw(int loops, SkCanvas* canvas) override {
42         canvas->concat(fMatrix);
43         for (int i = 0; i < loops; i++) {
44             canvas->drawBitmap(fBitmap, 0, 0, &fPaint);
45         }
46     }
47 
48 private:
49     SkPaint  fPaint;
50     SkMatrix fMatrix;
51     SkString fName;
52     SkBitmap fBitmap;
53 
54     typedef Benchmark INHERITED;
55 };
56 
57 DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::MakeScale(1), "ident"); )
58 
59 DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::MakeScale(1.17f), "scale"); )
60 
61 DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::MakeTrans(17.5f, 17.5f), "translate"); )
62 
63 DEF_BENCH(
64     SkMatrix m;
65     m.reset();
66     m.preRotate(15);
67     return new DrawBitmapAABench(false, m, "rotate");
68 )
69 
70 DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::MakeScale(1), "ident"); )
71 
72 DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::MakeScale(1.17f), "scale"); )
73 
74 DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::MakeTrans(17.5f, 17.5f), "translate"); )
75 
76 DEF_BENCH(
77     SkMatrix m;
78     m.reset();
79     m.preRotate(15);
80     return new DrawBitmapAABench(true, m, "rotate");
81 )
82